Player Matchup

Ravana
Ravana
CaptainCombo
Ravana
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,441 Elo+
Party 2
Nike
Nike
Xlcat02
Nike
Level 49
God Stats
1W - 1L
1,728 SR
Queue Stats
21W - 28L
1,437 Elo+
Party 2
The Morrigan
The Morrigan
Zenokey
The Morrigan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,442 Elo+
Party 2
Team Averages
Level 41
1,576 SR
1,440 Elo+

VS

Team Averages
Level 63
1,677 SR
1,521 Elo+
Geb
Geb
Galavis16
Geb
Level 29
God Stats
25W - 6L
1,820 SR
Queue Stats
95W - 108L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
juantrix12
Gilgamesh
Level 126
God Stats
18W - 16L
1,617 SR
Queue Stats
191W - 224L
1,518 Elo+
Party 1
Olorun
Olorun
mateodace
Olorun
Level 34
God Stats
28W - 19L
1,595 SR
Queue Stats
121W - 148L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
2 / 7 / 1
9,634
567
9,771
11,970
9,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nike
Xlcat02
Nike
12
1 / 7 / 1
9,404
553
6,348
16,098
11,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Zenokey
The Morrigan
12
0 / 5 / 3
9,314
548
7,624
8,838
3,736
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 15
11,792
694
7,464
14,374
16,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
juantrix12
Gilgamesh
17
15 / 0 / 4
13,290
782
16,812
15,681
13,238
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
mateodace
Olorun
14
2 / 3 / 14
11,062
651
5,634
10,033
4,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
3
Kills
19
19
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
7
1
0.36
W
2
1
15
9.5
L
Nike
Xlcat02
Nike
1
7
1
0.21
L
The Morrigan
Zenokey
The Morrigan
0
5
3
0.3
W
Gilgamesh
juantrix12
Gilgamesh
15
0
4
17
W
Olorun
mateodace
Olorun
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,743
Damage
29,910
36,906
Taken
40,088
24,985
Mitigated
34,978
3,991
Healing
13,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
9,771
2,182
0
1,478
11,970
9,270
0
3,571
8,399
0
17,997
W
7,464
455
0
2,567
14,374
16,838
483
2,755
11,271
20,234
0
L
Nike
Xlcat02
Nike
6,348
720
627
1,406
16,098
11,979
0
6,182
9,916
0
31,359
L
The Morrigan
Zenokey
The Morrigan
7,624
1,773
0
480
8,838
3,736
0
2,793
6,045
29,798
3,421
W
Gilgamesh
juantrix12
Gilgamesh
16,812
3,908
857
4,979
15,681
13,238
178
2,304
12,819
0
60,797
W
Olorun
mateodace
Olorun
5,634
2,026
1,100
4,248
10,033
4,902
2,498
2,441
7,459
48,250
6,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,352
Gold Earned
36,144
139
Minions Killed
188
1
Camps Cleared
14
861,898
Distance Traveled
994,507
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,634
567
28
2
0
315,168
3
W
Geb
11,792
694
20
1
1
344,409
2
L
Nike
9,404
553
45
3
0
290,536
4
L
The Morrigan
9,314
548
66
4
1
256,194
2
W
Gilgamesh
13,290
782
91
5
3
366,530
4
W
Olorun
11,062
651
77
5
10
283,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role