Player Matchup

Sol
Sol
DoctorThanatos
Sol
Level 153
God Stats
13W - 9L
1,619 SR
Queue Stats
266W - 278L
1,680 Elo+
Party 2
Heimdallr
Heimdallr
MyNameAnubis
Heimdallr
Level 28
God Stats
8W - 3L
1,289 SR
Queue Stats
27W - 13L
1,713 Elo+
Party 2
Awilix
Awilix
NotedPigeon
Awilix
Level 160
God Stats
7W - 9L
1,525 SR
Queue Stats
289W - 280L
1,721 Elo+
Party 2
Gilgamesh
Gilgamesh
Notedpigeonsuc1
Gilgamesh
Level 129
God Stats
9W - 8L
1,590 SR
Queue Stats
221W - 227L
1,717 Elo+
Party 2
Horus
Horus
RpYY
Horus
Level 149
God Stats
18W - 20L
1,587 SR
Queue Stats
267W - 240L
1,746 Elo+
Party 2
Team Averages
Level 124
1,522 SR
1,715 Elo+

VS

Team Averages
Level 62
1,547 SR
1,519 Elo+
Izanami
Izanami
AbyssClutch
Izanami
Level 18
God Stats
2W - 2L
1,695 SR
Queue Stats
35W - 22L
1,692 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Bobberoni
Kumbhakarna
Level 47
God Stats
0W - 1L
1,254 SR
Queue Stats
127W - 147L
1,379 Elo+
Party 1
Pele
Pele
MiraCutie
Pele
Level 68
God Stats
3W - 3L
1,773 SR
Queue Stats
120W - 99L
1,637 Elo+
Party 1
Merlin
Merlin
j521chocthunder
Merlin
Level 113
God Stats
1W - 2L
1,513 SR
Queue Stats
73W - 83L
1,448 Elo+
Party 1
Hades
Hades
tr1ckyx
Hades
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
7,482
748
5,169
3,387
954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
MyNameAnubis
Heimdallr
10
0 / 0 / 2
5,887
589
2,174
3,917
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Awilix
9
2 / 1 / 0
5,726
573
4,427
5,862
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
Notedpigeonsuc1
Gilgamesh
11
1 / 0 / 0
6,211
621
2,703
4,647
2,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
RpYY
Horus
9
3 / 0 / 4
6,066
607
2,121
4,668
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AbyssClutch
Izanami
7
0 / 6 / 0
4,236
424
1,677
5,549
1,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Bobberoni
Kumbhakarna
6
0 / 2 / 0
4,387
439
909
4,965
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
8
1 / 1 / 0
4,918
492
1,665
5,660
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 1
4,834
483
3,338
3,581
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
tr1ckyx
Hades
9
0 / 1 / 0
5,150
515
1,851
4,343
1,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
1
1
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
AbyssClutch
Izanami
0
6
0
0
L
Kumbhakarna
Bobberoni
Kumbhakarna
0
2
0
0
W
5
0
3
6.5
L
Pele
1
1
0
1
W
Heimdallr
MyNameAnubis
Heimdallr
0
0
2
1
W
Awilix
2
1
0
2
W
Gilgamesh
Notedpigeonsuc1
Gilgamesh
1
0
0
1
W
Horus
RpYY
Horus
3
0
4
5
L
0
1
1
0.5
L
Hades
tr1ckyx
Hades
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,594
Damage
9,440
22,481
Taken
24,098
10,482
Mitigated
7,034
10,711
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AbyssClutch
Izanami
1,677
688
0
142
5,549
1,049
165
2,300
3,249
0
19,592
L
Kumbhakarna
Bobberoni
Kumbhakarna
909
349
0
939
4,965
2,051
0
2,352
2,613
7,272
0
W
5,169
2,877
0
2,515
3,387
954
48
399
2,988
54,921
0
L
Pele
1,665
469
0
2,127
5,660
1,368
0
503
5,119
0
21,173
W
Heimdallr
MyNameAnubis
Heimdallr
2,174
1,305
0
1,621
3,917
1,298
1,250
1,372
2,325
0
34,781
W
Awilix
4,427
1,691
0
2,445
5,862
2,169
0
1,028
4,722
0
34,894
W
Gilgamesh
Notedpigeonsuc1
Gilgamesh
2,703
912
0
1,308
4,647
2,346
546
1,851
2,796
0
31,522
W
Horus
RpYY
Horus
2,121
859
732
2,090
4,668
3,715
0
1,018
3,552
0
6,722
L
3,338
104
0
858
3,581
803
0
14
3,567
22,854
0
L
Hades
tr1ckyx
Hades
1,851
319
0
1,878
4,343
1,763
0
0
4,067
23,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
23,525
371
Minions Killed
228
0
Camps Cleared
0
937,030
Distance Traveled
964,369
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,236
424
56
6
0
174,984
2
L
Kumbhakarna
4,387
439
9
1
0
183,534
2
W
Sol
7,482
748
117
12
0
182,770
2
L
Pele
4,918
492
54
5
0
230,096
2
W
Heimdallr
5,887
589
92
9
0
171,824
0
W
Awilix
5,726
573
73
7
0
217,931
4
W
Gilgamesh
6,211
621
77
8
0
175,034
3
W
Horus
6,066
607
12
1
0
189,471
1
L
Merlin
4,834
483
47
5
0
193,845
5
L
Hades
5,150
515
62
6
0
181,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role