Player Matchup

Nox
Nox
Jrome778
Nox
Level 24
God Stats
2W - 5L
1,376 SR
Queue Stats
11W - 18L
1,367 Elo+
Solo
Neith
Neith
KamiSquiggles420
Neith
Level 23
God Stats
35W - 35L
1,515 SR
Queue Stats
41W - 50L
1,450 Elo+
Solo
Ymir
Ymir
chris14rocks
Ymir
Level 13
God Stats
4W - 9L
1,296 SR
Queue Stats
6W - 26L
1,285 Elo+
Solo
Baron Samedi
Baron Samedi
gummibears322
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 45L
1,262 Elo+
Party 2
Kukulkan
Kukulkan
streaker45
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,539 Elo+
Party 2
Team Averages
Level 20
1,437 SR
1,380 Elo+

VS

Team Averages
Level 20
1,436 SR
1,407 Elo+
Charybdis
Charybdis
Cerby
Charybdis
Level 18
God Stats
1W - 1L
1,260 SR
Queue Stats
21W - 25L
1,400 Elo+
Party 1
Hades
Hades
LotuzoRyukami
Hades
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 23L
1,438 Elo+
Solo
Hel
Hel
Tesslalalala
Hel
Level 28
God Stats
3W - 4L
1,349 SR
Queue Stats
85W - 95L
1,348 Elo+
Solo
Ares
Ares
knabbkin
Ares
Level 4
God Stats
5W - 2L
1,571 SR
Queue Stats
6W - 4L
1,416 Elo+
Party 1
Ra
Ra
lilou708
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 9
11,677
1,062
15,279
22,718
9,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 9 / 10
11,763
1,069
22,152
19,361
7,845
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 11 / 7
11,193
1,018
9,284
30,475
31,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
gummibears322
Baron Samedi
17
2 / 10 / 13
10,944
995
13,623
22,901
11,280
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
streaker45
Kukulkan
17
2 / 10 / 12
10,676
971
6,417
18,457
7,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cerby
Charybdis
20
24 / 3 / 17
15,983
1,453
42,630
11,702
7,464
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 6 / 22
11,613
1,056
17,190
16,345
9,002
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 2 / 30
11,915
1,083
8,833
11,592
9,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
20
4 / 1 / 32
12,917
1,174
12,265
17,665
28,465
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 6 / 25
12,942
1,177
23,476
15,117
10,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
171
18
Kills
45
46
Deaths
18
51
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cerby
Charybdis
24
3
17
10.83
L
6
6
9
1.75
L
4
9
10
1
W
6
6
22
2.83
W
4
2
30
9.5
L
4
11
7
0.68
L
Baron Samedi
gummibears322
Baron Samedi
2
10
13
0.85
W
Ares
4
1
32
20
W
7
6
25
3.25
L
Kukulkan
streaker45
Kukulkan
2
10
12
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,755
Damage
104,394
113,912
Taken
72,421
67,927
Mitigated
64,136
10,488
Healing
15,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cerby
Charybdis
42,630
36,269
0
2,514
11,702
7,464
0
6,706
4,996
0
61,812
L
15,279
786
808
2,776
22,718
9,365
0
9,634
13,084
33,367
0
L
22,152
12,041
0
1,973
19,361
7,845
0
12,850
6,511
0
48,075
W
17,190
6,785
1,011
2,703
16,345
9,002
0
8,715
7,630
23,229
0
W
8,833
1,155
1,224
2,132
11,592
9,116
0
7,663
3,929
16,865
0
L
9,284
627
0
479
30,475
31,651
0
15,568
14,907
19,942
0
L
Baron Samedi
gummibears322
Baron Samedi
13,623
675
1,742
2,710
22,901
11,280
0
14,283
8,618
26,252
0
W
Ares
12,265
1,363
0
882
17,665
28,465
0
11,506
6,159
19,315
0
W
23,476
2,751
1,377
3,246
15,117
10,089
0
10,013
5,104
56,627
0
L
Kukulkan
streaker45
Kukulkan
6,417
463
0
0
18,457
7,786
0
9,429
9,028
14,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,253
Gold Earned
65,370
158
Minions Killed
180
0
Camps Cleared
2
929,018
Distance Traveled
891,022
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,983
1,453
50
5
1
167,498
0
L
Nox
11,677
1,062
44
4
0
204,946
0
L
Neith
11,763
1,069
45
4
0
178,890
0
W
Hades
11,613
1,056
17
2
1
167,565
0
W
Hel
11,915
1,083
18
2
0
191,793
0
L
Ymir
11,193
1,018
18
2
0
163,807
0
L
Baron Samedi
10,944
995
39
4
0
194,920
0
W
Ares
12,917
1,174
11
1
0
211,188
1
W
Ra
12,942
1,177
84
8
0
152,978
0
L
Kukulkan
10,676
971
12
1
0
186,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role