Player Matchup

Cerberus
Cerberus
LaBoiteAPet
Cerberus
Level 122
God Stats
0W - 1L
1,670 SR
Queue Stats
95W - 80L
1,523 Elo+
Party 1
Charybdis
Charybdis
LeChatSourd
Charybdis
Level 105
God Stats
5W - 8L
1,547 SR
Queue Stats
92W - 74L
1,525 Elo+
Party 1
Zeus
Zeus
axespartan123
Zeus
Level 31
God Stats
2W - 1L
1,739 SR
Queue Stats
8W - 10L
1,437 Elo+
Party 1
Team Averages
Level 86
1,652 SR
1,495 Elo+

VS

Team Averages
Level 106
1,497 SR
1,498 Elo+
Ares
Ares
BasilicanGolf1
Ares
Level 93
God Stats
2W - 2L
1,554 SR
Queue Stats
57W - 54L
1,534 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gravity Reyz
Ah Muzen Cab
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,493 Elo+
Party 2
Sol
Sol
Luna6032
Sol
Level 129
God Stats
1W - 0L
1,439 SR
Queue Stats
96W - 123L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LaBoiteAPet
Cerberus
13
1 / 2 / 4
9,458
631
8,356
16,721
16,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
LeChatSourd
Charybdis
13
3 / 3 / 2
9,379
625
7,114
9,555
3,191
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 3
8,439
563
5,237
8,996
2,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
10,134
676
6,601
12,763
10,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
Gravity Reyz
Ah Muzen Cab
13
0 / 2 / 6
8,936
596
9,178
7,729
2,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 1 / 1
11,015
734
15,658
9,736
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
5
Kills
9
9
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Ah Muzen Cab
Gravity Reyz
Ah Muzen Cab
0
2
6
1.5
L
Cerberus
LaBoiteAPet
Cerberus
1
2
4
1.5
L
Charybdis
LeChatSourd
Charybdis
3
3
2
1.33
W
8
1
1
8.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,707
Damage
31,437
35,272
Taken
30,228
22,428
Mitigated
16,967
7,807
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,601
199
0
2,040
12,763
10,952
0
5,627
7,136
15,553
0
W
Ah Muzen Cab
Gravity Reyz
Ah Muzen Cab
9,178
3,426
0
1,997
7,729
2,513
336
4,605
3,124
0
36,866
L
Cerberus
LaBoiteAPet
Cerberus
8,356
278
0
3,187
16,721
16,395
0
10,580
6,141
32,268
0
L
Charybdis
LeChatSourd
Charybdis
7,114
3,065
0
1,479
9,555
3,191
0
6,638
2,917
0
22,325
W
15,658
5,677
0
5,916
9,736
3,502
1,484
4,077
5,659
65,087
0
L
5,237
309
576
2,565
8,996
2,842
0
5,606
3,390
26,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,276
Gold Earned
30,085
188
Minions Killed
197
5
Camps Cleared
10
751,130
Distance Traveled
789,925
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,134
676
20
1
1
270,118
0
W
Ah Muzen Cab
8,936
596
61
4
3
254,759
0
L
Cerberus
9,458
631
82
5
1
253,070
2
L
Charybdis
9,379
625
57
4
1
261,228
1
W
Sol
11,015
734
116
8
6
265,048
4
L
Zeus
8,439
563
49
3
3
236,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role