Player Matchup

Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
FragProShooter32
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 1
Fenrir
Fenrir
Takkî
Fenrir
Level 12
God Stats
0W - 1L
1,573 SR
Queue Stats
7W - 6L
1,659 Elo+
Solo
Ra
Ra
Zilkou
Ra
Level 139
God Stats
2W - 1L
1,510 SR
Queue Stats
116W - 95L
1,576 Elo+
Party 1
Susano
Susano
s3anyb0y
Susano
Level 29
God Stats
0W - 2L
1,289 SR
Queue Stats
55W - 53L
1,675 Elo+
Solo
Team Averages
Level 43
1,474 SR
1,538 Elo+

VS

Team Averages
Level 20
1,558 SR
1,656 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Boogi3e
Sol
Level 18
God Stats
3W - 2L
1,694 SR
Queue Stats
73W - 50L
1,916 Elo+
Solo
Jormungandr
Jormungandr
IndEliteJones179
Jormungandr
Level 25
God Stats
2W - 2L
1,540 SR
Queue Stats
59W - 52L
1,551 Elo+
Party 2
Achilles
Achilles
Ughg
Achilles
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 20L
1,770 Elo+
Party 3
Agni
Agni
theelite179
Agni
Level 28
God Stats
7W - 5L
1,558 SR
Queue Stats
82W - 76L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
4
0 / 1 / 0
3,327
475
912
1,853
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 1
3,708
530
1,120
2,466
608
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Takkî
Fenrir
7
0 / 3 / 0
3,578
511
933
4,157
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
7
3 / 0 / 0
4,359
623
2,343
4,245
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
s3anyb0y
Susano
7
0 / 2 / 2
4,195
599
1,802
4,027
1,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 1 / 0
3,851
550
509
2,636
798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
8
0 / 0 / 3
4,584
655
1,604
4,038
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
IndEliteJones179
Jormungandr
7
1 / 1 / 0
3,907
558
2,094
2,914
1,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Ughg
Achilles
9
4 / 0 / 0
5,364
766
3,077
3,763
2,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
2 / 1 / 1
4,363
623
2,258
4,051
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
7
7
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
W
Danzaburou
 
Danzaburou
0
1
0
0
W
Sol
0
0
3
1.5
L
0
1
1
0.5
W
Jormungandr
IndEliteJones179
Jormungandr
1
1
0
1
L
Fenrir
Takkî
Fenrir
0
3
0
0
W
Achilles
Ughg
Achilles
4
0
0
4
L
Ra
3
0
0
3
L
Susano
s3anyb0y
Susano
0
2
2
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,110
Damage
9,542
16,748
Taken
17,402
4,608
Mitigated
6,516
7,007
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
912
0
0
604
1,853
482
0
1,208
569
8,938
0
W
Danzaburou
 
Danzaburou
509
61
0
549
2,636
798
0
720
1,916
0
14,196
W
Sol
1,604
535
0
2,543
4,038
1,260
304
531
3,507
21,308
5,920
L
1,120
816
79
710
2,466
608
0
1,210
1,216
0
9,973
W
Jormungandr
IndEliteJones179
Jormungandr
2,094
929
0
55
2,914
1,084
0
529
2,385
12,000
0
L
Fenrir
Takkî
Fenrir
933
312
0
967
4,157
1,320
0
417
3,381
453
8,912
W
Achilles
Ughg
Achilles
3,077
939
0
1,983
3,763
2,298
524
0
3,763
3,944
14,570
L
Ra
2,343
417
397
2,376
4,245
1,145
0
2,037
2,160
22,020
0
L
Susano
s3anyb0y
Susano
1,802
397
0
1,874
4,027
1,053
0
857
3,116
0
18,778
W
2,258
268
0
1,719
4,051
1,076
30
1,475
2,576
15,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,167
Gold Earned
22,069
154
Minions Killed
182
0
Camps Cleared
0
584,017
Distance Traveled
699,475
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,327
475
18
3
0
65,981
1
W
Danzaburou
3,851
550
34
5
0
123,708
0
W
Sol
4,584
655
49
7
0
155,696
0
L
Cupid
3,708
530
36
5
0
133,860
1
W
Jormungandr
3,907
558
17
2
0
137,072
4
L
Fenrir
3,578
511
18
3
0
117,683
2
W
Achilles
5,364
766
49
7
0
144,908
2
L
Ra
4,359
623
38
5
0
138,946
0
L
Susano
4,195
599
44
6
0
127,547
0
W
Agni
4,363
623
33
5
0
138,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role