Player Matchup

Set
Set
BullseyeX2000
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,599 Elo+
Solo
Merlin
Merlin
EasyBrainer
Merlin
Level 29
God Stats
1W - 3L
1,402 SR
Queue Stats
104W - 115L
1,508 Elo+
Solo
Amaterasu
Amaterasu
Exdeus16
Amaterasu
Level 7
God Stats
2W - 2L
1,876 SR
Queue Stats
2W - 5L
1,503 Elo+
Party 2
Persephone
Persephone
Nakae22
Persephone
Level 13
God Stats
1W - 3L
1,557 SR
Queue Stats
33W - 34L
1,496 Elo+
Solo
Mercury
Mercury
cyborgninjax
Mercury
Level 5
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 2
Team Averages
Level 14
1,612 SR
1,564 Elo+

VS

Team Averages
Level 19
1,771 SR
1,623 Elo+
Thanatos
Thanatos
ACE445ce
Thanatos
Level 7
God Stats
2W - 0L
1,709 SR
Queue Stats
10W - 12L
1,427 Elo+
Solo
Mulan
Mulan
Dawgseason
Mulan
Level 22
God Stats
28W - 6L
1,810 SR
Queue Stats
132W - 70L
1,685 Elo+
Party 1
Chronos
Chronos
IamNATEBATTLES
Chronos
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 89L
1,677 Elo+
Party 1
Nox
Nox
JoeBamas
Nox
Level 17
God Stats
5W - 0L
1,993 SR
Queue Stats
47W - 14L
1,711 Elo+
Party 1
Artemis
Artemis
MBski712
Artemis
Level 23
God Stats
7W - 4L
1,844 SR
Queue Stats
124W - 60L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 1
9,732
811
6,432
16,302
6,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
17
2 / 5 / 1
11,128
927
13,590
12,984
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Exdeus16
Amaterasu
16
1 / 12 / 2
10,203
850
7,112
23,997
22,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
Nakae22
Persephone
16
0 / 6 / 2
10,514
876
14,400
13,208
5,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
cyborgninjax
Mercury
16
1 / 14 / 1
10,315
860
6,922
24,501
9,684
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ACE445ce
Thanatos
20
9 / 0 / 26
12,340
1,028
12,170
8,389
3,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
19
7 / 1 / 24
12,423
1,035
10,891
12,105
10,703
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
13 / 0 / 23
14,241
1,187
31,672
15,409
5,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
12 / 1 / 21
13,103
1,092
16,416
6,573
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
MBski712
Artemis
20
3 / 2 / 22
11,586
966
12,954
8,586
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
160
4
Kills
44
44
Deaths
4
7
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ACE445ce
Thanatos
9
0
26
22
L
0
7
1
0.07
W
Mulan
7
1
24
19
L
Merlin
2
5
1
0.5
L
Amaterasu
Exdeus16
Amaterasu
1
12
2
0.17
W
13
0
23
24.5
W
12
1
21
22.5
W
Artemis
MBski712
Artemis
3
2
22
7
L
Persephone
Nakae22
Persephone
0
6
2
0.17
L
Mercury
cyborgninjax
Mercury
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,456
Damage
84,103
90,992
Taken
51,062
49,836
Mitigated
26,369
4,602
Healing
19,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ACE445ce
Thanatos
12,170
3,079
0
8,038
8,389
3,876
0
5,468
2,921
0
18,648
L
6,432
1,744
0
46
16,302
6,858
0
10,065
6,237
0
24,633
W
Mulan
10,891
1,290
0
1,112
12,105
10,703
0
4,645
7,460
0
23,377
L
Merlin
13,590
42
0
0
12,984
5,234
0
7,367
5,617
54,428
0
L
Amaterasu
Exdeus16
Amaterasu
7,112
2,023
0
3,798
23,997
22,960
0
11,750
12,247
0
20,845
W
31,672
12,788
0
8,065
15,409
5,964
0
9,367
6,042
73,050
0
W
16,416
1,829
0
921
6,573
2,763
0
3,489
3,084
33,984
0
W
Artemis
MBski712
Artemis
12,954
6,865
0
1,828
8,586
3,063
0
5,021
3,565
0
33,551
L
Persephone
Nakae22
Persephone
14,400
1,056
0
740
13,208
5,100
0
6,736
6,466
46,109
0
L
Mercury
cyborgninjax
Mercury
6,922
2,871
0
18
24,501
9,684
0
12,169
12,332
0
20,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,892
Gold Earned
63,693
247
Minions Killed
255
6
Camps Cleared
7
1,132,087
Distance Traveled
1,229,126
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,340
1,028
15
1
3
264,487
1
L
Set
9,732
811
42
4
0
217,226
3
W
Mulan
12,423
1,035
26
2
0
239,245
4
L
Merlin
11,128
927
91
8
0
223,541
0
L
Amaterasu
10,203
850
20
2
4
230,625
2
W
Chronos
14,241
1,187
111
9
2
261,892
0
W
Nox
13,103
1,092
47
4
2
237,426
1
W
Artemis
11,586
966
56
5
0
226,076
1
L
Persephone
10,514
876
60
5
0
223,795
0
L
Mercury
10,315
860
34
3
2
236,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role