Player Matchup

Discordia
Discordia
CristalMethony
Discordia
Level 107
God Stats
0W - 2L
1,532 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 1
Nemesis
Nemesis
HBICyuukino
Nemesis
Level 124
God Stats
0W - 1L
1,581 SR
Queue Stats
21W - 30L
1,473 Elo+
Party 1
Apollo
Apollo
LadyClaymore143x
Apollo
Level 54
God Stats
1W - 1L
1,823 SR
Queue Stats
8W - 6L
1,599 Elo+
Party 1
Geb
Geb
MineBadass
Geb
Level 155
God Stats
0W - 1L
1,534 SR
Queue Stats
42W - 44L
1,488 Elo+
Party 1
Tyr
Tyr
SNIPED_911
Tyr
Level 160
God Stats
0W - 1L
1,316 SR
Queue Stats
74W - 94L
1,453 Elo+
Party 1
Team Averages
Level 120
1,557 SR
1,456 Elo+

VS

Team Averages
Level 133
1,615 SR
1,536 Elo+
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Celestialsniper
Medusa
Level 153
God Stats
5W - 1L
1,694 SR
Queue Stats
58W - 43L
1,519 Elo+
Party 2
Hera
Hera
D_J_M_I_X_E_R247
Hera
Level 104
God Stats
8W - 16L
1,524 SR
Queue Stats
144W - 146L
1,548 Elo+
Solo
Bellona
Bellona
Rrab
Bellona
Level 117
God Stats
1W - 1L
1,770 SR
Queue Stats
51W - 37L
1,525 Elo+
Party 2
Sobek
Sobek
TheeBabaYaga
Sobek
Level 146
God Stats
3W - 2L
1,586 SR
Queue Stats
76W - 64L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CristalMethony
Discordia
12
0 / 3 / 2
5,590
799
6,030
4,930
1,682
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
HBICyuukino
Nemesis
10
0 / 5 / 1
4,759
680
1,848
6,890
3,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 1
5,051
722
2,273
6,629
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 1
4,570
653
1,327
2,353
1,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
2 / 3 / 0
5,325
761
1,897
7,609
6,254
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 1 / 6
6,106
872
3,878
3,016
1,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 4
7,276
1,039
4,100
3,264
1,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 0 / 8
7,007
1,001
5,478
1,508
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Rrab
Bellona
11
1 / 1 / 7
6,225
889
5,947
7,060
3,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 11
7,367
1,052
4,672
6,873
6,554
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
2
Kills
14
14
Deaths
2
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
1
6
3
W
6
0
4
8
L
Discordia
CristalMethony
Discordia
0
3
2
0.33
W
4
0
8
8
L
Nemesis
HBICyuukino
Nemesis
0
5
1
0.1
L
0
1
1
0.5
L
0
2
1
0.25
W
Bellona
Rrab
Bellona
1
1
7
4.5
L
2
3
0
0.67
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,375
Damage
24,075
28,411
Taken
21,721
15,065
Mitigated
13,356
2,489
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
3,878
967
0
548
3,016
1,060
531
1,872
1,103
21,699
0
W
4,100
1,972
0
825
3,264
1,224
1,460
1,166
2,059
0
19,036
L
Discordia
CristalMethony
Discordia
6,030
277
0
1,420
4,930
1,682
0
1,986
2,886
27,345
0
W
5,478
1,079
0
453
1,508
539
550
869
639
16,591
0
L
Nemesis
HBICyuukino
Nemesis
1,848
0
0
459
6,890
3,333
0
3,328
3,361
0
7,941
L
2,273
1,187
0
284
6,629
2,476
0
3,369
3,174
0
15,305
L
1,327
98
0
140
2,353
1,320
0
900
1,415
3,999
0
W
Bellona
Rrab
Bellona
5,947
981
0
720
7,060
3,979
140
2,360
4,660
0
19,366
L
1,897
0
0
186
7,609
6,254
0
3,957
3,547
0
6,507
W
4,672
451
363
2,522
6,873
6,554
483
1,491
5,341
11,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,295
Gold Earned
33,981
125
Minions Killed
161
2
Camps Cleared
11
585,937
Distance Traveled
782,948
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,106
872
43
6
4
160,541
1
W
Medusa
7,276
1,039
36
5
2
162,182
2
L
Discordia
5,590
799
58
8
0
138,453
3
W
Hera
7,007
1,001
36
5
0
147,121
3
L
Nemesis
4,759
680
20
3
2
143,570
2
L
Apollo
5,051
722
37
5
0
147,063
2
L
Geb
4,570
653
4
1
0
43,257
1
W
Bellona
6,225
889
32
5
4
160,036
3
L
Tyr
5,325
761
6
1
0
113,594
0
W
Sobek
7,367
1,052
14
2
1
153,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role