Player Matchup

Bastet
Bastet
Alihammad98
Bastet
Level 7
God Stats
0W - 4L
1,304 SR
Queue Stats
53W - 56L
1,453 Elo+
Party 1
Ares
Ares
GiantBroccoli69
Ares
Level 15
God Stats
3W - 5L
1,516 SR
Queue Stats
32W - 34L
1,350 Elo+
Party 1
Da Ji
Da Ji
OFA_Alselawii
Da Ji
Level 15
God Stats
2W - 2L
1,296 SR
Queue Stats
51W - 44L
1,279 Elo+
Party 1
Sun Wukong
Sun Wukong
YoungDaggerD_c
Sun Wukong
Level 15
God Stats
6W - 16L
1,116 SR
Queue Stats
11W - 26L
1,352 Elo+
Party 1
Olorun
Olorun
omar_amrekii
Olorun
Level 11
God Stats
18W - 15L
1,271 SR
Queue Stats
22W - 25L
1,250 Elo+
Party 1
Team Averages
Level 13
1,301 SR
1,337 Elo+

VS

Team Averages
Level 22
1,522 SR
1,428 Elo+
Cerberus
Cerberus
DrHuntray
Cerberus
Level 28
God Stats
2W - 0L
1,735 SR
Queue Stats
37W - 31L
1,494 Elo+
Solo
Fenrir
Fenrir
JENSEIxLUX
Fenrir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Neo Humanoid
Ah Puch
Level 29
God Stats
1W - 2L
1,486 SR
Queue Stats
13W - 17L
1,492 Elo+
Solo
Cthulhu
Cthulhu
catmanx22
Cthulhu
Level 26
God Stats
11W - 6L
1,392 SR
Queue Stats
65W - 75L
1,381 Elo+
Solo
Anhur
Anhur
escolta393
Anhur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
3
0 / 1 / 0
3,250
406
133
948
121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 1
4,053
507
1,650
5,129
3,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
2 / 4 / 0
4,220
528
2,903
5,657
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
YoungDaggerD_c
Sun Wukong
6
1 / 2 / 2
4,128
516
1,974
4,124
1,478
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
8
2 / 4 / 0
4,881
610
2,347
4,808
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrHuntray
Cerberus
7
0 / 1 / 1
4,331
541
1,337
4,874
2,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
JENSEIxLUX
Fenrir
10
11 / 2 / 0
6,521
815
6,676
6,051
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Neo Humanoid
Ah Puch
8
1 / 0 / 1
4,789
599
2,035
3,051
938
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
catmanx22
Cthulhu
7
2 / 2 / 1
4,685
586
2,909
5,345
2,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
8
1 / 0 / 1
4,583
573
1,327
1,854
378
Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
15
15
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
1
0
0
W
Cerberus
DrHuntray
Cerberus
0
1
1
0.5
L
0
4
1
0.13
W
Fenrir
JENSEIxLUX
Fenrir
11
2
0
5.5
W
Ah Puch
Neo Humanoid
Ah Puch
1
0
1
1.5
L
2
4
0
0.5
L
Sun Wukong
YoungDaggerD_c
Sun Wukong
1
2
2
1
W
Cthulhu
catmanx22
Cthulhu
2
2
1
1.25
W
Anhur
1
0
1
1.5
L
Olorun
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,007
Damage
14,284
20,666
Taken
21,175
7,919
Mitigated
9,020
2,637
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
133
46
0
24
948
121
25
0
948
0
1,591
W
Cerberus
DrHuntray
Cerberus
1,337
0
0
1,376
4,874
2,778
393
0
4,874
18,891
0
L
1,650
326
0
125
5,129
3,296
22
567
4,562
9,525
0
W
Fenrir
JENSEIxLUX
Fenrir
6,676
2,522
0
2,194
6,051
2,411
0
1,191
4,860
0
28,883
W
Ah Puch
Neo Humanoid
Ah Puch
2,035
115
0
168
3,051
938
398
1,668
1,383
15,615
0
L
2,903
667
0
1,410
5,657
1,538
0
1,306
4,351
0
14,000
L
Sun Wukong
YoungDaggerD_c
Sun Wukong
1,974
371
0
529
4,124
1,478
0
2,720
1,404
0
10,883
W
Cthulhu
catmanx22
Cthulhu
2,909
223
101
108
5,345
2,515
0
637
4,708
15,323
0
W
Anhur
1,327
602
0
125
1,854
378
1,100
140
1,714
0
14,701
L
Olorun
2,347
1,166
0
549
4,808
1,486
303
1,748
3,060
16,539
2,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,532
Gold Earned
24,909
128
Minions Killed
194
0
Camps Cleared
0
739,030
Distance Traveled
732,464
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,250
406
3
0
0
76,830
0
W
Cerberus
4,331
541
46
6
0
136,147
0
L
Ares
4,053
507
15
2
0
182,786
1
W
Fenrir
6,521
815
45
6
0
174,716
0
W
Ah Puch
4,789
599
42
5
0
143,167
0
L
Da Ji
4,220
528
32
4
0
179,509
0
L
Sun Wukong
4,128
516
23
3
0
167,608
2
W
Cthulhu
4,685
586
30
4
0
148,406
1
W
Anhur
4,583
573
31
4
0
130,028
0
L
Olorun
4,881
610
55
7
0
132,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role