Player Matchup

Sylvanus
Sylvanus
B4tm4nS Angel
Sylvanus
Level 15
God Stats
4W - 1L
1,733 SR
Queue Stats
6W - 5L
1,521 Elo+
Party 1
Anubis
Anubis
BouncyMeteor249
Anubis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,497 Elo+
Party 1
Neith
Neith
GasTheYews
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,288 Elo+
Party 1
Hera
Hera
StillOrc443093
Hera
Level 24
God Stats
2W - 0L
1,750 SR
Queue Stats
32W - 30L
1,531 Elo+
Party 1
Bakasura
Bakasura
spartanboy9
Bakasura
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 94L
1,501 Elo+
Party 1
Team Averages
Level 31
1,597 SR
1,468 Elo+

VS

Team Averages
Level 35
1,317 SR
1,376 Elo+
Jing Wei
Jing Wei
MicroClutch
Jing Wei
Level 15
God Stats
0W - 2L
1,212 SR
Queue Stats
4W - 11L
1,216 Elo+
Party 3
Guan Yu
Guan Yu
Rake67
Guan Yu
Level 4
God Stats
1W - 3L
1,258 SR
Queue Stats
62W - 45L
1,500 Elo+
Party 2
Geb
Geb
Rotaam
Geb
Level 17
God Stats
0W - 4L
1,412 SR
Queue Stats
26W - 35L
1,313 Elo+
Party 3
Nox
Nox
Thulsa doom8699
Nox
Level 10
God Stats
3W - 6L
1,298 SR
Queue Stats
8W - 14L
1,353 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
luisel_34BV
Ah Muzen Cab
Level 129
God Stats
4W - 6L
1,406 SR
Queue Stats
335W - 331L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B4tm4nS Angel
Sylvanus
16
0 / 5 / 8
11,082
426
3,866
15,334
15,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 7 / 6
12,249
471
6,001
19,242
8,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
20
8 / 3 / 4
15,442
594
16,799
18,585
9,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 5 / 6
14,678
565
23,514
13,491
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
spartanboy9
Bakasura
20
5 / 3 / 4
15,468
595
8,234
23,547
11,391
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MicroClutch
Jing Wei
15
3 / 7 / 3
9,661
372
6,559
14,082
4,354
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Rake67
Guan Yu
20
5 / 5 / 6
13,502
519
11,712
25,064
34,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Geb
Rotaam
Geb
2
0 / 1 / 0
6,619
255
83
818
51
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 6 / 4
11,862
456
3,841
16,185
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
luisel_34BV
Ah Muzen Cab
20
8 / 8 / 6
13,963
537
22,389
26,489
9,644
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
27
Kills
20
23
Deaths
27
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
B4tm4nS Angel
Sylvanus
0
5
8
0.8
W
3
7
6
0.86
W
Neith
8
3
4
3.33
L
Jing Wei
MicroClutch
Jing Wei
3
7
3
0.64
L
Guan Yu
Rake67
Guan Yu
5
5
6
1.6
L
Geb
Rotaam
Geb
0
1
0
0
W
11
5
6
2.8
L
4
6
4
1
L
Ah Muzen Cab
luisel_34BV
Ah Muzen Cab
8
8
6
1.38
W
Bakasura
spartanboy9
Bakasura
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,414
Damage
44,584
90,199
Taken
82,638
49,024
Mitigated
54,358
36,089
Healing
19,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
B4tm4nS Angel
Sylvanus
3,866
1,163
2,075
2,892
15,334
15,769
1,155
1,978
13,356
20,227
5,616
W
6,001
829
231
4,793
19,242
8,201
1,608
1,842
17,400
47,452
0
W
Neith
16,799
8,617
0
9,375
18,585
9,056
9,008
805
17,780
0
127,489
L
Jing Wei
MicroClutch
Jing Wei
6,559
4,082
0
729
14,082
4,354
832
4,483
9,364
0
35,634
L
Guan Yu
Rake67
Guan Yu
11,712
638
201
4,933
25,064
34,541
165
11,478
13,499
20,808
81,051
L
Geb
Rotaam
Geb
83
26
0
0
818
51
63
262
556
515
0
W
23,514
5,771
0
3,064
13,491
4,607
3,346
1,333
12,158
90,128
0
L
3,841
111
0
2,446
16,185
5,768
0
4,708
11,122
64,606
0
L
Ah Muzen Cab
luisel_34BV
Ah Muzen Cab
22,389
12,440
0
11,050
26,489
9,644
1,110
12,039
14,140
0
137,910
W
Bakasura
spartanboy9
Bakasura
8,234
5,355
0
13,659
23,547
11,391
3,117
2,307
21,240
0
114,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,919
Gold Earned
55,607
632
Minions Killed
569
0
Camps Cleared
0
2,373,590
Distance Traveled
1,782,400
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,082
426
39
2
0
397,130
3
W
Anubis
12,249
471
58
2
0
494,981
0
W
Neith
15,442
594
179
7
0
450,572
1
L
Jing Wei
9,661
372
61
2
0
418,311
2
L
Guan Yu
13,502
519
187
7
0
519,600
0
L
Geb
6,619
255
1
0
0
36,656
1
W
Hera
14,678
565
142
5
0
442,469
0
L
Nox
11,862
456
105
4
0
426,239
0
L
Ah Muzen Cab
13,963
537
215
8
0
381,594
2
W
Bakasura
15,468
595
214
8
0
588,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role