Player Matchup

Jormungandr
Jormungandr
DabCoach
Jormungandr
Level 156
God Stats
2W - 1L
1,415 SR
Queue Stats
973W - 619L
1,608 Elo+
Party 1
Anubis
Anubis
GragDatAshe
Anubis
Level 106
God Stats
9W - 6L
1,683 SR
Queue Stats
391W - 224L
1,678 Elo+
Party 1
Chaac
Chaac
RandoMiracles
Chaac
Level 22
God Stats
11W - 2L
1,818 SR
Queue Stats
29W - 17L
1,656 Elo+
Party 1
Team Averages
Level 95
1,639 SR
1,648 Elo+

VS

Team Averages
Level 56
1,475 SR
1,459 Elo+
Kukulkan
Kukulkan
IISALTYII
Kukulkan
Level 84
God Stats
0W - 3L
1,377 SR
Queue Stats
19W - 23L
1,536 Elo+
Party 2
Neith
Neith
LaziestNature
Neith
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,192 Elo+
Party 2
Artio
Artio
kiddkratos
Artio
Level 69
God Stats
16W - 14L
1,549 SR
Queue Stats
122W - 125L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DabCoach
Jormungandr
15
5 / 2 / 11
11,471
765
8,584
13,988
16,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
16
10 / 5 / 7
12,009
801
22,383
18,346
10,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 1 / 12
10,682
712
13,192
14,816
11,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IISALTYII
Kukulkan
13
3 / 9 / 4
10,329
689
12,778
14,322
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 7 / 2
9,867
658
12,327
17,206
5,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artio
13
0 / 2 / 6
9,719
648
6,327
16,688
17,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
18
Kills
8
8
Deaths
18
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DabCoach
Jormungandr
5
2
11
5.25
W
Anubis
10
5
7
2.7
L
Kukulkan
IISALTYII
Kukulkan
3
9
4
0.56
L
5
7
2
0.86
W
3
1
12
9
L
Artio
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,159
Damage
31,432
47,150
Taken
48,216
39,078
Mitigated
26,269
16,212
Healing
12,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DabCoach
Jormungandr
8,584
1,536
0
1,954
13,988
16,180
479
4,807
8,578
33,941
0
W
Anubis
22,383
928
0
9,455
18,346
10,956
996
8,134
10,212
39,440
0
L
Kukulkan
IISALTYII
Kukulkan
12,778
1,267
0
1,950
14,322
3,703
328
10,680
3,466
41,259
0
L
12,327
5,145
0
4,826
17,206
5,223
0
10,985
5,754
0
31,807
W
13,192
2,311
0
4,803
14,816
11,942
474
6,625
8,191
0
49,247
L
Artio
6,327
777
698
5,127
16,688
17,343
96
9,663
6,366
10,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,162
Gold Earned
29,915
184
Minions Killed
131
11
Camps Cleared
4
799,991
Distance Traveled
677,037
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,471
765
63
4
2
274,230
0
W
Anubis
12,009
801
47
3
2
247,965
0
L
Kukulkan
10,329
689
68
5
3
208,366
3
L
Neith
9,867
658
52
3
1
221,161
4
W
Chaac
10,682
712
74
5
7
277,796
0
L
Artio
9,719
648
11
1
0
247,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role