Player Matchup

Izanami
Izanami
ShaqAtThe2
Izanami
Level 28
God Stats
15W - 26L
1,364 SR
Queue Stats
133W - 172L
1,412 Elo+
Party 1
Ra
Ra
Torzzieeeee
Ra
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 27L
1,386 Elo+
Party 1
Ares
Ares
jacokid
Ares
Level 62
God Stats
26W - 30L
1,551 SR
Queue Stats
167W - 209L
1,385 Elo+
Party 1
Team Averages
Level 37
1,472 SR
1,394 Elo+

VS

Team Averages
Level 121
1,463 SR
1,498 Elo+
Ganesha
Ganesha
DirtyBeanie
Ganesha
Level 108
God Stats
6W - 8L
1,500 SR
Queue Stats
244W - 215L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
KevoHaz
Sun Wukong
Level 107
God Stats
4W - 1L
1,477 SR
Queue Stats
232W - 205L
1,489 Elo+
Party 2
Bastet
Bastet
RebelManager959
Bastet
Level 148
God Stats
11W - 6L
1,411 SR
Queue Stats
522W - 557L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ShaqAtThe2
Izanami
11
2 / 6 / 3
7,978
725
8,440
10,277
3,742
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 8 / 0
7,356
669
7,002
8,093
2,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
jacokid
Ares
10
2 / 5 / 3
7,657
696
5,196
14,171
14,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DirtyBeanie
Ganesha
13
0 / 2 / 17
7,843
713
9,251
10,966
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
KevoHaz
Sun Wukong
13
10 / 2 / 5
9,517
865
6,634
9,820
8,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
9 / 2 / 8
9,124
829
12,018
8,471
3,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
19
19
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DirtyBeanie
Ganesha
0
2
17
4.25
W
Sun Wukong
KevoHaz
Sun Wukong
10
2
5
6.25
W
9
2
8
6.5
L
Izanami
ShaqAtThe2
Izanami
2
6
3
0.58
L
2
8
0
0.25
L
Ares
jacokid
Ares
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,638
Damage
27,903
32,541
Taken
29,257
20,713
Mitigated
15,846
2,032
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DirtyBeanie
Ganesha
9,251
707
0
4,076
10,966
4,632
539
4,941
6,025
19,537
0
W
Sun Wukong
KevoHaz
Sun Wukong
6,634
1,348
0
4,756
9,820
8,131
353
4,122
5,698
0
28,342
W
12,018
2,353
0
1,563
8,471
3,083
690
3,484
4,987
0
29,866
L
Izanami
ShaqAtThe2
Izanami
8,440
4,233
0
326
10,277
3,742
0
3,559
6,112
0
27,401
L
7,002
703
353
725
8,093
2,496
0
1,838
6,007
18,882
0
L
Ares
jacokid
Ares
5,196
125
0
628
14,171
14,475
0
3,711
9,901
11,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,991
Gold Earned
26,484
87
Minions Killed
115
3
Camps Cleared
7
523,816
Distance Traveled
658,357
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,843
713
2
0
0
214,949
1
W
Sun Wukong
9,517
865
62
6
3
222,180
1
W
Bastet
9,124
829
51
5
4
221,228
0
L
Izanami
7,978
725
53
5
3
167,892
2
L
Ra
7,356
669
25
2
0
172,189
0
L
Ares
7,657
696
9
1
0
183,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role