Player Matchup

Arachne
Arachne
 
Arachne
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
MynameisWARHEAD
Agni
Level 148
God Stats
10W - 10L
1,636 SR
Queue Stats
259W - 243L
1,610 Elo+
Party 2
Sylvanus
Sylvanus
Pradaon2sday
Sylvanus
Level 82
God Stats
13W - 5L
1,664 SR
Queue Stats
48W - 34L
1,641 Elo+
Party 2
Hercules
Hercules
Superiorlynx233
Hercules
Level 149
God Stats
1W - 4L
1,160 SR
Queue Stats
325W - 297L
1,570 Elo+
Party 2
Olorun
Olorun
grandasweaty
Olorun
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 47L
1,511 Elo+
Party 3
Team Averages
Level 128
1,492 SR
1,566 Elo+

VS

Team Averages
Level 139
1,688 SR
1,556 Elo+
Vamana
Vamana
BushyCascade639
Vamana
Level 147
God Stats
2W - 2L
1,690 SR
Queue Stats
144W - 143L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
Carlos24012
Kukulkan
Level 120
God Stats
2W - 3L
1,628 SR
Queue Stats
205W - 175L
1,586 Elo+
Solo
Bakasura
Bakasura
Immapotthead420
Bakasura
Level 143
God Stats
6W - 2L
1,807 SR
Queue Stats
458W - 445L
1,570 Elo+
Solo
Arachne
Arachne
NorthernHafrn
Arachne
Level 139
God Stats
3W - 2L
1,719 SR
Queue Stats
257W - 217L
1,527 Elo+
Party 1
Jormungandr
Jormungandr
VetrRefr
Jormungandr
Level 144
God Stats
4W - 5L
1,594 SR
Queue Stats
230W - 200L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
7 / 5 / 3
8,854
553
11,580
16,522
6,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 3 / 1
9,291
581
10,653
9,748
3,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Pradaon2sday
Sylvanus
13
3 / 5 / 4
7,741
484
5,633
12,277
8,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
15
4 / 3 / 4
9,094
568
11,301
18,249
15,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
16
5 / 2 / 1
9,529
596
7,721
8,129
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 2
8,853
553
11,692
14,691
14,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Carlos24012
Kukulkan
16
1 / 5 / 3
8,898
556
5,928
8,409
3,461
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
11
3 / 6 / 2
7,383
461
4,849
9,740
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
13
2 / 7 / 1
8,062
504
12,190
16,989
8,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
VetrRefr
Jormungandr
15
4 / 4 / 7
9,451
591
9,974
13,873
5,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
25
Kills
18
18
Deaths
26
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
5
3
1.7
L
8
4
2
2.25
L
Kukulkan
Carlos24012
Kukulkan
1
5
3
0.5
L
Bakasura
3
6
2
0.67
W
6
3
1
2.17
L
Arachne
2
7
1
0.36
W
Sylvanus
Pradaon2sday
Sylvanus
3
5
4
1
W
Hercules
4
3
4
2
L
Jormungandr
VetrRefr
Jormungandr
4
4
7
1.88
W
Olorun
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,888
Damage
44,633
64,925
Taken
63,702
37,676
Mitigated
36,358
26,535
Healing
19,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,580
6,665
0
7,553
16,522
6,735
0
4,222
11,947
0
44,794
L
11,692
2,681
850
6,809
14,691
14,361
152
8,097
6,594
0
41,080
L
Kukulkan
Carlos24012
Kukulkan
5,928
341
0
160
8,409
3,461
0
4,192
4,217
65,677
0
L
Bakasura
4,849
2,946
0
2,011
9,740
4,446
16
2,443
7,297
0
28,552
W
10,653
1,469
0
3,003
9,748
3,180
882
3,843
5,450
63,675
0
L
Arachne
12,190
6,541
0
5,992
16,989
8,404
858
3,354
13,635
0
53,680
W
Sylvanus
Pradaon2sday
Sylvanus
5,633
1,307
546
2,241
12,277
8,421
102
5,951
5,857
24,101
6,870
W
Hercules
11,301
3,745
0
9,187
18,249
15,667
365
0
18,002
17,323
41,902
L
Jormungandr
VetrRefr
Jormungandr
9,974
4,346
333
3,781
13,873
5,686
812
7,089
6,784
50,317
0
W
Olorun
7,721
3,298
139
3,866
8,129
3,673
774
1,886
6,028
56,977
8,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,509
Gold Earned
42,647
501
Minions Killed
487
0
Camps Cleared
0
1,500,555
Distance Traveled
1,498,652
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,854
553
78
5
0
311,217
3
L
Vamana
8,853
553
74
5
0
327,351
6
L
Kukulkan
8,898
556
141
9
0
316,759
5
L
Bakasura
7,383
461
71
4
0
235,737
1
W
Agni
9,291
581
114
7
0
306,504
2
L
Arachne
8,062
504
102
6
0
326,716
0
W
Sylvanus
7,741
484
52
3
0
289,615
0
W
Hercules
9,094
568
131
8
0
315,951
0
L
Jormungandr
9,451
591
99
6
0
292,089
1
W
Olorun
9,529
596
126
8
0
277,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role