Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
NatsuDragneal97
Sobek
Level 158
God Stats
6W - 6L
1,485 SR
Queue Stats
435W - 409L
1,529 Elo+
Party 2
Susano
Susano
Sigasaurus
Susano
Level 28
God Stats
1W - 0L
1,433 SR
Queue Stats
7W - 2L
1,592 Elo+
Party 2
Jing Wei
Jing Wei
Sumorii
Jing Wei
Level 67
God Stats
27W - 47L
1,557 SR
Queue Stats
157W - 215L
1,427 Elo+
Party 2
Gilgamesh
Gilgamesh
xZUKKIx
Gilgamesh
Level 65
God Stats
5W - 7L
1,583 SR
Queue Stats
27W - 32L
1,539 Elo+
Party 2
Team Averages
Level 96
1,512 SR
1,517 Elo+

VS

Team Averages
Level 60
1,637 SR
1,621 Elo+
Kukulkan
Kukulkan
ImSound
Kukulkan
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 20L
1,639 Elo+
Party 1
Ares
Ares
ItzBlittz
Ares
Level 46
God Stats
1W - 1L
1,653 SR
Queue Stats
21W - 7L
1,729 Elo+
Party 1
Thanatos
Thanatos
Savatti
Thanatos
Level 24
God Stats
6W - 7L
1,453 SR
Queue Stats
14W - 10L
1,656 Elo+
Party 1
Mulan
Mulan
SexistNarwhal
Mulan
Level 35
God Stats
1W - 1L
1,763 SR
Queue Stats
17W - 15L
1,532 Elo+
Party 1
Artemis
Artemis
Uxss
Artemis
Level 129
God Stats
12W - 4L
1,816 SR
Queue Stats
207W - 210L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 0
7,059
588
5,276
3,863
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
3 / 2 / 3
6,354
530
3,566
11,697
9,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
Sigasaurus
Susano
13
7 / 1 / 1
7,432
619
7,538
7,972
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Sumorii
Jing Wei
12
4 / 1 / 3
7,442
620
4,534
8,610
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
xZUKKIx
Gilgamesh
12
3 / 2 / 3
7,132
594
5,276
8,170
4,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ImSound
Kukulkan
10
1 / 2 / 2
5,992
499
3,753
5,662
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
1 / 3 / 1
5,568
464
3,485
7,782
4,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Savatti
Thanatos
6
0 / 5 / 2
4,753
396
1,674
7,223
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 3 / 1
6,644
554
7,115
8,954
5,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Uxss
Artemis
10
1 / 5 / 0
6,045
504
5,565
8,217
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
18
Kills
6
6
Deaths
18
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
0
1
L
Kukulkan
ImSound
Kukulkan
1
2
2
1
L
Ares
1
3
1
0.5
W
3
2
3
2.25
L
Thanatos
Savatti
Thanatos
0
5
2
0.2
L
3
3
1
1.17
W
Susano
Sigasaurus
Susano
7
1
1
7.5
W
Jing Wei
Sumorii
Jing Wei
4
1
3
5.5
L
Artemis
Uxss
Artemis
1
5
0
0.2
W
Gilgamesh
xZUKKIx
Gilgamesh
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,190
Damage
21,592
40,312
Taken
37,838
19,356
Mitigated
16,718
17,194
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,276
216
544
2,598
3,863
1,448
0
1,702
2,081
53,936
0
L
Kukulkan
ImSound
Kukulkan
3,753
288
0
500
5,662
1,984
0
1,547
4,013
30,494
0
L
Ares
3,485
138
0
1,860
7,782
4,485
0
3,360
4,256
16,373
0
W
3,566
214
109
3,646
11,697
9,053
0
2,933
8,676
17,367
0
L
Thanatos
Savatti
Thanatos
1,674
439
0
2,892
7,223
2,088
0
718
6,481
0
12,471
L
7,115
1,823
0
3,488
8,954
5,726
0
1,947
6,885
0
28,358
W
Susano
Sigasaurus
Susano
7,538
2,233
0
3,858
7,972
2,697
0
1,186
6,704
0
47,599
W
Jing Wei
Sumorii
Jing Wei
4,534
3,232
163
4,534
8,610
2,018
334
343
8,267
0
42,941
L
Artemis
Uxss
Artemis
5,565
3,113
0
2,120
8,217
2,435
0
856
7,361
0
34,784
W
Gilgamesh
xZUKKIx
Gilgamesh
5,276
1,435
421
1,321
8,170
4,140
0
786
7,346
0
31,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,419
Gold Earned
29,002
390
Minions Killed
263
0
Camps Cleared
0
1,263,998
Distance Traveled
1,184,983
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,059
588
121
10
0
277,973
6
L
Kukulkan
5,992
499
79
7
0
238,553
9
L
Ares
5,568
464
25
2
0
256,867
4
W
Sobek
6,354
530
24
2
0
229,407
3
L
Thanatos
4,753
396
33
3
0
259,100
2
L
Mulan
6,644
554
65
5
0
228,578
1
W
Susano
7,432
619
95
8
0
267,619
4
W
Jing Wei
7,442
620
89
7
0
253,337
0
L
Artemis
6,045
504
61
5
0
201,885
1
W
Gilgamesh
7,132
594
61
5
0
235,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role