Player Matchup

Thanatos
Thanatos
Cafe623
Thanatos
Level 30
God Stats
16W - 14L
1,434 SR
Queue Stats
180W - 193L
1,479 Elo+
Party 1
Achilles
Achilles
DeductedClub31
Achilles
Level 102
God Stats
8W - 13L
1,431 SR
Queue Stats
846W - 756L
1,576 Elo+
Party 2
Bacchus
Bacchus
Glitchyerror
Bacchus
Level 125
God Stats
3W - 2L
1,695 SR
Queue Stats
533W - 477L
1,526 Elo+
Party 2
Scylla
Scylla
SacreddRa
Scylla
Level 108
God Stats
7W - 12L
1,581 SR
Queue Stats
286W - 310L
1,488 Elo+
Party 1
Artemis
Artemis
issaSETup
Artemis
Level 24
God Stats
2W - 0L
1,747 SR
Queue Stats
58W - 37L
1,606 Elo+
Party 2
Team Averages
Level 78
1,578 SR
1,535 Elo+

VS

Team Averages
Level 79
1,583 SR
1,589 Elo+
Heimdallr
Heimdallr
ConradChives
Heimdallr
Level 133
God Stats
11W - 19L
1,551 SR
Queue Stats
95W - 67L
1,577 Elo+
Party 3
Danzaburou
Danzaburou
Kaizr03
Danzaburou
Level 47
God Stats
2W - 4L
1,549 SR
Queue Stats
184W - 135L
1,650 Elo+
Solo
Baron Samedi
Baron Samedi
Pronestew
Baron Samedi
Level 86
God Stats
18W - 11L
1,653 SR
Queue Stats
80W - 59L
1,579 Elo+
Party 3
Bacchus
Bacchus
nicfromspace
Bacchus
Level 106
God Stats
12W - 13L
1,529 SR
Queue Stats
79W - 62L
1,561 Elo+
Party 3
Nemesis
Nemesis
roflkittins
Nemesis
Level 24
God Stats
0W - 2L
1,635 SR
Queue Stats
50W - 46L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cafe623
Thanatos
20
10 / 4 / 9
12,995
565
17,953
22,779
10,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
19
5 / 1 / 7
12,455
542
12,031
16,309
22,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Glitchyerror
Bacchus
16
3 / 2 / 11
11,046
480
10,365
18,074
26,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
SacreddRa
Scylla
20
9 / 3 / 9
13,399
583
17,543
11,796
4,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
issaSETup
Artemis
17
6 / 4 / 5
11,472
499
12,336
16,057
6,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ConradChives
Heimdallr
15
5 / 7 / 4
10,000
435
13,436
17,285
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Kaizr03
Danzaburou
18
6 / 8 / 2
11,842
515
19,326
22,412
7,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Pronestew
Baron Samedi
17
2 / 6 / 5
10,618
462
8,421
14,803
8,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
nicfromspace
Bacchus
14
1 / 4 / 8
9,648
419
8,105
18,286
22,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
roflkittins
Nemesis
14
0 / 8 / 1
8,920
388
3,696
17,461
10,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
33
Kills
14
14
Deaths
33
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Cafe623
Thanatos
10
4
9
3.63
L
Heimdallr
ConradChives
Heimdallr
5
7
4
1
W
Achilles
5
1
7
8.5
W
Bacchus
Glitchyerror
Bacchus
3
2
11
4.25
L
Danzaburou
Kaizr03
Danzaburou
6
8
2
0.88
L
Baron Samedi
Pronestew
Baron Samedi
2
6
5
0.75
W
Scylla
SacreddRa
Scylla
9
3
9
4.5
W
Artemis
issaSETup
Artemis
6
4
5
2.13
L
Bacchus
nicfromspace
Bacchus
1
4
8
1.25
L
Nemesis
roflkittins
Nemesis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,228
Damage
52,984
85,015
Taken
90,247
70,239
Mitigated
54,335
37,720
Healing
19,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Cafe623
Thanatos
17,953
6,592
0
18,820
22,779
10,240
751
3,288
19,491
0
97,445
L
Heimdallr
ConradChives
Heimdallr
13,436
7,910
0
3,318
17,285
5,612
0
5,673
11,441
0
54,103
W
Achilles
12,031
3,026
0
4,354
16,309
22,303
629
2,970
13,339
7,727
66,173
W
Bacchus
Glitchyerror
Bacchus
10,365
1,348
858
4,817
18,074
26,276
53
3,707
14,367
35,857
0
L
Danzaburou
Kaizr03
Danzaburou
19,326
6,779
0
5,216
22,412
7,503
357
7,301
14,579
0
80,012
L
Baron Samedi
Pronestew
Baron Samedi
8,421
533
1,550
2,589
14,803
8,126
195
5,120
9,458
71,566
0
W
Scylla
SacreddRa
Scylla
17,543
1,323
444
2,708
11,796
4,841
564
3,000
8,796
88,319
0
W
Artemis
issaSETup
Artemis
12,336
5,763
0
5,719
16,057
6,579
2,421
3,686
12,371
0
79,534
L
Bacchus
nicfromspace
Bacchus
8,105
1,006
0
3,691
18,286
22,713
0
8,518
9,115
21,523
0
L
Nemesis
roflkittins
Nemesis
3,696
1,163
0
3,404
17,461
10,381
528
2,577
14,302
0
46,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,367
Gold Earned
51,028
596
Minions Killed
445
0
Camps Cleared
0
2,150,459
Distance Traveled
1,986,301
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,995
565
147
6
0
435,366
0
L
Heimdallr
10,000
435
81
4
0
378,053
8
W
Achilles
12,455
542
145
6
0
427,688
2
W
Bacchus
11,046
480
32
1
0
461,064
7
L
Danzaburou
11,842
515
107
5
0
408,032
6
L
Baron Samedi
10,618
462
141
6
0
376,782
5
W
Scylla
13,399
583
151
7
0
426,783
4
W
Artemis
11,472
499
121
5
0
399,558
2
L
Bacchus
9,648
419
17
1
0
432,602
3
L
Nemesis
8,920
388
99
4
0
390,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role