Player Matchup

Thanatos
Thanatos
CallmeSnowyy25
Thanatos
Level 6
God Stats
1W - 4L
1,227 SR
Queue Stats
1W - 4L
1,319 Elo+
Party 2
Loki
Loki
ObitoUchiha56789
Loki
Level 6
God Stats
1W - 3L
1,137 SR
Queue Stats
1W - 5L
1,121 Elo+
Party 2
Anhur
Anhur
So-YaLikeJazz
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,231 Elo+
Party 1
Yemoja
Yemoja
SpyroLightning
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,263 Elo+
Party 1
Nu Wa
Nu Wa
shelikespigss
Nu Wa
Level 27
God Stats
5W - 6L
1,560 SR
Queue Stats
62W - 67L
1,367 Elo+
Solo
Team Averages
Level 13
1,385 SR
1,260 Elo+

VS

Team Averages
Level 22
1,434 SR
1,336 Elo+
Ne Zha
Ne Zha
Aleman664
Ne Zha
Level 29
God Stats
5W - 5L
1,381 SR
Queue Stats
95W - 110L
1,338 Elo+
Solo
Amaterasu
Amaterasu
FB LuisGress
Amaterasu
Level 6
God Stats
1W - 3L
1,198 SR
Queue Stats
2W - 7L
1,149 Elo+
Solo
Olorun
Olorun
Lord SciGuy
Olorun
Level 28
God Stats
6W - 13L
1,364 SR
Queue Stats
48W - 53L
1,401 Elo+
Solo
Ares
Ares
Ron-Alliance
Ares
Level 28
God Stats
3W - 0L
1,761 SR
Queue Stats
172W - 160L
1,312 Elo+
Solo
King Arthur
King Arthur
Zacraen
King Arthur
Level 17
God Stats
36W - 30L
1,465 SR
Queue Stats
64W - 50L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
0 / 7 / 2
8,573
857
4,316
9,169
3,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 10 / 1
10,737
1,074
10,771
17,911
6,598
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 13 / 3
8,995
900
8,955
28,616
11,550
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 5 / 5
9,792
979
7,563
19,892
16,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 6 / 5
9,444
944
11,319
12,099
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aleman664
Ne Zha
18
3 / 3 / 25
10,614
1,061
8,943
9,136
3,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
FB LuisGress
Amaterasu
18
6 / 4 / 24
11,426
1,143
12,115
13,851
10,896
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
19
16 / 1 / 18
12,407
1,241
30,583
9,290
4,129
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 0 / 25
11,593
1,159
10,003
7,095
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
Zacraen
King Arthur
19
10 / 0 / 21
12,187
1,219
19,485
12,386
10,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
154
7
Kills
41
41
Deaths
8
16
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Aleman664
Ne Zha
3
3
25
5.17
L
Thanatos
0
7
2
0.14
W
Amaterasu
FB LuisGress
Amaterasu
6
4
24
4.5
W
Olorun
16
1
18
25
L
6
10
1
0.65
W
6
0
25
18.5
L
1
13
3
0.19
L
0
5
5
0.5
W
King Arthur
Zacraen
King Arthur
10
0
21
20.5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,924
Damage
81,129
87,687
Taken
51,758
44,419
Mitigated
37,988
6,834
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Aleman664
Ne Zha
8,943
4,692
0
1,001
9,136
3,542
0
3,570
4,828
0
23,702
L
Thanatos
4,316
574
0
1,233
9,169
3,692
0
4,361
4,808
0
8,322
W
Amaterasu
FB LuisGress
Amaterasu
12,115
5,353
0
2,870
13,851
10,896
0
4,803
9,048
9,129
15,614
W
Olorun
30,583
21,892
589
6,262
9,290
4,129
0
3,547
5,743
49,104
0
L
10,771
4,140
0
529
17,911
6,598
0
10,128
7,783
0
20,458
W
10,003
1,681
0
1,065
7,095
8,618
0
2,263
4,832
15,222
0
L
8,955
4,878
0
1,576
28,616
11,550
0
13,820
14,796
0
16,676
L
7,563
2,227
2,127
1,369
19,892
16,263
0
12,750
7,142
19,204
0
W
King Arthur
Zacraen
King Arthur
19,485
1,405
0
2,010
12,386
10,803
0
4,699
7,687
6,466
38,438
L
11,319
3,042
0
0
12,099
6,316
0
5,887
6,212
31,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,541
Gold Earned
58,227
97
Minions Killed
185
3
Camps Cleared
6
750,285
Distance Traveled
897,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,614
1,061
39
4
0
162,568
0
L
Thanatos
8,573
857
11
1
2
129,431
0
W
Amaterasu
11,426
1,143
36
4
2
205,711
0
W
Olorun
12,407
1,241
44
4
2
147,603
0
L
Loki
10,737
1,074
15
2
0
177,563
0
W
Ares
11,593
1,159
15
2
0
171,210
0
L
Anhur
8,995
900
15
2
0
132,911
0
L
Yemoja
9,792
979
18
2
1
160,218
0
W
King Arthur
12,187
1,219
51
5
2
210,027
0
L
Nu Wa
9,444
944
38
4
0
150,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role