Player Matchup

Nox
Nox
BigDoinks6969
Nox
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 42L
1,719 Elo+
Party 2
Jormungandr
Jormungandr
MrSiyandi
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,740 Elo+
Solo
King Arthur
King Arthur
SirOnerous
King Arthur
Level 27
God Stats
19W - 9L
1,715 SR
Queue Stats
32W - 13L
1,726 Elo+
Party 2
Team Averages
Level 26
1,572 SR
1,728 Elo+

VS

Team Averages
Level 107
1,641 SR
1,635 Elo+
Cliodhna
Cliodhna
Aplabos
Cliodhna
Level 147
God Stats
18W - 5L
1,534 SR
Queue Stats
62W - 54L
1,545 Elo+
Solo
Sol
Sol
KingBlacks
Sol
Level 158
God Stats
3W - 0L
1,598 SR
Queue Stats
30W - 23L
1,716 Elo+
Party 1
Odin
Odin
MessatsuZ
Odin
Level 16
God Stats
2W - 0L
1,792 SR
Queue Stats
2W - 0L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
7,503
625
8,329
8,321
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
MrSiyandi
Jormungandr
10
2 / 4 / 2
7,756
646
7,628
13,451
9,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
SirOnerous
King Arthur
11
2 / 4 / 2
7,555
630
7,140
10,957
9,742
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aplabos
Cliodhna
13
5 / 3 / 5
8,503
709
10,406
10,705
3,802
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 1 / 3
8,661
722
12,533
9,006
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
11
0 / 2 / 8
7,297
608
5,445
8,647
6,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
10
10
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Aplabos
Cliodhna
5
3
5
2.5
L
1
2
4
1.5
W
5
1
3
6.5
W
Odin
0
2
8
2
L
Jormungandr
MrSiyandi
Jormungandr
2
4
2
0.75
L
King Arthur
SirOnerous
King Arthur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,097
Damage
28,384
32,729
Taken
28,358
22,902
Mitigated
13,315
5,800
Healing
9,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Aplabos
Cliodhna
10,406
1,283
701
2,788
10,705
3,802
0
6,599
3,882
0
23,245
L
8,329
577
0
1,531
8,321
3,359
0
4,401
3,834
27,661
0
W
12,533
5,425
0
4,454
9,006
3,484
568
4,961
3,907
42,330
4,709
W
Odin
5,445
1,196
0
1,096
8,647
6,029
0
4,293
4,168
0
12,143
L
Jormungandr
MrSiyandi
Jormungandr
7,628
572
256
3,273
13,451
9,801
0
3,608
9,667
22,636
0
L
King Arthur
SirOnerous
King Arthur
7,140
829
0
740
10,957
9,742
0
3,400
7,027
0
17,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,814
Gold Earned
24,461
113
Minions Killed
142
4
Camps Cleared
6
635,666
Distance Traveled
687,540
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,503
709
33
3
2
240,191
5
L
Nox
7,503
625
67
6
1
219,462
0
W
Sol
8,661
722
91
8
4
197,275
3
W
Odin
7,297
608
18
2
0
250,074
0
L
Jormungandr
7,756
646
20
2
0
206,502
1
L
King Arthur
7,555
630
26
2
3
209,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role