Player Matchup

Neith
Neith
ExcellaMahiers
Neith
Level 28
God Stats
4W - 4L
1,525 SR
Queue Stats
137W - 169L
1,431 Elo+
Party 3
Ymir
Ymir
MadrinhaLi
Ymir
Level 29
God Stats
4W - 4L
1,574 SR
Queue Stats
176W - 217L
1,469 Elo+
Party 3
Mercury
Mercury
MattDiniz
Mercury
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,500 Elo+
Solo
He Bo
He Bo
Peão
He Bo
Level 24
God Stats
0W - 5L
1,182 SR
Queue Stats
22W - 32L
1,401 Elo+
Party 1
Thor
Thor
felipercm
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,380 Elo+
Party 1
Team Averages
Level 24
1,456 SR
1,436 Elo+

VS

Team Averages
Level 15
1,310 SR
1,341 Elo+
Ymir
Ymir
Alex_Sander05
Ymir
Level 6
God Stats
1W - 2L
1,114 SR
Queue Stats
1W - 3L
1,068 Elo+
Party 4
Hercules
Hercules
CorrectFoil2465
Hercules
Level 7
God Stats
1W - 4L
1,039 SR
Queue Stats
1W - 4L
1,072 Elo+
Party 4
Yemoja
Yemoja
SerpaBR1633
Yemoja
Level 12
God Stats
5W - 1L
1,513 SR
Queue Stats
9W - 6L
1,664 Elo+
Party 2
Da Ji
Da Ji
Trava3239
Da Ji
Level 21
God Stats
2W - 6L
1,370 SR
Queue Stats
26W - 32L
1,381 Elo+
Party 2
Thanatos
Thanatos
xsanrendielliceo
Thanatos
Level 27
God Stats
7W - 5L
1,516 SR
Queue Stats
98W - 53L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 6
10,582
882
3,940
7,587
1,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 2 / 19
13,509
1,126
16,640
16,392
20,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
MattDiniz
Mercury
19
10 / 13 / 10
13,445
1,120
19,087
22,106
6,880
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Peão
He Bo
20
9 / 14 / 17
14,378
1,198
26,620
27,086
6,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
20
5 / 13 / 16
13,708
1,142
13,406
27,242
7,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 6 / 21
11,632
969
9,650
23,678
15,272
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
20
2 / 4 / 25
12,207
1,017
7,699
17,404
13,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
20
1 / 5 / 21
11,864
989
6,322
13,313
7,373
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
Trava3239
Da Ji
20
4 / 6 / 24
12,529
1,044
14,793
17,587
8,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
39 / 8 / 3
20,684
1,724
56,235
21,346
9,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
140
29
Kills
46
46
Deaths
29
68
Assists
94
Player
Kills
Deaths
Assists
KDA
W
0
6
21
1.75
W
Hercules
2
4
25
3.63
L
2
4
6
1.25
L
3
2
19
6.25
L
Mercury
MattDiniz
Mercury
10
13
10
1.15
L
He Bo
Peão
He Bo
9
14
17
1.25
W
Yemoja
1
5
21
2.3
W
Da Ji
Trava3239
Da Ji
4
6
24
2.67
L
Thor
5
13
16
1
W
39
8
3
5.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,693
Damage
94,699
100,413
Taken
93,328
43,196
Mitigated
53,736
4,371
Healing
30,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,650
1,002
0
4,857
23,678
15,272
0
14,293
9,385
29,005
0
W
Hercules
7,699
2,584
0
3,331
17,404
13,566
0
7,469
9,935
0
15,766
L
3,940
1,331
0
219
7,587
1,787
0
486
7,101
0
9,002
L
16,640
1,531
0
816
16,392
20,229
0
5,299
11,093
33,433
0
L
Mercury
MattDiniz
Mercury
19,087
11,296
0
1,049
22,106
6,880
0
3,093
19,013
0
36,525
L
He Bo
Peão
He Bo
26,620
3,198
0
2,287
27,086
6,689
0
5,141
21,945
42,436
0
W
Yemoja
6,322
1,707
4,445
1,504
13,313
7,373
0
7,288
6,025
22,367
0
W
Da Ji
Trava3239
Da Ji
14,793
3,148
0
250
17,587
8,123
0
7,069
10,518
0
35,693
L
Thor
13,406
3,652
0
0
27,242
7,611
0
1,953
25,289
0
37,209
W
56,235
25,962
0
16,191
21,346
9,402
0
7,141
12,645
0
80,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,622
Gold Earned
68,916
155
Minions Killed
208
4
Camps Cleared
9
988,765
Distance Traveled
1,010,543
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,632
969
35
3
1
176,183
0
W
Hercules
12,207
1,017
14
1
0
234,855
1
L
Neith
10,582
882
9
1
0
115,944
0
L
Ymir
13,509
1,126
30
3
1
224,555
0
L
Mercury
13,445
1,120
34
3
0
232,347
0
L
He Bo
14,378
1,198
26
2
2
205,974
0
W
Yemoja
11,864
989
40
3
0
192,752
2
W
Da Ji
12,529
1,044
61
5
1
207,258
0
L
Thor
13,708
1,142
56
5
1
209,945
0
W
Thanatos
20,684
1,724
58
5
7
199,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role