Player Matchup

Cthulhu
Cthulhu
BokBok13
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Eibram17
Cliodhna
Level 18
God Stats
12W - 15L
1,167 SR
Queue Stats
59W - 84L
1,283 Elo+
Party 1
Neith
Neith
SDA04
Neith
Level 17
God Stats
14W - 17L
1,343 SR
Queue Stats
53W - 62L
1,293 Elo+
Party 1
Bellona
Bellona
TheM1key
Bellona
Level 25
God Stats
9W - 5L
2,072 SR
Queue Stats
39W - 30L
1,642 Elo+
Solo
Olorun
Olorun
elpatoso
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 13
1,516 SR
1,444 Elo+

VS

Team Averages
Level 16
1,506 SR
1,383 Elo+
Hades
Hades
FlatF1zz
Hades
Level 17
God Stats
5W - 8L
1,500 SR
Queue Stats
22W - 39L
1,279 Elo+
Party 3
Bellona
Bellona
LORDKANEKI
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
Neblack
Bakasura
Level 19
God Stats
0W - 2L
1,337 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
PunzPunz
Hachiman
Level 17
God Stats
3W - 8L
1,514 SR
Queue Stats
120W - 126L
1,339 Elo+
Party 3
Aphrodite
Aphrodite
poutyybrat
Aphrodite
Level 15
God Stats
3W - 4L
1,678 SR
Queue Stats
31W - 49L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BokBok13
Cthulhu
14
2 / 4 / 7
9,247
462
8,705
13,815
8,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Eibram17
Cliodhna
18
12 / 2 / 8
11,937
597
17,921
14,852
6,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
SDA04
Neith
16
7 / 1 / 4
10,247
512
7,790
5,411
1,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
TheM1key
Bellona
19
17 / 0 / 6
12,963
648
21,357
18,775
20,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
elpatoso
Olorun
12
2 / 5 / 5
9,124
456
3,905
7,881
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FlatF1zz
Hades
11
1 / 8 / 1
7,372
369
4,193
15,677
5,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
LORDKANEKI
Bellona
11
0 / 10 / 1
6,861
343
5,172
20,284
21,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Neblack
Bakasura
12
1 / 10 / 2
7,411
371
3,263
14,614
5,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
PunzPunz
Hachiman
13
8 / 10 / 2
8,859
443
14,666
19,068
6,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
poutyybrat
Aphrodite
12
1 / 3 / 5
8,358
418
2,184
7,629
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
40
Kills
11
12
Deaths
41
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BokBok13
Cthulhu
2
4
7
1.38
W
Cliodhna
Eibram17
Cliodhna
12
2
8
8
L
Hades
FlatF1zz
Hades
1
8
1
0.19
L
Bellona
LORDKANEKI
Bellona
0
10
1
0.05
L
Bakasura
Neblack
Bakasura
1
10
2
0.2
L
Hachiman
PunzPunz
Hachiman
8
10
2
0.9
W
Neith
SDA04
Neith
7
1
4
9
W
Bellona
TheM1key
Bellona
17
0
6
20
W
Olorun
elpatoso
Olorun
2
5
5
0.9
L
Aphrodite
poutyybrat
Aphrodite
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,678
Damage
29,478
60,734
Taken
77,272
40,613
Mitigated
48,761
17,914
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BokBok13
Cthulhu
8,705
1,110
0
3,636
13,815
8,164
256
2,098
11,486
36,304
0
W
Cliodhna
Eibram17
Cliodhna
17,921
2,018
0
6,246
14,852
6,602
2,047
2,338
12,218
0
78,841
L
Hades
FlatF1zz
Hades
4,193
1,282
0
3,575
15,677
5,495
367
2,532
12,936
25,621
0
L
Bellona
LORDKANEKI
Bellona
5,172
1,752
0
687
20,284
21,509
585
3,619
16,573
582
17,014
L
Bakasura
Neblack
Bakasura
3,263
1,781
0
2,305
14,614
5,950
0
965
13,555
0
25,114
L
Hachiman
PunzPunz
Hachiman
14,666
9,991
0
3,932
19,068
6,975
1,094
5,770
12,877
0
53,493
W
Neith
SDA04
Neith
7,790
3,037
0
158
5,411
1,814
6,289
328
5,083
0
55,802
W
Bellona
TheM1key
Bellona
21,357
5,932
0
5,797
18,775
20,636
11
1,794
16,830
14,125
79,333
W
Olorun
elpatoso
Olorun
3,905
1,291
82
1,995
7,881
3,397
3,447
356
7,295
31,811
4,576
L
Aphrodite
poutyybrat
Aphrodite
2,184
597
916
1,601
7,629
8,832
280
2,248
5,256
10,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,518
Gold Earned
38,861
509
Minions Killed
233
0
Camps Cleared
0
1,864,955
Distance Traveled
1,746,711
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,247
462
48
2
0
370,494
3
W
Cliodhna
11,937
597
128
6
0
410,884
0
L
Hades
7,372
369
50
3
0
283,611
2
L
Bellona
6,861
343
31
2
0
361,208
5
L
Bakasura
7,411
371
52
3
0
396,004
0
L
Hachiman
8,859
443
77
4
0
323,602
1
W
Neith
10,247
512
84
4
0
328,882
0
W
Bellona
12,963
648
167
8
0
445,515
3
W
Olorun
9,124
456
82
4
0
309,180
0
L
Aphrodite
8,358
418
23
1
0
382,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role