Player Matchup

Erlang Shen
Erlang Shen
Eliezer_517
Erlang Shen
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,230 Elo+
Party 2
Ah Puch
Ah Puch
IceEnderman543
Ah Puch
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 51L
1,256 Elo+
Party 4
Baron Samedi
Baron Samedi
crazy1614
Baron Samedi
Level 51
God Stats
10W - 9L
1,447 SR
Queue Stats
67W - 79L
1,311 Elo+
Party 2
Achilles
Achilles
salchis11
Achilles
Level 88
God Stats
31W - 30L
1,511 SR
Queue Stats
217W - 222L
1,418 Elo+
Party 2
Neith
Neith
x_Yuri__X
Neith
Level 82
God Stats
2W - 2L
1,344 SR
Queue Stats
31W - 44L
1,319 Elo+
Party 4
Team Averages
Level 50
1,460 SR
1,307 Elo+

VS

Team Averages
Level 46
1,475 SR
1,314 Elo+
Ymir
Ymir
JollyLolly2753
Ymir
Level 69
God Stats
0W - 2L
1,143 SR
Queue Stats
61W - 63L
1,390 Elo+
Party 1
Zeus
Zeus
MDKsaltygoat
Zeus
Level 28
God Stats
2W - 2L
1,775 SR
Queue Stats
10W - 18L
1,284 Elo+
Party 1
Achilles
Achilles
Rum Tum Tuggler
Achilles
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,299 Elo+
Party 3
Izanami
Izanami
TrashFish5360
Izanami
Level 61
God Stats
3W - 2L
1,608 SR
Queue Stats
45W - 45L
1,397 Elo+
Party 1
Medusa
Medusa
mooseface45
Medusa
Level 14
God Stats
3W - 6L
1,349 SR
Queue Stats
5W - 14L
1,203 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Eliezer_517
Erlang Shen
18
11 / 0 / 5
10,299
644
15,322
9,395
7,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 5 / 3
6,405
400
2,238
7,207
1,790
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
crazy1614
Baron Samedi
15
7 / 1 / 2
9,243
578
7,851
9,233
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
salchis11
Achilles
15
6 / 0 / 6
9,324
583
11,688
11,160
8,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
x_Yuri__X
Neith
12
2 / 6 / 2
7,154
447
5,055
11,042
3,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 7
7,680
480
9,418
19,093
12,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 5 / 0
6,851
428
3,504
7,518
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
10
0 / 4 / 0
5,895
368
2,750
8,538
6,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
12
7 / 5 / 4
8,056
504
12,005
9,983
3,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
10
0 / 8 / 0
6,478
405
1,784
10,600
2,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
26
Kills
12
12
Deaths
26
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Eliezer_517
Erlang Shen
11
0
5
13.5
W
0
5
3
0.3
L
4
4
7
1.88
L
1
5
0
0.2
L
Achilles
0
4
0
0
L
Izanami
7
5
4
1.8
W
Baron Samedi
crazy1614
Baron Samedi
7
1
2
8
L
Medusa
0
8
0
0
W
Achilles
salchis11
Achilles
6
0
6
9
W
Neith
x_Yuri__X
Neith
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,154
Damage
29,461
48,037
Taken
55,732
24,950
Mitigated
26,746
18,096
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Eliezer_517
Erlang Shen
15,322
8,319
0
5,570
9,395
7,718
1,005
935
8,319
0
84,664
W
2,238
99
0
1,606
7,207
1,790
84
886
6,118
23,785
0
L
9,418
1,823
637
4,894
19,093
12,380
39
3,225
15,741
21,607
0
L
3,504
727
0
680
7,518
2,288
0
4,289
2,830
25,509
0
L
Achilles
2,750
1,161
0
1,150
8,538
6,042
898
895
7,603
0
15,560
L
Izanami
12,005
5,682
366
1,900
9,983
3,383
1,769
2,011
7,888
0
52,441
W
Baron Samedi
crazy1614
Baron Samedi
7,851
51
274
3,468
9,233
3,596
334
4,162
4,675
51,315
0
L
Medusa
1,784
584
0
705
10,600
2,653
1,476
334
10,234
0
31,489
W
Achilles
salchis11
Achilles
11,688
3,597
0
3,096
11,160
8,417
770
3,293
7,560
6,365
51,523
W
Neith
x_Yuri__X
Neith
5,055
841
419
3,663
11,042
3,429
1,174
2,271
8,443
0
33,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,425
Gold Earned
34,960
470
Minions Killed
288
0
Camps Cleared
0
1,553,897
Distance Traveled
1,347,752
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,299
644
139
9
0
347,319
0
W
Ah Puch
6,405
400
35
2
0
264,560
0
L
Ymir
7,680
480
28
2
0
264,848
0
L
Zeus
6,851
428
61
4
0
198,840
4
L
Achilles
5,895
368
34
2
0
306,243
0
L
Izanami
8,056
504
102
6
0
272,115
2
W
Baron Samedi
9,243
578
114
7
0
333,513
0
L
Medusa
6,478
405
63
4
0
305,706
0
W
Achilles
9,324
583
119
7
0
337,076
4
W
Neith
7,154
447
63
4
0
271,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role