Player Matchup

Erlang Shen
Erlang Shen
Amduat
Erlang Shen
Level 19
God Stats
13W - 1L
2,092 SR
Queue Stats
28W - 13L
1,720 Elo+
Party 1
Ne Zha
Ne Zha
DemonQs
Ne Zha
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 69L
1,731 Elo+
Party 1
Anhur
Anhur
Numax24
Anhur
Level 22
God Stats
3W - 0L
1,747 SR
Queue Stats
18W - 8L
1,627 Elo+
Solo
Poseidon
Poseidon
TonyP_2K
Poseidon
Level 120
God Stats
1W - 0L
1,718 SR
Queue Stats
28W - 18L
1,633 Elo+
Party 1
Bellona
Bellona
Xadla
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,696 Elo+
Party 1
Team Averages
Level 44
1,711 SR
1,681 Elo+

VS

Team Averages
Level 31
1,590 SR
1,609 Elo+
Cthulhu
Cthulhu
Breakzzy
Cthulhu
Level 33
God Stats
1W - 1L
1,709 SR
Queue Stats
110W - 128L
1,522 Elo+
Party 3
Hel
Hel
Rossweiisse
Hel
Level 70
God Stats
5W - 4L
1,710 SR
Queue Stats
181W - 170L
1,579 Elo+
Party 3
Bellona
Bellona
Totin Doinks
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,771 Elo+
Party 3
Izanami
Izanami
iStrelz
Izanami
Level 17
God Stats
52W - 62L
1,530 SR
Queue Stats
80W - 95L
1,543 Elo+
Party 2
Freya
Freya
scalar-sake3
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 151L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Amduat
Erlang Shen
17
9 / 4 / 7
10,790
568
12,872
20,033
9,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
DemonQs
Ne Zha
16
5 / 3 / 13
10,444
550
13,807
16,680
10,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Numax24
Anhur
20
10 / 1 / 6
12,134
639
13,754
15,215
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
TonyP_2K
Poseidon
16
4 / 6 / 8
10,120
533
13,642
12,883
4,816
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Xadla
Bellona
12
1 / 9 / 7
7,760
408
5,090
16,390
11,848
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Breakzzy
Cthulhu
12
1 / 7 / 6
7,991
421
7,903
18,742
15,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 7 / 3
9,594
505
8,739
16,095
6,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Totin Doinks
Bellona
14
6 / 5 / 2
9,849
518
11,349
16,657
15,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
iStrelz
Izanami
15
1 / 7 / 0
9,444
497
2,535
12,960
2,590
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
10 / 4 / 1
10,472
551
13,838
19,055
6,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
29
Kills
20
23
Deaths
30
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Amduat
Erlang Shen
9
4
7
3.13
L
Cthulhu
Breakzzy
Cthulhu
1
7
6
0.57
W
Ne Zha
DemonQs
Ne Zha
5
3
13
3.83
W
Anhur
Numax24
Anhur
10
1
6
13
L
2
7
3
0.5
W
Poseidon
TonyP_2K
Poseidon
4
6
8
1.33
L
Bellona
Totin Doinks
Bellona
6
5
2
1.4
W
Bellona
Xadla
Bellona
1
9
7
0.5
L
Izanami
iStrelz
Izanami
1
7
0
0.14
L
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,165
Damage
44,364
81,201
Taken
83,509
42,678
Mitigated
46,814
22,423
Healing
22,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Amduat
Erlang Shen
12,872
7,805
0
7,974
20,033
9,596
0
7,887
12,056
0
71,669
L
Cthulhu
Breakzzy
Cthulhu
7,903
1,060
0
1,543
18,742
15,428
0
5,593
13,149
22,299
0
W
Ne Zha
DemonQs
Ne Zha
13,807
4,563
0
2,547
16,680
10,095
144
9,051
7,209
0
67,396
W
Anhur
Numax24
Anhur
13,754
8,807
0
8,019
15,215
6,323
306
5,460
9,370
0
112,846
L
8,739
984
4,328
7,429
16,095
6,638
437
4,718
11,377
57,745
6,615
W
Poseidon
TonyP_2K
Poseidon
13,642
1,296
0
2,280
12,883
4,816
173
7,818
4,978
72,770
0
L
Bellona
Totin Doinks
Bellona
11,349
2,361
0
1,890
16,657
15,479
333
2,969
13,688
11,476
36,667
W
Bellona
Xadla
Bellona
5,090
1,983
0
1,603
16,390
11,848
230
7,023
9,238
0
27,556
L
Izanami
iStrelz
Izanami
2,535
1,933
0
3,259
12,960
2,590
997
0
12,960
0
56,522
L
13,838
4,846
0
3,952
19,055
6,679
175
4,599
14,456
51,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,248
Gold Earned
47,350
520
Minions Killed
394
0
Camps Cleared
0
1,756,760
Distance Traveled
1,721,178
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,790
568
111
6
0
373,798
1
L
Cthulhu
7,991
421
30
2
0
337,109
0
W
Ne Zha
10,444
550
81
4
0
390,161
3
W
Anhur
12,134
639
173
9
0
348,414
3
L
Hel
9,594
505
108
6
0
360,585
5
W
Poseidon
10,120
533
116
6
0
317,254
6
L
Bellona
9,849
518
85
4
0
372,899
1
W
Bellona
7,760
408
39
2
0
327,133
2
L
Izanami
9,444
497
112
6
0
305,728
5
L
Freya
10,472
551
59
3
0
344,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role