Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
AdeptParrotTtv
Hel
Level 107
God Stats
0W - 1L
1,482 SR
Queue Stats
2W - 6L
1,273 Elo+
Party 1
Sol
Sol
BlessedLifeMan1
Sol
Level 62
God Stats
4W - 5L
1,566 SR
Queue Stats
28W - 36L
1,332 Elo+
Party 1
Cliodhna
Cliodhna
MagicDropout
Cliodhna
Level 17
God Stats
3W - 3L
1,728 SR
Queue Stats
19W - 20L
1,476 Elo+
Party 1
Neith
Neith
StealthyxSnipes
Neith
Level 73
God Stats
0W - 1L
1,481 SR
Queue Stats
2W - 1L
1,775 Elo+
Party 1
Team Averages
Level 83
1,551 SR
1,471 Elo+

VS

Team Averages
Level 65
1,469 SR
1,496 Elo+
Chaac
Chaac
Cinnamon_Toast00
Chaac
Level 44
God Stats
7W - 5L
1,465 SR
Queue Stats
183W - 203L
1,436 Elo+
Solo
Artemis
Artemis
EnlargePills
Artemis
Level 106
God Stats
7W - 7L
1,585 SR
Queue Stats
443W - 407L
1,499 Elo+
Party 3
Geb
Geb
GodlySpeed___
Geb
Level 27
God Stats
1W - 2L
1,248 SR
Queue Stats
118W - 99L
1,468 Elo+
Party 3
Bastet
Bastet
Solid_Snakez666
Bastet
Level 120
God Stats
12W - 9L
1,561 SR
Queue Stats
490W - 426L
1,553 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tbo1000
Morgan Le Fay
Level 30
God Stats
24W - 27L
1,486 SR
Queue Stats
129W - 134L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 2 / 0
6,770
564
6,268
7,777
6,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
5,287
441
2,637
7,047
1,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 8 / 1
5,461
455
2,289
7,829
2,022
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
MagicDropout
Cliodhna
11
2 / 3 / 0
6,526
544
2,642
7,459
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 0
6,410
534
2,043
7,313
1,774
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
6,085
507
4,114
8,638
5,768
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
EnlargePills
Artemis
12
4 / 0 / 2
6,816
568
7,077
5,538
1,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 5
6,224
519
1,860
6,891
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
9 / 0 / 5
8,055
671
9,207
7,372
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
tbo1000
Morgan Le Fay
12
6 / 3 / 2
7,454
621
4,628
6,040
2,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
21
21
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
L
0
3
0
0
L
0
8
1
0.06
W
1
0
0
1
W
Artemis
EnlargePills
Artemis
4
0
2
5
W
1
0
5
3.5
L
Cliodhna
MagicDropout
Cliodhna
2
3
0
0.67
W
9
0
5
11.5
L
1
5
0
0.2
W
Morgan Le Fay
tbo1000
Morgan Le Fay
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,879
Damage
26,886
37,425
Taken
34,479
14,115
Mitigated
17,783
9,293
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,268
2,011
0
1,240
7,777
6,335
0
570
7,207
8,617
29,231
L
2,637
40
1,119
2,568
7,047
1,720
0
1,317
5,730
22,830
0
L
2,289
452
0
462
7,829
2,022
241
3,157
4,672
19,322
0
W
4,114
1,397
0
3,877
8,638
5,768
0
1,312
7,326
2,346
23,798
W
Artemis
EnlargePills
Artemis
7,077
2,719
0
412
5,538
1,994
0
817
4,721
0
50,888
W
1,860
459
0
1,277
6,891
5,141
0
2,497
4,394
13,254
0
L
Cliodhna
MagicDropout
Cliodhna
2,642
310
0
3,078
7,459
2,264
0
1,553
5,906
0
31,329
W
9,207
2,562
0
5,310
7,372
2,401
298
868
6,504
0
46,124
L
2,043
867
0
826
7,313
1,774
966
587
6,726
0
30,175
W
Morgan Le Fay
tbo1000
Morgan Le Fay
4,628
301
0
810
6,040
2,479
210
1,132
4,908
37,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
34,634
295
Minions Killed
341
0
Camps Cleared
0
1,117,812
Distance Traveled
1,199,403
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,770
564
85
7
0
209,207
1
L
Hel
5,287
441
36
3
0
240,787
0
L
Sol
5,461
455
36
3
0
208,283
0
W
Chaac
6,085
507
69
6
0
244,239
4
W
Artemis
6,816
568
86
7
0
211,866
4
W
Geb
6,224
519
24
2
0
234,046
2
L
Cliodhna
6,526
544
69
6
0
252,615
0
W
Bastet
8,055
671
86
7
0
268,141
4
L
Neith
6,410
534
69
6
0
206,920
0
W
Morgan Le Fay
7,454
621
76
6
0
241,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role