Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GreatBDBX
Achilles
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,469 Elo+
Solo
Geb
Geb
LebaKnees
Geb
Level 26
God Stats
0W - 2L
1,335 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Agni
Agni
Lycanthrope8089
Agni
Level 16
God Stats
3W - 4L
1,463 SR
Queue Stats
9W - 12L
1,315 Elo+
Solo
Team Averages
Level 22
1,460 SR
1,457 Elo+

VS

Team Averages
Level 24
1,518 SR
1,416 Elo+
Hun Batz
Hun Batz
ImTheChrist08
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,481 Elo+
Solo
Cthulhu
Cthulhu
IntenseBMF55
Cthulhu
Level 29
God Stats
13W - 19L
1,362 SR
Queue Stats
40W - 50L
1,310 Elo+
Party 1
Baron Samedi
Baron Samedi
beerdownAZ
Baron Samedi
Level 19
God Stats
1W - 0L
1,728 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
blacknyellow81
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 61L
1,340 Elo+
Party 1
Neith
Neith
oBeaMs
Neith
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 38L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
6 / 6 / 2
9,587
479
18,133
18,050
8,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
 
Morgan Le Fay
12
1 / 8 / 1
7,564
378
2,519
10,254
3,576
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
GreatBDBX
Achilles
10
0 / 10 / 3
7,060
353
2,701
17,693
14,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 6
8,149
407
5,791
16,754
16,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 6 / 2
7,933
397
4,014
12,379
3,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ImTheChrist08
Hun Batz
20
12 / 1 / 8
12,258
613
22,672
16,613
7,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
IntenseBMF55
Cthulhu
13
2 / 2 / 5
8,440
422
4,970
13,462
9,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
beerdownAZ
Baron Samedi
14
4 / 2 / 10
9,655
483
7,277
9,380
8,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 3 / 9
8,832
442
10,242
9,391
2,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
oBeaMs
Neith
18
16 / 0 / 4
12,246
612
13,726
6,080
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
8
Kills
35
35
Deaths
8
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
6
2
1.17
L
Morgan Le Fay
 
Morgan Le Fay
1
8
1
0.19
L
Achilles
GreatBDBX
Achilles
0
10
3
0.15
W
Hun Batz
ImTheChrist08
Hun Batz
12
1
8
16
W
Cthulhu
IntenseBMF55
Cthulhu
2
2
5
2.25
L
0
5
6
0.6
L
1
6
2
0.33
W
Baron Samedi
beerdownAZ
Baron Samedi
4
2
10
4.5
W
1
3
9
1.83
W
Neith
oBeaMs
Neith
16
0
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,158
Damage
58,887
75,130
Taken
54,926
45,640
Mitigated
30,279
10,139
Healing
17,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
18,133
7,555
0
4,195
18,050
8,153
0
3,124
14,926
0
64,609
L
Morgan Le Fay
 
Morgan Le Fay
2,519
333
0
219
10,254
3,576
0
674
9,580
30,925
0
L
Achilles
GreatBDBX
Achilles
2,701
834
0
662
17,693
14,288
914
3,596
14,097
0
17,960
W
Hun Batz
ImTheChrist08
Hun Batz
22,672
8,911
0
5,652
16,613
7,224
28
2,456
14,157
0
113,984
W
Cthulhu
IntenseBMF55
Cthulhu
4,970
243
587
1,482
13,462
9,319
1,146
2,975
10,487
14,535
0
L
5,791
876
1,928
1,505
16,754
16,346
0
3,894
12,860
10,872
0
L
4,014
206
0
1,630
12,379
3,277
0
959
11,420
45,000
0
W
Baron Samedi
beerdownAZ
Baron Samedi
7,277
1,111
257
2,708
9,380
8,023
1,802
1,727
7,653
39,630
0
W
10,242
4,670
391
2,797
9,391
2,675
3,061
3,008
6,383
0
51,604
W
Neith
oBeaMs
Neith
13,726
6,062
0
3,793
6,080
3,038
6,051
2,158
3,922
0
78,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,293
Gold Earned
51,431
299
Minions Killed
477
0
Camps Cleared
0
1,543,975
Distance Traveled
1,833,331
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,587
479
89
4
0
325,984
5
L
Morgan Le Fay
7,564
378
72
4
0
252,379
0
L
Achilles
7,060
353
37
2
0
291,829
0
W
Hun Batz
12,258
613
169
8
0
456,167
0
W
Cthulhu
8,440
422
33
2
0
333,023
0
L
Geb
8,149
407
9
0
0
337,574
2
L
Agni
7,933
397
92
5
0
336,209
0
W
Baron Samedi
9,655
483
49
2
0
342,660
1
W
Hou Yi
8,832
442
90
5
0
318,863
0
W
Neith
12,246
612
136
7
0
382,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role