Player Matchup

Neith
Neith
Le_LAMA-WAZZA
Neith
Level 35
God Stats
17W - 18L
1,416 SR
Queue Stats
24W - 36L
1,324 Elo+
Party 1
Terra
Terra
Le_MAGIC-WAZZA
Terra
Level 46
God Stats
2W - 6L
1,270 SR
Queue Stats
44W - 60L
1,337 Elo+
Party 1
Zeus
Zeus
Le_PIANIST-WAZZA
Zeus
Level 109
God Stats
16W - 16L
1,575 SR
Queue Stats
105W - 121L
1,362 Elo+
Party 1
Team Averages
Level 63
1,421 SR
1,341 Elo+

VS

Team Averages
Level 141
1,589 SR
1,489 Elo+
Chronos
Chronos
ArktisWolf
Chronos
Level 140
God Stats
7W - 6L
1,604 SR
Queue Stats
200W - 178L
1,499 Elo+
Party 2
Medusa
Medusa
I Need My Box
Medusa
Level 128
God Stats
52W - 38L
1,689 SR
Queue Stats
285W - 276L
1,538 Elo+
Party 2
Horus
Horus
WoodLmiche
Horus
Level 155
God Stats
4W - 4L
1,476 SR
Queue Stats
339W - 409L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
8,638
576
7,943
10,333
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 5
9,352
623
4,334
15,843
15,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 9 / 1
10,208
681
14,631
11,834
3,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ArktisWolf
Chronos
16
5 / 2 / 8
11,011
734
11,392
10,162
3,797
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
12 / 1 / 7
12,117
808
16,368
12,191
4,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
13
3 / 3 / 8
9,773
652
4,590
18,220
8,872
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
6
Kills
20
20
Deaths
6
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
ArktisWolf
Chronos
5
2
8
4.5
W
12
1
7
15.5
L
0
5
6
0.6
L
1
6
5
0.58
L
5
9
1
0.61
W
Horus
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,908
Damage
32,350
38,010
Taken
40,573
22,347
Mitigated
17,194
10,111
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ArktisWolf
Chronos
11,392
3,718
0
2,517
10,162
3,797
228
4,083
6,079
57,249
0
W
16,368
7,087
0
2,639
12,191
4,525
2,343
6,576
5,615
0
51,296
L
7,943
4,601
0
2,691
10,333
3,391
0
4,095
6,238
0
36,626
L
4,334
1,380
879
4,412
15,843
15,160
0
4,466
11,377
8,497
0
L
14,631
1,840
0
2,129
11,834
3,796
0
2,915
8,919
35,584
0
W
Horus
4,590
2,451
2,143
5,649
18,220
8,872
220
8,693
9,527
0
19,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,198
Gold Earned
32,901
126
Minions Killed
194
2
Camps Cleared
11
659,075
Distance Traveled
845,105
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,011
734
97
6
8
265,061
4
W
Medusa
12,117
808
73
5
2
295,092
11
L
Neith
8,638
576
69
5
0
216,036
3
L
Terra
9,352
623
13
1
1
245,579
1
L
Zeus
10,208
681
44
3
1
197,460
5
W
Horus
9,773
652
24
2
1
284,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role