Player Matchup

Jormungandr
Jormungandr
Gilgantuan
Jormungandr
Level 28
God Stats
17W - 21L
1,449 SR
Queue Stats
69W - 90L
1,407 Elo+
Party 1
Hun Batz
Hun Batz
Hwasong7
Hun Batz
Level 25
God Stats
1W - 4L
1,556 SR
Queue Stats
38W - 45L
1,470 Elo+
Party 1
Poseidon
Poseidon
PhreshWes
Poseidon
Level 47
God Stats
4W - 9L
1,463 SR
Queue Stats
186W - 223L
1,384 Elo+
Party 1
Izanami
Izanami
Regulus29
Izanami
Level 49
God Stats
4W - 2L
1,735 SR
Queue Stats
161W - 185L
1,411 Elo+
Party 1
Chaac
Chaac
brbthatsme
Chaac
Level 43
God Stats
2W - 6L
1,244 SR
Queue Stats
158W - 194L
1,349 Elo+
Party 1
Team Averages
Level 38
1,489 SR
1,404 Elo+

VS

Team Averages
Level 90
1,551 SR
1,515 Elo+
Thoth
Thoth
Clucknuts
Thoth
Level 153
God Stats
19W - 11L
1,659 SR
Queue Stats
349W - 316L
1,642 Elo+
Party 2
Ne Zha
Ne Zha
Deathxthexking
Ne Zha
Level 160
God Stats
43W - 34L
1,528 SR
Queue Stats
587W - 575L
1,641 Elo+
Party 2
Cthulhu
Cthulhu
Mickkay22
Cthulhu
Level 39
God Stats
3W - 1L
1,615 SR
Queue Stats
55W - 80L
1,312 Elo+
Solo
Tyr
Tyr
Roleoj11
Tyr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 48L
1,559 Elo+
Party 2
Hou Yi
Hou Yi
SamuraiSword21
Hou Yi
Level 68
God Stats
3W - 3L
1,455 SR
Queue Stats
100W - 124L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gilgantuan
Jormungandr
11
2 / 2 / 2
6,545
503
4,973
9,341
4,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Hwasong7
Hun Batz
10
2 / 4 / 1
6,230
479
3,633
9,636
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
PhreshWes
Poseidon
11
0 / 5 / 3
6,528
502
3,369
6,952
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Regulus29
Izanami
10
2 / 4 / 0
6,222
479
4,405
7,483
1,815
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
10
1 / 3 / 0
5,940
457
3,752
7,071
3,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Clucknuts
Thoth
12
6 / 2 / 5
7,705
593
8,312
3,832
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
6 / 2 / 7
7,820
602
7,271
10,048
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Mickkay22
Cthulhu
10
0 / 0 / 7
6,271
482
3,053
8,520
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 3
6,946
534
2,273
7,552
4,337
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 2 / 1
7,257
558
6,345
8,893
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
18
18
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thoth
Clucknuts
Thoth
6
2
5
4.25
W
6
2
7
4.75
L
Jormungandr
Gilgantuan
Jormungandr
2
2
2
1.5
L
Hun Batz
Hwasong7
Hun Batz
2
4
1
0.63
W
Cthulhu
Mickkay22
Cthulhu
0
0
7
3.5
L
Poseidon
PhreshWes
Poseidon
0
5
3
0.3
L
Izanami
Regulus29
Izanami
2
4
0
0.5
W
1
1
3
2.5
W
5
2
1
2.75
L
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,132
Damage
27,254
40,483
Taken
38,845
14,710
Mitigated
15,674
7,332
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Clucknuts
Thoth
8,312
160
0
390
3,832
1,113
316
1,931
1,724
42,144
0
W
7,271
1,873
0
5,156
10,048
3,563
0
1,963
7,994
0
47,017
L
Jormungandr
Gilgantuan
Jormungandr
4,973
1,236
35
470
9,341
4,956
0
3,640
5,701
23,621
0
L
Hun Batz
Hwasong7
Hun Batz
3,633
568
0
2,254
9,636
2,697
0
3,167
6,469
0
30,047
W
Cthulhu
Mickkay22
Cthulhu
3,053
207
292
3,284
8,520
4,035
120
2,288
6,221
18,312
0
L
Poseidon
PhreshWes
Poseidon
3,369
317
0
738
6,952
1,688
0
2,507
4,445
33,046
0
L
Izanami
Regulus29
Izanami
4,405
2,936
0
1,798
7,483
1,815
402
1,083
6,400
0
35,012
W
2,273
448
0
2,604
7,552
4,337
0
745
6,121
4,548
33,949
W
6,345
3,256
0
3,288
8,893
2,626
632
1,122
7,715
0
45,820
L
Chaac
3,752
582
0
2,037
7,071
3,554
595
1,449
5,622
0
23,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,465
Gold Earned
35,999
307
Minions Killed
353
0
Camps Cleared
0
1,233,664
Distance Traveled
1,327,938
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,705
593
86
7
0
264,571
3
W
Ne Zha
7,820
602
96
7
0
292,814
6
L
Jormungandr
6,545
503
44
3
0
251,947
3
L
Hun Batz
6,230
479
58
4
0
250,285
4
W
Cthulhu
6,271
482
22
2
0
271,639
5
L
Poseidon
6,528
502
85
7
0
256,011
1
L
Izanami
6,222
479
69
5
0
226,082
2
W
Tyr
6,946
534
76
6
0
257,697
6
W
Hou Yi
7,257
558
73
6
0
241,217
4
L
Chaac
5,940
457
51
4
0
249,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role