Player Matchup

King Arthur
King Arthur
Antegen_
King Arthur
Level 17
God Stats
7W - 5L
1,545 SR
Queue Stats
20W - 18L
1,589 Elo+
Solo
Merlin
Merlin
Deathwish502
Merlin
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 30L
1,594 Elo+
Solo
Heimdallr
Heimdallr
Galagaar
Heimdallr
Level 29
God Stats
1W - 0L
1,774 SR
Queue Stats
16W - 5L
1,820 Elo+
Solo
Sylvanus
Sylvanus
Jawirgoh
Sylvanus
Level 22
God Stats
31W - 30L
1,623 SR
Queue Stats
131W - 129L
1,549 Elo+
Solo
Cliodhna
Cliodhna
The_Nagato_
Cliodhna
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 29L
1,617 Elo+
Solo
Team Averages
Level 18
1,588 SR
1,634 Elo+

VS

Team Averages
Level 21
1,501 SR
1,530 Elo+
Cthulhu
Cthulhu
ErkOgaldez
Cthulhu
Level 18
God Stats
2W - 3L
1,626 SR
Queue Stats
2W - 3L
1,631 Elo+
Solo
Thoth
Thoth
IxCarryXYou4
Thoth
Level 22
God Stats
1W - 3L
1,384 SR
Queue Stats
41W - 34L
1,598 Elo+
Solo
Thanatos
Thanatos
KevDeK8ng
Thanatos
Level 28
God Stats
12W - 10L
1,646 SR
Queue Stats
64W - 63L
1,400 Elo+
Solo
Ymir
Ymir
l-_1NTRAT4BLE_-l
Ymir
Level 10
God Stats
0W - 2L
1,311 SR
Queue Stats
33W - 48L
1,549 Elo+
Solo
Anhur
Anhur
tyRain-
Anhur
Level 28
God Stats
2W - 3L
1,540 SR
Queue Stats
56W - 51L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Antegen_
King Arthur
20
7 / 2 / 15
12,861
559
14,959
20,091
18,849
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
19
5 / 6 / 11
12,407
539
15,953
15,486
5,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Galagaar
Heimdallr
18
17 / 5 / 14
12,914
561
30,514
19,748
7,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
Jawirgoh
Sylvanus
19
13 / 5 / 18
12,715
553
16,102
25,034
20,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
The_Nagato_
Cliodhna
20
11 / 5 / 9
13,192
574
15,565
18,975
7,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ErkOgaldez
Cthulhu
13
3 / 14 / 8
9,371
407
11,092
22,116
6,665
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
9 / 6 / 3
12,687
552
17,804
17,641
10,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
KevDeK8ng
Thanatos
16
9 / 15 / 6
12,052
524
16,616
26,338
9,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 8 / 8
9,836
428
5,308
20,515
12,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
tyRain-
Anhur
13
0 / 10 / 8
8,277
360
5,173
19,556
4,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
56
53
Kills
23
23
Deaths
53
67
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Antegen_
King Arthur
7
2
15
7.25
W
Merlin
5
6
11
1.75
L
Cthulhu
ErkOgaldez
Cthulhu
3
14
8
0.5
W
Heimdallr
Galagaar
Heimdallr
17
5
14
4.8
L
9
6
3
1.75
W
Sylvanus
Jawirgoh
Sylvanus
13
5
18
4.4
L
Thanatos
KevDeK8ng
Thanatos
9
15
6
0.8
W
Cliodhna
The_Nagato_
Cliodhna
11
5
9
3.1
L
2
8
8
0.75
L
Anhur
tyRain-
Anhur
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,093
Damage
55,993
99,334
Taken
106,166
60,228
Mitigated
42,945
39,138
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Antegen_
King Arthur
14,959
1,177
0
5,511
20,091
18,849
932
8,723
11,368
9,646
69,982
W
Merlin
15,953
1,229
0
3,637
15,486
5,873
556
6,644
8,842
82,665
0
L
Cthulhu
ErkOgaldez
Cthulhu
11,092
919
236
81
22,116
6,665
686
6,633
15,287
34,392
0
W
Heimdallr
Galagaar
Heimdallr
30,514
16,504
0
5,886
19,748
7,168
4,651
7,406
12,342
0
86,469
L
17,804
861
0
2,277
17,641
10,318
138
4,575
12,943
72,503
0
W
Sylvanus
Jawirgoh
Sylvanus
16,102
3,916
4,107
11,469
25,034
20,923
1,830
8,174
16,860
60,581
14,198
L
Thanatos
KevDeK8ng
Thanatos
16,616
6,009
0
7,075
26,338
9,036
84
6,079
20,140
0
41,473
W
Cliodhna
The_Nagato_
Cliodhna
15,565
2,911
0
8,528
18,975
7,415
1,433
3,257
15,718
0
93,069
L
5,308
580
0
154
20,515
12,892
315
9,355
10,746
29,485
0
L
Anhur
tyRain-
Anhur
5,173
3,451
0
3,227
19,556
4,034
0
5,463
14,055
0
28,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,089
Gold Earned
52,223
609
Minions Killed
331
0
Camps Cleared
0
2,009,311
Distance Traveled
2,015,224
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,861
559
137
6
0
457,398
1
W
Merlin
12,407
539
142
6
0
373,101
5
L
Cthulhu
9,371
407
40
2
0
381,969
0
W
Heimdallr
12,914
561
96
4
0
387,832
0
L
Thoth
12,687
552
131
6
0
428,020
3
W
Sylvanus
12,715
553
106
5
0
340,638
3
L
Thanatos
12,052
524
59
3
0
410,167
1
W
Cliodhna
13,192
574
128
6
0
450,342
5
L
Ymir
9,836
428
44
2
0
364,159
1
L
Anhur
8,277
360
57
2
0
430,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role