Player Matchup

Kukulkan
Kukulkan
AgentDabberDan
Kukulkan
Level 158
God Stats
0W - 1L
1,621 SR
Queue Stats
9W - 8L
1,510 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FTR Wheeler
Kumbhakarna
Level 68
God Stats
0W - 1L
1,613 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
MayhemKing48
Odin
Level 128
God Stats
0W - 1L
1,547 SR
Queue Stats
1W - 2L
1,406 Elo+
Party 1
Tiamat
Tiamat
TIKI-TiKi92
Tiamat
Level 124
God Stats
30W - 38L
1,518 SR
Queue Stats
313W - 326L
1,475 Elo+
Solo
Skadi
Skadi
olethunderfoot7
Skadi
Level 149
God Stats
0W - 1L
1,597 SR
Queue Stats
3W - 3L
1,535 Elo+
Party 1
Team Averages
Level 125
1,579 SR
1,485 Elo+

VS

Team Averages
Level 97
1,522 SR
1,477 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Diffliction
Cthulhu
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 20L
1,495 Elo+
Party 3
Jing Wei
Jing Wei
ancalagon380
Jing Wei
Level 113
God Stats
1W - 0L
1,495 SR
Queue Stats
43W - 46L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
bastyiep
Kukulkan
Level 69
God Stats
5W - 4L
1,616 SR
Queue Stats
54W - 67L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 4 / 3
7,034
703
10,690
7,117
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
FTR Wheeler
Kumbhakarna
13
1 / 4 / 3
7,406
741
3,240
10,178
10,953
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 5 / 3
7,965
797
5,744
10,876
4,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
14
1 / 5 / 5
7,648
765
8,319
10,352
5,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 5 / 2
7,977
798
10,625
10,005
3,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
11 / 0 / 7
10,710
1,071
10,315
10,739
8,594
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
 
Bastet
13
2 / 3 / 5
7,589
759
4,711
7,585
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Diffliction
Cthulhu
14
3 / 1 / 15
9,195
920
9,467
12,292
10,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
ancalagon380
Jing Wei
15
1 / 4 / 12
8,111
811
6,750
10,202
3,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
bastyiep
Kukulkan
17
6 / 2 / 11
9,877
988
8,808
7,595
3,050
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
10
Kills
23
23
Deaths
10
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
0
7
14.5
W
Bastet
 
Bastet
2
3
5
1.5
L
Kukulkan
1
4
3
0.63
W
Cthulhu
Diffliction
Cthulhu
3
1
15
10.5
L
Kumbhakarna
FTR Wheeler
Kumbhakarna
1
4
3
0.63
L
3
5
3
0.9
L
Tiamat
1
5
5
0.7
W
Jing Wei
ancalagon380
Jing Wei
1
4
12
1.75
W
Kukulkan
bastyiep
Kukulkan
6
2
11
5.75
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,618
Damage
40,051
48,528
Taken
48,413
28,393
Mitigated
28,493
4,190
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,315
2,928
0
1,632
10,739
8,594
1
4,817
5,688
2,794
29,824
W
Bastet
 
Bastet
4,711
1,545
0
1,203
7,585
2,817
758
3,278
4,143
0
11,563
L
Kukulkan
10,690
911
0
314
7,117
2,848
0
3,783
3,334
33,025
0
W
Cthulhu
Diffliction
Cthulhu
9,467
849
948
3,750
12,292
10,473
282
5,375
6,673
18,239
0
L
Kumbhakarna
FTR Wheeler
Kumbhakarna
3,240
360
91
663
10,178
10,953
0
3,543
6,635
5,668
0
L
5,744
759
0
669
10,876
4,640
0
4,106
6,770
0
21,145
L
Tiamat
8,319
603
0
1,430
10,352
5,971
0
3,996
6,356
20,199
0
W
Jing Wei
ancalagon380
Jing Wei
6,750
5,754
0
1,203
10,202
3,559
389
4,325
5,677
0
28,147
W
Kukulkan
bastyiep
Kukulkan
8,808
370
0
1,674
7,595
3,050
0
4,104
3,439
42,324
0
L
10,625
3,852
0
1,023
10,005
3,981
0
4,298
5,707
0
26,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,030
Gold Earned
45,482
192
Minions Killed
259
5
Camps Cleared
12
928,176
Distance Traveled
1,065,392
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,710
1,071
59
6
2
215,761
3
W
Bastet
7,589
759
25
3
2
212,880
0
L
Kukulkan
7,034
703
63
6
0
184,368
0
W
Cthulhu
9,195
920
20
2
0
213,482
1
L
Kumbhakarna
7,406
741
2
0
0
178,353
3
L
Odin
7,965
797
42
4
4
202,237
1
L
Tiamat
7,648
765
38
4
1
188,291
3
W
Jing Wei
8,111
811
55
6
4
211,204
0
W
Kukulkan
9,877
988
100
10
4
212,065
0
L
Skadi
7,977
798
47
5
0
174,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role