Player Matchup

Anubis
Anubis
 
Anubis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
la_digrisita
Tsukuyomi
Level 54
God Stats
2W - 1L
1,619 SR
Queue Stats
15W - 13L
1,611 Elo+
Party 1
King Arthur
King Arthur
luisi1011
King Arthur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,462 Elo+
Party 1
Team Averages
Level 105
1,540 SR
1,524 Elo+

VS

Team Averages
Level 74
1,407 SR
1,531 Elo+
Ao Kuang
Ao Kuang
GoldenFlares
Ao Kuang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,551 Elo+
Party 2
Jormungandr
Jormungandr
Mechafor
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
TheKingMouse
Danzaburou
Level 28
God Stats
0W - 3L
1,220 SR
Queue Stats
29W - 19L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
13 / 5 / 8
14,037
826
18,008
17,207
8,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
la_digrisita
Tsukuyomi
16
6 / 6 / 17
12,608
742
19,635
16,693
7,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
luisi1011
King Arthur
18
9 / 3 / 14
13,743
808
15,097
16,044
15,514
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GoldenFlares
Ao Kuang
14
5 / 10 / 4
11,102
653
13,801
20,347
6,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Mechafor
Jormungandr
18
8 / 7 / 4
13,314
783
20,806
23,063
18,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
TheKingMouse
Danzaburou
14
1 / 11 / 9
10,586
623
8,326
17,789
4,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
28
Kills
14
14
Deaths
28
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
5
8
3.4
L
Ao Kuang
GoldenFlares
Ao Kuang
5
10
4
0.7
L
Jormungandr
Mechafor
Jormungandr
8
7
4
1.43
L
Danzaburou
TheKingMouse
Danzaburou
1
11
9
0.5
W
Tsukuyomi
la_digrisita
Tsukuyomi
6
6
17
2.42
W
King Arthur
luisi1011
King Arthur
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,740
Damage
42,933
49,944
Taken
61,199
31,679
Mitigated
29,508
11,330
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,008
558
0
8,350
17,207
8,623
1,247
13,839
3,368
59,041
0
L
Ao Kuang
GoldenFlares
Ao Kuang
13,801
3,555
0
4,665
20,347
6,153
0
7,198
12,752
36,157
3,263
L
Jormungandr
Mechafor
Jormungandr
20,806
6,385
0
348
23,063
18,899
512
8,457
13,842
63,141
0
L
Danzaburou
TheKingMouse
Danzaburou
8,326
4,580
0
2,301
17,789
4,456
1,093
6,448
10,973
0
28,229
W
Tsukuyomi
la_digrisita
Tsukuyomi
19,635
4,280
0
1,843
16,693
7,542
1,389
13,453
3,240
0
37,215
W
King Arthur
luisi1011
King Arthur
15,097
262
0
1,137
16,044
15,514
125
6,936
9,108
8,796
32,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,388
Gold Earned
35,002
180
Minions Killed
174
7
Camps Cleared
8
906,692
Distance Traveled
737,633
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,037
826
87
5
4
252,741
0
L
Ao Kuang
11,102
653
29
2
2
255,767
3
L
Jormungandr
13,314
783
87
5
4
257,620
2
L
Danzaburou
10,586
623
58
3
2
224,246
3
W
Tsukuyomi
12,608
742
43
3
2
336,040
7
W
King Arthur
13,743
808
50
3
1
317,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role