Player Matchup

Apollo
Apollo
Biglipps
Apollo
Level 156
God Stats
19W - 11L
1,636 SR
Queue Stats
211W - 194L
1,475 Elo+
Party 3
Sobek
Sobek
BusterRhymes
Sobek
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,585 Elo+
Party 2
Odin
Odin
EleventhGoose2
Odin
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,473 Elo+
Party 2
Tiamat
Tiamat
Feruchiha
Tiamat
Level 156
God Stats
23W - 25L
1,538 SR
Queue Stats
357W - 473L
1,439 Elo+
Solo
Cernunnos
Cernunnos
Tokeingx
Cernunnos
Level 140
God Stats
17W - 21L
1,646 SR
Queue Stats
143W - 148L
1,464 Elo+
Party 3
Team Averages
Level 127
1,564 SR
1,487 Elo+

VS

Team Averages
Level 120
1,559 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DiggityN
Loki
Level 99
God Stats
26W - 27L
1,466 SR
Queue Stats
318W - 353L
1,469 Elo+
Solo
Horus
Horus
DonzMoncler
Horus
Level 117
God Stats
1W - 0L
1,737 SR
Queue Stats
230W - 189L
1,449 Elo+
Party 1
Sol
Sol
Stoges McDillin
Sol
Level 98
God Stats
2W - 1L
1,468 SR
Queue Stats
86W - 80L
1,434 Elo+
Party 1
Olorun
Olorun
Yuleriuz
Olorun
Level 159
God Stats
21W - 15L
1,627 SR
Queue Stats
436W - 417L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Biglipps
Apollo
12
4 / 5 / 2
7,715
482
6,366
14,458
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 8
7,318
457
5,888
15,292
13,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 5 / 6
7,149
447
6,544
13,243
6,406
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Feruchiha
Tiamat
13
6 / 2 / 0
8,426
527
10,627
11,366
6,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Tokeingx
Cernunnos
13
5 / 5 / 4
8,284
518
11,255
12,750
4,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 7 / 5
7,990
499
11,609
10,573
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
13
3 / 3 / 5
8,210
513
7,634
10,247
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 5
7,784
487
6,290
14,528
13,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 4 / 3
8,903
556
7,936
12,541
4,139
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Yuleriuz
Olorun
16
7 / 1 / 2
9,976
624
13,793
11,029
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
16
Kills
18
18
Deaths
17
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
7
5
0.64
L
Apollo
Biglipps
Apollo
4
5
2
1
L
1
1
8
5
W
Loki
3
3
5
1.83
W
3
2
5
2.75
L
0
5
6
0.6
L
Tiamat
Feruchiha
Tiamat
6
2
0
3
W
3
4
3
1.13
L
Cernunnos
Tokeingx
Cernunnos
5
5
4
1.4
W
Olorun
Yuleriuz
Olorun
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,680
Damage
47,262
67,109
Taken
58,918
34,084
Mitigated
31,243
18,687
Healing
21,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,609
850
0
1,462
10,573
4,374
306
4,101
6,472
43,167
0
L
Apollo
Biglipps
Apollo
6,366
3,368
0
2,151
14,458
4,369
0
5,825
8,438
0
44,857
L
5,888
520
0
5,502
15,292
13,026
0
6,655
7,597
18,906
0
W
Loki
7,634
1,450
0
3,444
10,247
3,767
0
3,344
6,903
0
45,697
W
6,290
2,652
1,405
4,403
14,528
13,819
58
4,698
9,830
1,800
22,779
L
6,544
916
0
3,125
13,243
6,406
0
7,835
5,287
6,938
28,578
L
Tiamat
Feruchiha
Tiamat
10,627
948
0
4,304
11,366
6,149
275
5,836
5,142
53,045
0
W
7,936
2,295
296
4,380
12,541
4,139
1,096
3,674
8,867
44,045
0
L
Cernunnos
Tokeingx
Cernunnos
11,255
6,571
0
3,605
12,750
4,134
1,838
5,222
7,308
0
52,414
W
Olorun
Yuleriuz
Olorun
13,793
7,399
490
5,545
11,029
5,144
3,159
2,018
9,011
59,278
6,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,892
Gold Earned
42,863
357
Minions Killed
375
0
Camps Cleared
0
1,522,962
Distance Traveled
1,550,322
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,990
499
78
5
0
294,106
10
L
Apollo
7,715
482
67
4
0
298,865
5
L
Sobek
7,318
457
24
2
0
332,568
5
W
Loki
8,210
513
75
5
0
326,920
3
W
Horus
7,784
487
38
2
0
313,193
6
L
Odin
7,149
447
67
4
0
316,753
0
L
Tiamat
8,426
527
104
7
0
287,066
3
W
Sol
8,903
556
75
5
0
330,868
0
L
Cernunnos
8,284
518
95
6
0
287,710
4
W
Olorun
9,976
624
109
7
0
285,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role