Player Matchup

Kali
Kali
 
Kali
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Dseven1
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,407 Elo+
Party 1
Neith
Neith
Extasyuwu
Neith
Level 17
God Stats
8W - 9L
1,598 SR
Queue Stats
46W - 53L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
HotandHorny
Gilgamesh
Level 18
God Stats
1W - 3L
1,259 SR
Queue Stats
35W - 42L
1,426 Elo+
Party 4
Zhong Kui
Zhong Kui
savesagepg
Zhong Kui
Level 23
God Stats
10W - 10L
1,438 SR
Queue Stats
37W - 42L
1,427 Elo+
Party 4
Team Averages
Level 30
1,459 SR
1,431 Elo+

VS

Team Averages
Level 30
1,544 SR
1,484 Elo+
Cerberus
Cerberus
DeathsAspects
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 72L
1,485 Elo+
Party 2
Sol
Sol
Kemoxo
Sol
Level 25
God Stats
7W - 2L
1,641 SR
Queue Stats
51W - 38L
1,525 Elo+
Solo
Pele
Pele
NRGuny
Pele
Level 12
God Stats
4W - 2L
1,392 SR
Queue Stats
54W - 50L
1,624 Elo+
Party 3
Ne Zha
Ne Zha
WienerClouse
Ne Zha
Level 80
God Stats
7W - 5L
1,384 SR
Queue Stats
73W - 90L
1,428 Elo+
Party 3
Medusa
Medusa
Zackery_Yy
Medusa
Level 8
God Stats
4W - 2L
1,804 SR
Queue Stats
5W - 9L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
13 / 4 / 8
14,563
583
18,524
27,376
13,089
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Dseven1
Cerberus
14
2 / 10 / 9
10,188
408
12,307
31,905
42,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Extasyuwu
Neith
18
6 / 7 / 8
11,741
470
19,443
17,240
6,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
HotandHorny
Gilgamesh
15
2 / 9 / 6
9,741
390
11,180
22,906
18,563
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
savesagepg
Zhong Kui
14
4 / 12 / 4
10,085
403
20,333
26,444
11,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeathsAspects
Cerberus
17
4 / 2 / 25
13,387
535
11,804
28,478
30,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
Kemoxo
Sol
20
13 / 6 / 15
14,607
584
36,198
28,603
11,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
NRGuny
Pele
20
16 / 5 / 7
13,557
542
24,266
21,495
8,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
20
6 / 5 / 13
13,455
538
15,739
19,202
18,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Zackery_Yy
Medusa
15
3 / 10 / 13
10,593
424
8,608
16,591
5,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
115
27
Kills
42
42
Deaths
28
35
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
13
4
8
4.25
W
Cerberus
DeathsAspects
Cerberus
4
2
25
8.25
L
Cerberus
Dseven1
Cerberus
2
10
9
0.65
L
Neith
Extasyuwu
Neith
6
7
8
1.43
L
Gilgamesh
HotandHorny
Gilgamesh
2
9
6
0.56
W
Sol
Kemoxo
Sol
13
6
15
3.42
W
Pele
NRGuny
Pele
16
5
7
3.9
W
Ne Zha
6
5
13
2.5
W
Medusa
Zackery_Yy
Medusa
3
10
13
0.95
L
Zhong Kui
savesagepg
Zhong Kui
4
12
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,787
Damage
96,615
125,871
Taken
114,369
92,520
Mitigated
75,212
30,624
Healing
36,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
18,524
6,561
0
13,928
27,376
13,089
214
8,754
18,622
0
86,111
W
Cerberus
DeathsAspects
Cerberus
11,804
1,322
3,901
6,647
28,478
30,834
542
8,141
20,103
44,050
0
L
Cerberus
Dseven1
Cerberus
12,307
1,154
0
5,755
31,905
42,353
358
14,090
17,684
37,402
0
L
Neith
Extasyuwu
Neith
19,443
8,359
0
5,662
17,240
6,556
1,463
8,745
8,421
0
76,215
L
Gilgamesh
HotandHorny
Gilgamesh
11,180
2,116
0
1,865
22,906
18,563
0
4,522
18,384
7,860
36,439
W
Sol
Kemoxo
Sol
36,198
17,453
374
14,327
28,603
11,941
4,671
10,901
17,290
101,338
10,410
W
Pele
NRGuny
Pele
24,266
5,925
0
6,519
21,495
8,120
1,423
4,727
16,554
0
105,913
W
Ne Zha
15,739
6,055
0
4,041
19,202
18,370
1,885
5,372
13,634
0
82,793
W
Medusa
Zackery_Yy
Medusa
8,608
5,332
0
845
16,591
5,947
1,841
4,561
11,936
0
30,683
L
Zhong Kui
savesagepg
Zhong Kui
20,333
1,518
0
3,414
26,444
11,959
111
8,460
17,984
56,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,318
Gold Earned
65,599
462
Minions Killed
531
0
Camps Cleared
0
2,091,170
Distance Traveled
2,215,384
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
14,563
583
130
5
0
501,888
0
W
Cerberus
13,387
535
71
3
0
459,274
0
L
Cerberus
10,188
408
76
3
0
347,394
4
L
Neith
11,741
470
106
4
0
450,830
0
L
Gilgamesh
9,741
390
67
3
0
420,319
1
W
Sol
14,607
584
154
6
0
401,033
4
W
Pele
13,557
542
119
5
0
517,867
4
W
Ne Zha
13,455
538
134
5
0
434,572
1
W
Medusa
10,593
424
53
2
0
402,638
0
L
Zhong Kui
10,085
403
83
3
0
370,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role