Player Matchup

Persephone
Persephone
SvenWednesday
Persephone
Level 29
God Stats
13W - 16L
1,369 SR
Queue Stats
87W - 116L
1,265 Elo+
Party 1
Mercury
Mercury
lifessouleater
Mercury
Level 88
God Stats
7W - 0L
1,842 SR
Queue Stats
68W - 93L
1,240 Elo+
Party 1
Achilles
Achilles
supersayin199
Achilles
Level 126
God Stats
5W - 3L
1,680 SR
Queue Stats
152W - 168L
1,365 Elo+
Party 1
Team Averages
Level 81
1,630 SR
1,290 Elo+

VS

Team Averages
Level 50
1,500 SR
1,193 Elo+
Ra
Ra
Neytan_Goku_YT
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,092 Elo+
Party 2
Xbalanque
Xbalanque
THERaycous
Xbalanque
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,186 Elo+
Party 2
Bacchus
Bacchus
walbrigatti
Bacchus
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 59L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SvenWednesday
Persephone
15
5 / 0 / 20
11,915
794
19,573
7,926
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 3 / 15
11,930
795
13,766
13,657
5,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
supersayin199
Achilles
15
16 / 2 / 8
12,426
828
15,117
12,269
11,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 15 / 1
10,833
722
6,563
16,003
5,424
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
THERaycous
Xbalanque
11
0 / 11 / 4
8,896
593
5,317
16,601
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
walbrigatti
Bacchus
12
1 / 5 / 3
9,886
659
8,336
21,876
27,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
31
Kills
4
5
Deaths
31
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
15
1
0.23
W
Persephone
SvenWednesday
Persephone
5
0
20
15
L
Xbalanque
THERaycous
Xbalanque
0
11
4
0.18
W
10
3
15
5.83
W
Achilles
supersayin199
Achilles
16
2
8
10
L
Bacchus
walbrigatti
Bacchus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,456
Damage
20,216
33,852
Taken
54,480
19,612
Mitigated
39,570
7,932
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,563
1,072
365
341
16,003
5,424
328
4,833
11,170
24,781
0
W
Persephone
SvenWednesday
Persephone
19,573
464
0
2,341
7,926
2,696
403
5,183
2,743
42,887
0
L
Xbalanque
THERaycous
Xbalanque
5,317
2,373
0
990
16,601
6,594
704
5,773
10,828
0
24,618
W
13,766
6,898
0
2,716
13,657
5,195
2,032
4,894
8,763
0
46,812
W
Achilles
supersayin199
Achilles
15,117
5,925
238
2,637
12,269
11,721
720
5,012
7,257
0
29,998
L
Bacchus
walbrigatti
Bacchus
8,336
948
0
3,561
21,876
27,552
0
8,967
12,909
15,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,271
Gold Earned
29,615
155
Minions Killed
110
8
Camps Cleared
0
863,155
Distance Traveled
688,127
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,833
722
49
3
0
210,892
0
W
Persephone
11,915
794
58
4
1
289,761
2
L
Xbalanque
8,896
593
44
3
0
203,921
1
W
Mercury
11,930
795
64
4
5
299,742
0
W
Achilles
12,426
828
33
2
2
273,652
0
L
Bacchus
9,886
659
17
1
0
273,314
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role