Player Matchup

Da Ji
Da Ji
Dr Ikkity
Da Ji
Level 97
God Stats
23W - 11L
1,674 SR
Queue Stats
158W - 193L
1,501 Elo+
Party 3
Horus
Horus
Eldelana
Horus
Level 64
God Stats
10W - 9L
1,503 SR
Queue Stats
82W - 90L
1,492 Elo+
Party 2
Charybdis
Charybdis
KingsSlayer25
Charybdis
Level 109
God Stats
27W - 18L
1,622 SR
Queue Stats
324W - 299L
1,477 Elo+
Solo
Bacchus
Bacchus
Paladin Caleb
Bacchus
Level 68
God Stats
6W - 5L
1,278 SR
Queue Stats
95W - 110L
1,640 Elo+
Party 3
Jormungandr
Jormungandr
lMiniMammoth
Jormungandr
Level 77
God Stats
7W - 6L
1,851 SR
Queue Stats
111W - 123L
1,478 Elo+
Party 2
Team Averages
Level 83
1,585 SR
1,518 Elo+

VS

Team Averages
Level 100
1,426 SR
1,461 Elo+
Osiris
Osiris
Clocktower09
Osiris
Level 156
God Stats
1W - 5L
1,297 SR
Queue Stats
509W - 548L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
DarthJesss
Nu Wa
Level 80
God Stats
74W - 69L
1,521 SR
Queue Stats
101W - 104L
1,463 Elo+
Party 4
Ne Zha
Ne Zha
Zjiin
Ne Zha
Level 121
God Stats
22W - 18L
1,540 SR
Queue Stats
101W - 104L
1,463 Elo+
Party 4
Persephone
Persephone
cloudieskye
Persephone
Level 55
God Stats
1W - 7L
1,271 SR
Queue Stats
139W - 180L
1,458 Elo+
Party 1
Terra
Terra
vBliinkz-
Terra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 255L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dr Ikkity
Da Ji
17
13 / 2 / 8
12,341
1,122
15,582
8,256
3,607
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Eldelana
Horus
18
3 / 1 / 21
11,411
1,037
10,813
20,905
25,408
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
KingsSlayer25
Charybdis
18
9 / 3 / 11
12,148
1,104
23,921
12,211
5,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
17
2 / 2 / 20
10,229
930
7,951
14,997
19,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
lMiniMammoth
Jormungandr
18
2 / 2 / 23
10,642
967
20,904
17,387
16,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

259

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
3 / 7 / 3
10,154
923
12,498
21,925
20,870
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
17
2 / 5 / 6
10,479
953
16,215
14,366
4,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Zjiin
Ne Zha
16
0 / 9 / 4
9,203
837
10,005
16,953
7,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
cloudieskye
Persephone
17
2 / 6 / 7
11,182
1,017
13,401
11,503
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
vBliinkz-
Terra
16
3 / 2 / 5
11,507
1,046
11,398
19,955
21,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
35
29
Kills
10
10
Deaths
29
83
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
7
3
0.64
L
Nu Wa
2
5
6
1
W
Da Ji
Dr Ikkity
Da Ji
13
2
8
8.5
W
Horus
Eldelana
Horus
3
1
21
13.5
W
Charybdis
KingsSlayer25
Charybdis
9
3
11
4.83
W
Bacchus
2
2
20
6
L
Ne Zha
Zjiin
Ne Zha
0
9
4
0.22
L
Persephone
cloudieskye
Persephone
2
6
7
0.92
W
Jormungandr
lMiniMammoth
Jormungandr
2
2
23
6.75
L
Terra
vBliinkz-
Terra
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,171
Damage
63,517
73,756
Taken
84,702
70,984
Mitigated
58,722
28,584
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
12,498
5,653
0
0
21,925
20,870
0
7,015
14,910
0
22,044
L
Nu Wa
16,215
5,948
213
760
14,366
4,415
0
4,332
10,034
41,704
0
W
Da Ji
Dr Ikkity
Da Ji
15,582
4,908
0
31
8,256
3,607
0
4,222
4,034
0
20,844
W
Horus
Eldelana
Horus
10,813
6,747
10,773
10,625
20,905
25,408
0
9,863
11,042
0
19,605
W
Charybdis
KingsSlayer25
Charybdis
23,921
12,890
0
705
12,211
5,038
0
8,256
3,955
0
62,773
W
Bacchus
7,951
404
0
3,590
14,997
19,952
0
7,676
6,783
12,593
0
L
Ne Zha
Zjiin
Ne Zha
10,005
1,697
0
1,239
16,953
7,503
0
5,987
10,966
0
26,913
L
Persephone
cloudieskye
Persephone
13,401
1,633
0
665
11,503
3,960
0
4,658
6,839
28,721
0
W
Jormungandr
lMiniMammoth
Jormungandr
20,904
5,056
736
2,124
17,387
16,979
0
10,997
6,390
56,708
0
L
Terra
vBliinkz-
Terra
11,398
1,400
2,505
3,521
19,955
21,974
0
6,863
13,092
25,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,771
Gold Earned
52,525
201
Minions Killed
170
8
Camps Cleared
5
994,263
Distance Traveled
954,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,154
923
17
2
3
195,394
0
L
Nu Wa
10,479
953
52
5
1
171,451
0
W
Da Ji
12,341
1,122
10
1
2
203,108
0
W
Horus
11,411
1,037
19
2
0
211,288
0
W
Charybdis
12,148
1,104
93
8
5
174,300
0
W
Bacchus
10,229
930
8
1
1
210,466
0
L
Ne Zha
9,203
837
33
3
0
177,139
0
L
Persephone
11,182
1,017
34
3
0
186,949
0
W
Jormungandr
10,642
967
71
6
0
195,101
0
L
Terra
11,507
1,046
34
3
1
223,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role