Player Matchup

Ymir
Ymir
DROD100100100
Ymir
Level 46
God Stats
104W - 107L
1,480 SR
Queue Stats
117W - 123L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
GeekEvan
Gilgamesh
Level 29
God Stats
16W - 12L
1,523 SR
Queue Stats
96W - 100L
1,359 Elo+
Solo
Chang'e
Chang'e
ItzProGucci
Chang'e
Level 15
God Stats
1W - 0L
1,297 SR
Queue Stats
4W - 8L
1,195 Elo+
Party 1
Neith
Neith
Mugiwara2271
Neith
Level 18
God Stats
15W - 18L
1,425 SR
Queue Stats
18W - 24L
1,345 Elo+
Party 1
Bellona
Bellona
Supreme Eddy
Bellona
Level 31
God Stats
39W - 39L
1,464 SR
Queue Stats
92W - 89L
1,408 Elo+
Party 1
Team Averages
Level 28
1,438 SR
1,349 Elo+

VS

Team Averages
Level 25
1,502 SR
1,314 Elo+
Tiamat
Tiamat
NovaScope69
Tiamat
Level 17
God Stats
2W - 5L
1,204 SR
Queue Stats
24W - 43L
1,221 Elo+
Party 2
Da Ji
Da Ji
ayeascide
Da Ji
Level 15
God Stats
3W - 3L
1,801 SR
Queue Stats
31W - 36L
1,319 Elo+
Party 2
Chaac
Chaac
jacinto709
Chaac
Level 49
God Stats
8W - 11L
1,627 SR
Queue Stats
165W - 216L
1,398 Elo+
Party 2
Charybdis
Charybdis
thy_simp
Charybdis
Level 16
God Stats
11W - 10L
1,470 SR
Queue Stats
19W - 22L
1,333 Elo+
Solo
Artio
Artio
zelda-the-zebra
Artio
Level 26
God Stats
6W - 7L
1,409 SR
Queue Stats
45W - 58L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 11
10,591
530
18,257
14,988
8,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GeekEvan
Gilgamesh
17
7 / 5 / 4
10,442
522
11,835
19,641
11,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ItzProGucci
Chang'e
12
1 / 7 / 8
8,130
407
5,538
10,761
2,418
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 6 / 10
8,841
442
10,476
11,861
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Supreme Eddy
Bellona
18
14 / 2 / 10
11,612
581
17,973
14,289
12,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 6 / 5
8,944
447
5,024
10,288
4,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
ayeascide
Da Ji
14
9 / 8 / 5
9,665
483
10,258
15,061
5,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
13
5 / 7 / 8
8,814
441
13,319
23,241
16,791
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
thy_simp
Charybdis
17
6 / 4 / 4
10,934
547
10,302
14,738
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 8 / 7
8,478
424
5,120
21,697
7,518
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
54
33
Kills
25
25
Deaths
33
43
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
5
11
2.7
W
Gilgamesh
GeekEvan
Gilgamesh
7
5
4
1.8
W
Chang'e
ItzProGucci
Chang'e
1
7
8
0.71
W
3
6
10
1.33
L
Tiamat
2
6
5
0.75
W
Bellona
Supreme Eddy
Bellona
14
2
10
9.5
L
Da Ji
ayeascide
Da Ji
9
8
5
1.44
L
Chaac
5
7
8
1.29
L
Charybdis
thy_simp
Charybdis
6
4
4
2
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,079
Damage
44,023
71,540
Taken
85,025
38,101
Mitigated
39,315
17,915
Healing
22,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,257
3,590
0
3,977
14,988
8,094
605
4,431
10,557
51,418
0
W
Gilgamesh
GeekEvan
Gilgamesh
11,835
3,277
0
4,411
19,641
11,327
892
1,897
17,744
0
64,507
W
Chang'e
ItzProGucci
Chang'e
5,538
1,862
224
1,452
10,761
2,418
808
1,911
8,850
27,150
0
W
10,476
7,128
0
2,394
11,861
3,794
917
1,760
10,101
0
41,155
L
Tiamat
5,024
818
289
1,740
10,288
4,067
228
3,019
7,222
28,740
0
W
Bellona
Supreme Eddy
Bellona
17,973
9,363
148
5,309
14,289
12,468
1,273
2,932
11,357
0
81,185
L
Da Ji
ayeascide
Da Ji
10,258
2,278
0
2,466
15,061
5,465
195
3,182
11,515
0
42,569
L
Chaac
13,319
2,189
695
7,196
23,241
16,791
614
7,429
15,570
8,874
28,455
L
Charybdis
thy_simp
Charybdis
10,302
5,059
0
6,468
14,738
5,474
839
1,783
12,775
0
77,802
L
5,120
757
1,417
2,688
21,697
7,518
634
8,382
13,075
17,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,616
Gold Earned
46,835
397
Minions Killed
353
0
Camps Cleared
0
1,785,686
Distance Traveled
1,631,193
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,591
530
70
4
0
335,981
0
W
Gilgamesh
10,442
522
87
4
0
391,397
3
W
Chang'e
8,130
407
50
3
0
329,122
0
W
Neith
8,841
442
73
4
0
308,439
0
L
Tiamat
8,944
447
48
2
0
250,172
3
W
Bellona
11,612
581
117
6
0
420,747
1
L
Da Ji
9,665
483
81
4
0
363,765
1
L
Chaac
8,814
441
63
3
0
362,132
9
L
Charybdis
10,934
547
145
7
0
322,010
3
L
Artio
8,478
424
16
1
0
333,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role