Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
ArmandoParedes10
Ullr
Level 20
God Stats
9W - 6L
1,538 SR
Queue Stats
47W - 54L
1,411 Elo+
Solo
King Arthur
King Arthur
LoboIsHere
King Arthur
Level 23
God Stats
19W - 20L
1,535 SR
Queue Stats
49W - 54L
1,437 Elo+
Party 3
Yemoja
Yemoja
Superpanys
Yemoja
Level 18
God Stats
9W - 7L
1,516 SR
Queue Stats
39W - 49L
1,387 Elo+
Party 3
Ymir
Ymir
zDinasty
Ymir
Level 16
God Stats
2W - 0L
1,768 SR
Queue Stats
2W - 2L
1,441 Elo+
Party 2
Team Averages
Level 21
1,571 SR
1,435 Elo+

VS

Team Averages
Level 26
1,499 SR
1,385 Elo+
Loki
Loki
Gaude24
Loki
Level 26
God Stats
0W - 3L
1,522 SR
Queue Stats
17W - 26L
1,346 Elo+
Party 1
Bellona
Bellona
L1de5
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,358 Elo+
Party 1
Ra
Ra
SWGomes
Ra
Level 23
God Stats
1W - 1L
1,792 SR
Queue Stats
10W - 13L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
TMarasciulo
Baron Samedi
Level 13
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 4L
1,410 Elo+
Party 1
Ares
Ares
Vergaraa
Ares
Level 41
God Stats
1W - 3L
1,405 SR
Queue Stats
62W - 64L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
10 / 2 / 2
10,563
587
9,549
11,270
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 2 / 4
9,031
502
11,708
9,353
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

King Arthur
LoboIsHere
King Arthur
15
4 / 2 / 3
9,566
531
8,850
11,905
12,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yemoja
Superpanys
Yemoja
16
0 / 0 / 2
8,790
488
3,633
3,964
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
15
2 / 2 / 10
9,616
534
9,273
15,461
16,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gaude24
Loki
15
3 / 4 / 1
9,445
525
5,430
12,891
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
L1de5
Bellona
13
1 / 5 / 1
8,388
466
6,416
12,190
11,342
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 3 / 0
8,354
464
2,401
7,207
2,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
TMarasciulo
Baron Samedi
7
1 / 7 / 1
6,008
334
5,171
7,504
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
1 / 5 / 1
7,339
408
7,407
20,105
16,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
23
Kills
6
8
Deaths
24
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
2
2
5.5
W
7
2
4
4.5
L
Loki
Gaude24
Loki
3
4
1
0.88
L
Bellona
L1de5
Bellona
1
5
1
0.3
W
King Arthur
LoboIsHere
King Arthur
4
2
3
2.75
L
0
3
0
0
W
Yemoja
Superpanys
Yemoja
0
0
2
1
L
Baron Samedi
TMarasciulo
Baron Samedi
1
7
1
0.21
L
Ares
1
5
1
0.3
W
Ymir
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,013
Damage
26,825
51,953
Taken
59,897
41,241
Mitigated
38,279
10,492
Healing
14,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,549
2,780
0
2,722
11,270
5,146
0
2,087
9,155
0
76,581
W
11,708
6,825
0
2,235
9,353
4,049
2,305
3,636
5,488
0
65,456
L
Loki
Gaude24
Loki
5,430
1,635
0
4,984
12,891
4,439
891
1,803
10,821
0
57,079
L
Bellona
L1de5
Bellona
6,416
1,076
0
2,078
12,190
11,342
716
1,214
10,001
11,139
27,517
W
King Arthur
LoboIsHere
King Arthur
8,850
1,009
0
4,169
11,905
12,138
145
1,879
10,026
11,005
36,656
L
2,401
111
98
1,120
7,207
2,570
408
3,363
3,799
47,472
0
W
Yemoja
Superpanys
Yemoja
3,633
211
122
68
3,964
3,161
1,153
1,677
2,287
44,591
0
L
Baron Samedi
TMarasciulo
Baron Samedi
5,171
1,474
226
1,054
7,504
3,188
248
1,811
5,693
15,294
0
L
Ares
7,407
726
22
4,760
20,105
16,740
0
6,880
13,225
26,528
0
W
Ymir
9,273
3,471
0
1,176
15,461
16,747
525
7,318
7,894
39,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,566
Gold Earned
39,534
427
Minions Killed
353
0
Camps Cleared
0
1,719,701
Distance Traveled
1,550,831
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,563
587
116
6
0
397,339
2
W
Ullr
9,031
502
104
6
0
344,776
4
L
Loki
9,445
525
105
6
0
366,981
0
L
Bellona
8,388
466
79
4
0
343,928
0
W
King Arthur
9,566
531
89
5
0
321,545
4
L
Ra
8,354
464
109
6
0
301,290
1
W
Yemoja
8,790
488
71
4
0
321,333
0
L
Baron Samedi
6,008
334
27
2
0
202,108
0
L
Ares
7,339
408
33
2
0
336,524
3
W
Ymir
9,616
534
47
3
0
334,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role