Player Matchup

Ne Zha
Ne Zha
Silver I
VHTIGER79
Ne Zha
Silver I
Level 146
God Stats
8W - 8L
1,594 SR
Queue Stats
20W - 21L
1,334 MMR
Party 1
Zeus
Zeus
Gold V
chaostheory1987
Zeus
Gold V
Level 156
God Stats
6W - 2L
1,680 SR
Queue Stats
32W - 21L
1,480 MMR
Party 1
Cerberus
Cerberus
Gold V
xdetestation171
Cerberus
Gold V
Level 77
God Stats
11W - 4L
1,661 SR
Queue Stats
12W - 8L
1,789 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,645 SR
1,534 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,485 SR
1,509 MMR
Kukulkan
Kukulkan
Bronze III
DeathlyShadows2
Kukulkan
Bronze III
Level 79
God Stats
0W - 1L
1,514 SR
Queue Stats
1W - 2L
1,507 MMR
Party 2
Mulan
Mulan
Silver I
Tephry
Mulan
Silver I
Level 114
God Stats
0W - 1L
1,523 SR
Queue Stats
5W - 6L
1,516 MMR
Party 2
Skadi
Skadi
Silver I
iiExsy
Skadi
Silver I
Level 80
God Stats
1W - 1L
1,417 SR
Queue Stats
4W - 5L
1,505 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
VHTIGER79
Ne Zha
16
1 / 1 / 13
10,355
609
9,976
12,898
5,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 1 / 6
12,078
710
20,085
7,436
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
15
5 / 1 / 9
11,791
694
9,161
18,559
19,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
GebGilgameshAthenaAnubis

VS

Bans
BacchusDanzaburouChaacCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 3 / 2
9,419
554
13,051
9,546
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Tephry
Mulan
13
1 / 6 / 2
9,268
545
12,881
20,796
19,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
iiExsy
Skadi
12
1 / 6 / 1
9,160
539
6,098
12,618
3,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
15
Kills
3
3
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
2
0.67
L
Mulan
Tephry
Mulan
1
6
2
0.33
W
Ne Zha
VHTIGER79
Ne Zha
1
1
13
7.5
W
9
1
6
12
L
Skadi
iiExsy
Skadi
1
6
1
0.25
W
Cerberus
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,222
Damage
32,030
38,893
Taken
42,960
27,239
Mitigated
26,590
15,582
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
13,051
437
0
906
9,546
3,017
0
6,802
2,744
40,527
0
L
Mulan
Tephry
Mulan
12,881
983
372
4,827
20,796
19,958
0
15,964
4,832
6,054
23,232
W
Ne Zha
VHTIGER79
Ne Zha
9,976
783
0
6,255
12,898
5,074
390
5,031
7,202
0
35,560
W
20,085
1,357
203
2,859
7,436
2,539
671
3,388
3,742
71,407
0
L
Skadi
iiExsy
Skadi
6,098
2,899
0
1,359
12,618
3,615
68
6,761
5,857
0
27,459
W
Cerberus
9,161
502
644
5,621
18,559
19,626
0
6,400
10,812
31,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,224
Gold Earned
27,847
236
Minions Killed
180
9
Camps Cleared
6
1,012,983
Distance Traveled
872,896
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,419
554
78
5
3
302,315
1
L
Mulan
9,268
545
42
2
2
276,279
2
W
Ne Zha
10,355
609
52
3
3
344,313
1
W
Zeus
12,078
710
128
8
4
335,430
4
L
Skadi
9,160
539
60
4
1
294,302
4
W
Cerberus
11,791
694
56
3
2
333,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role