Player Matchup

Merlin
Merlin
Diamond I
 
Merlin
Diamond I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond IV
BaybeChimp
Rama
Diamond IV
Level 126
God Stats
1W - 2L
1,687 SR
Queue Stats
80W - 68L
2,272 MMR
Party 1
Chaac
Chaac
Platinum I
Blesseday
Chaac
Platinum I
Level 68
God Stats
2W - 2L
1,749 SR
Queue Stats
49W - 46L
2,095 MMR
Party 1
Artio
Artio
Diamond II
FirexFalcon
Artio
Diamond II
Level 160
God Stats
1W - 1L
1,738 SR
Queue Stats
166W - 149L
2,386 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
Orphanghost2
Tsukuyomi
Diamond II
Level 138
God Stats
8W - 6L
1,807 SR
Queue Stats
200W - 173L
2,503 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,696 SR
2,151 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,551 SR
1,962 MMR
The Morrigan
The Morrigan
Diamond I
 
The Morrigan
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
 
Sobek
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond III
Brankie
Nike
Diamond III
Level 152
God Stats
7W - 9L
1,553 SR
Queue Stats
744W - 725L
2,175 MMR
Solo
Kali
Kali
Diamond IV
IamFinnaNut
Kali
Diamond IV
Level 127
God Stats
2W - 2L
1,465 SR
Queue Stats
207W - 188L
2,249 MMR
Solo
Charybdis
Charybdis
Diamond V
xSeith
Charybdis
Diamond V
Level 88
God Stats
3W - 1L
1,736 SR
Queue Stats
45W - 37L
2,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 5 / 0
5,111
465
3,590
5,728
1,645
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 1 / 0
6,494
590
6,918
6,498
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Blesseday
Chaac
12
0 / 0 / 0
6,260
569
2,890
5,765
3,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 2 / 5
5,649
514
3,886
9,650
5,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Orphanghost2
Tsukuyomi
10
1 / 4 / 1
5,770
525
4,338
7,136
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ZeusSolMulan

VS

Bans
GebLokiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
2 / 0 / 3
6,220
565
4,450
4,927
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
10
0 / 1 / 5
5,825
530
3,454
7,622
4,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nike
Brankie
Nike
12
3 / 0 / 1
7,145
650
5,203
6,244
3,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 1 / 2
6,476
589
4,803
8,078
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
xSeith
Charybdis
10
2 / 4 / 0
5,966
542
6,659
8,028
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
12
12
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
0
0
W
The Morrigan
 
The Morrigan
2
0
3
3.5
W
Sobek
 
Sobek
0
1
5
2.5
L
5
1
0
5
L
Chaac
Blesseday
Chaac
0
0
0
0
W
Nike
Brankie
Nike
3
0
1
3.5
L
0
2
5
1.25
W
5
1
2
6
L
Tsukuyomi
Orphanghost2
Tsukuyomi
1
4
1
0.38
W
Charybdis
xSeith
Charybdis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,622
Damage
24,569
34,777
Taken
34,899
13,162
Mitigated
13,938
11,962
Healing
16,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,590
229
0
390
5,728
1,645
0
1,815
3,866
35,544
0
W
The Morrigan
 
The Morrigan
4,450
948
0
1,450
4,927
1,566
0
3,106
1,821
42,790
2,112
W
Sobek
 
Sobek
3,454
506
1,537
3,851
7,622
4,923
0
2,675
4,947
14,939
0
L
6,918
5,796
0
1,983
6,498
1,030
0
477
6,021
0
36,622
L
Chaac
Blesseday
Chaac
2,890
885
0
2,942
5,765
3,281
0
0
5,231
132
38,060
W
Nike
Brankie
Nike
5,203
1,525
0
2,440
6,244
3,078
0
100
5,741
0
45,782
L
3,886
527
993
3,705
9,650
5,292
0
3,417
6,143
12,331
0
W
4,803
2,381
0
4,368
8,078
2,824
0
1,013
7,065
0
31,451
L
Tsukuyomi
Orphanghost2
Tsukuyomi
4,338
914
0
1,949
7,136
1,914
0
1,342
5,669
0
31,532
W
Charybdis
xSeith
Charybdis
6,659
3,475
0
2,394
8,028
1,547
0
582
7,446
0
43,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
31,632
346
Minions Killed
370
0
Camps Cleared
0
1,051,965
Distance Traveled
1,114,107
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,111
465
73
7
0
185,467
3
W
The Morrigan
6,220
565
104
9
0
232,381
3
W
Sobek
5,825
530
17
2
0
223,870
4
L
Rama
6,494
590
80
7
0
195,177
4
L
Chaac
6,260
569
103
9
0
201,532
2
W
Nike
7,145
650
101
9
0
237,730
0
L
Artio
5,649
514
18
2
0
237,224
4
W
Kali
6,476
589
66
6
0
234,962
3
L
Tsukuyomi
5,770
525
72
7
0
232,565
1
W
Charybdis
5,966
542
82
7
0
185,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role