Player Matchup

Vamana
Vamana
Burn_Herbs
Vamana
Level 29
God Stats
4W - 8L
1,329 SR
Queue Stats
96W - 91L
1,455 Elo+
Solo
Arachne
Arachne
CaptainFr3zh
Arachne
Level 28
God Stats
27W - 31L
1,471 SR
Queue Stats
170W - 184L
1,502 Elo+
Solo
Freya
Freya
MaoZedong7844
Freya
Level 8
God Stats
1W - 1L
1,323 SR
Queue Stats
70W - 53L
1,537 Elo+
Solo
Ares
Ares
cofoni
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,474 Elo+
Solo
Ullr
Ullr
mitchconnar69
Ullr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,285 Elo+
Solo
Team Averages
Level 17
1,425 SR
1,451 Elo+

VS

Team Averages
Level 34
1,517 SR
1,462 Elo+
Cerberus
Cerberus
NoobWa75
Cerberus
Level 17
God Stats
3W - 4L
1,457 SR
Queue Stats
180W - 192L
1,546 Elo+
Party 2
Guan Yu
Guan Yu
PatoBionico04
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,346 Elo+
Party 1
Jing Wei
Jing Wei
TyrTopADC
Jing Wei
Level 17
God Stats
3W - 6L
1,330 SR
Queue Stats
63W - 67L
1,462 Elo+
Party 2
Ao Kuang
Ao Kuang
lucaruggieri09
Ao Kuang
Level 107
God Stats
5W - 3L
1,722 SR
Queue Stats
328W - 337L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
zerogravity_pug
Heimdallr
Level 24
God Stats
10W - 11L
1,574 SR
Queue Stats
186W - 205L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Burn_Herbs
Vamana
9
3 / 0 / 0
5,189
649
1,739
5,541
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
CaptainFr3zh
Arachne
6
0 / 3 / 1
4,168
521
1,946
6,783
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 0 / 0
5,318
665
3,604
5,129
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
cofoni
Ares
6
0 / 3 / 0
4,029
504
1,777
6,445
2,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 2 / 2
5,702
713
2,888
4,240
1,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NoobWa75
Cerberus
8
3 / 1 / 3
4,847
606
4,973
6,321
2,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
8
1 / 3 / 0
4,360
545
1,457
4,257
2,278
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
TyrTopADC
Jing Wei
7
3 / 1 / 3
4,750
594
4,023
3,005
972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
6
0 / 2 / 1
4,227
528
994
4,636
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
zerogravity_pug
Heimdallr
8
1 / 2 / 0
4,756
595
3,035
3,896
1,271
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
9
Kills
8
8
Deaths
9
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
Burn_Herbs
Vamana
3
0
0
3
W
Arachne
CaptainFr3zh
Arachne
0
3
1
0.17
W
3
0
0
3
L
Cerberus
NoobWa75
Cerberus
3
1
3
4.5
L
Guan Yu
1
3
0
0.33
L
Jing Wei
TyrTopADC
Jing Wei
3
1
3
4.5
W
Ares
cofoni
Ares
0
3
0
0
L
Ao Kuang
0
2
1
0.25
W
3
2
2
2
L
Heimdallr
zerogravity_pug
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,954
Damage
14,482
28,138
Taken
22,115
8,563
Mitigated
8,089
10,339
Healing
6,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Burn_Herbs
Vamana
1,739
1,023
205
1,705
5,541
2,264
29
153
5,388
0
26,856
W
Arachne
CaptainFr3zh
Arachne
1,946
1,442
0
2,553
6,783
1,424
0
2,346
4,437
0
15,827
W
3,604
1,247
0
3,962
5,129
1,364
0
568
4,561
23,331
0
L
Cerberus
NoobWa75
Cerberus
4,973
580
0
2,867
6,321
2,332
27
970
5,351
24,534
0
L
Guan Yu
1,457
200
0
0
4,257
2,278
0
0
4,257
0
9,344
L
Jing Wei
TyrTopADC
Jing Wei
4,023
2,003
479
555
3,005
972
567
959
2,046
0
22,689
W
Ares
cofoni
Ares
1,777
93
0
1,399
6,445
2,499
0
2,587
3,858
6,890
0
L
Ao Kuang
994
251
0
2,202
4,636
1,236
0
994
3,642
13,185
0
W
2,888
1,270
0
515
4,240
1,012
597
313
3,927
0
25,207
L
Heimdallr
zerogravity_pug
Heimdallr
3,035
1,782
0
572
3,896
1,271
0
2,610
1,286
0
18,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,406
Gold Earned
22,940
191
Minions Killed
227
0
Camps Cleared
0
725,285
Distance Traveled
692,584
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,189
649
59
7
0
155,698
3
W
Arachne
4,168
521
34
4
0
152,947
0
W
Freya
5,318
665
40
5
0
133,634
1
L
Cerberus
4,847
606
68
9
0
153,182
2
L
Guan Yu
4,360
545
29
4
0
150,623
0
L
Jing Wei
4,750
594
38
5
0
132,526
1
W
Ares
4,029
504
8
1
0
150,340
1
L
Ao Kuang
4,227
528
47
6
0
135,164
1
W
Ullr
5,702
713
50
6
0
132,666
0
L
Heimdallr
4,756
595
45
6
0
121,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role