Player Matchup

Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MLPHM2
Sun Wukong
Level 126
God Stats
35W - 32L
1,575 SR
Queue Stats
630W - 578L
1,542 Elo+
Party 1
Loki
Loki
VINOTINTO22
Loki
Level 130
God Stats
47W - 60L
1,450 SR
Queue Stats
802W - 765L
1,512 Elo+
Party 1
Merlin
Merlin
d_bllacKcRvG
Merlin
Level 98
God Stats
2W - 1L
1,755 SR
Queue Stats
77W - 88L
1,462 Elo+
Solo
Izanami
Izanami
steel4ever482
Izanami
Level 117
God Stats
18W - 10L
1,603 SR
Queue Stats
887W - 842L
1,520 Elo+
Party 1
Team Averages
Level 125
1,577 SR
1,507 Elo+

VS

Team Averages
Level 88
1,416 SR
1,464 Elo+
Neith
Neith
Edgard_0eMz
Neith
Level 71
God Stats
9W - 12L
1,448 SR
Queue Stats
201W - 242L
1,420 Elo+
Party 2
Jormungandr
Jormungandr
Shi_ToP-_zL3GenD
Jormungandr
Level 81
God Stats
22W - 28L
1,462 SR
Queue Stats
271W - 336L
1,390 Elo+
Party 2
Loki
Loki
Sogekingu22
Loki
Level 52
God Stats
0W - 5L
1,263 SR
Queue Stats
60W - 42L
1,578 Elo+
Party 3
Artio
Artio
SpringWitch
Artio
Level 149
God Stats
3W - 5L
1,444 SR
Queue Stats
181W - 150L
1,529 Elo+
Party 3
Kukulkan
Kukulkan
ses11sas12
Kukulkan
Level 86
God Stats
35W - 33L
1,462 SR
Queue Stats
321W - 406L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 1 / 10
9,083
505
4,843
13,225
12,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
MLPHM2
Sun Wukong
18
4 / 1 / 4
10,450
581
13,282
12,906
11,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
9 / 4 / 3
9,743
541
12,067
12,194
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
4 / 2 / 8
9,785
544
12,385
9,441
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
16
2 / 3 / 1
10,065
559
9,435
9,999
3,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,240
513
8,174
10,727
3,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Shi_ToP-_zL3GenD
Jormungandr
15
2 / 3 / 0
8,376
465
8,528
13,188
12,881
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 6 / 2
8,487
472
9,079
12,676
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 6
8,162
453
8,085
21,083
18,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
ses11sas12
Kukulkan
12
0 / 8 / 2
7,613
423
3,669
10,559
3,491
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
22
Kills
10
11
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
10
8
L
2
2
2
1.5
W
Sun Wukong
MLPHM2
Sun Wukong
4
1
4
6
L
Jormungandr
Shi_ToP-_zL3GenD
Jormungandr
2
3
0
0.67
L
4
6
2
0.83
L
2
3
6
1.67
W
9
4
3
2.63
W
Merlin
4
2
8
4
L
Kukulkan
ses11sas12
Kukulkan
0
8
2
0.13
W
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,012
Damage
37,535
57,765
Taken
68,233
34,583
Mitigated
42,608
12,930
Healing
16,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,843
614
440
3,758
13,225
12,384
0
3,929
9,196
24,455
0
L
8,174
2,900
0
3,127
10,727
3,582
0
1,080
9,594
0
74,535
W
Sun Wukong
MLPHM2
Sun Wukong
13,282
2,399
0
5,072
12,906
11,087
414
5,970
6,358
1,968
71,590
L
Jormungandr
Shi_ToP-_zL3GenD
Jormungandr
8,528
672
551
2,733
13,188
12,881
0
1,835
10,403
56,519
0
L
9,079
2,519
0
2,690
12,676
4,124
0
2,853
9,668
0
41,249
L
8,085
1,401
1,285
6,007
21,083
18,530
0
6,923
13,527
25,259
0
W
12,067
2,831
0
196
12,194
3,938
0
4,276
7,626
0
61,042
W
Merlin
12,385
338
0
2,214
9,441
3,382
0
3,660
5,532
65,753
0
L
Kukulkan
ses11sas12
Kukulkan
3,669
400
0
537
10,559
3,491
40
4,950
5,198
47,828
0
W
Izanami
9,435
6,276
0
1,250
9,999
3,792
94
1,297
8,702
0
93,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,126
Gold Earned
41,878
568
Minions Killed
470
0
Camps Cleared
0
1,668,657
Distance Traveled
1,652,652
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,083
505
44
2
0
321,327
7
L
Neith
9,240
513
158
9
0
315,846
4
W
Sun Wukong
10,450
581
142
8
0
382,760
3
L
Jormungandr
8,376
465
108
6
0
326,670
0
L
Loki
8,487
472
72
4
0
358,818
1
L
Artio
8,162
453
21
1
0
358,310
8
W
Loki
9,743
541
90
5
0
342,732
3
W
Merlin
9,785
544
119
7
0
314,977
8
L
Kukulkan
7,613
423
111
6
0
293,008
0
W
Izanami
10,065
559
173
10
0
306,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role