Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
JTlahne
Hera
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 201L
1,500 Elo+
Solo
Apollo
Apollo
UltraMrMeowg1
Apollo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,708 Elo+
Party 2
Zhong Kui
Zhong Kui
lunanumine
Zhong Kui
Level 25
God Stats
5W - 11L
1,716 SR
Queue Stats
113W - 122L
1,425 Elo+
Party 2
Sun Wukong
Sun Wukong
yungholybones
Sun Wukong
Level 56
God Stats
1W - 3L
1,265 SR
Queue Stats
37W - 41L
1,428 Elo+
Solo
Team Averages
Level 79
1,496 SR
1,512 Elo+

VS

Team Averages
Level 76
1,367 SR
1,476 Elo+
Geb
Geb
Godneyy
Geb
Level 71
God Stats
1W - 0L
1,507 SR
Queue Stats
24W - 29L
1,426 Elo+
Party 3
Yemoja
Yemoja
Mkyn
Yemoja
Level 52
God Stats
1W - 0L
1,256 SR
Queue Stats
60W - 62L
1,436 Elo+
Party 1
Awilix
Awilix
hell0kitt
Awilix
Level 156
God Stats
12W - 8L
1,520 SR
Queue Stats
160W - 130L
1,594 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
pheonixray
Morgan Le Fay
Level 44
God Stats
4W - 11L
1,389 SR
Queue Stats
32W - 44L
1,450 Elo+
Solo
Jing Wei
Jing Wei
picklemember
Jing Wei
Level 58
God Stats
5W - 8L
1,166 SR
Queue Stats
109W - 120L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
1 / 1 / 2
9,564
869
7,862
8,205
3,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
JTlahne
Hera
16
1 / 6 / 1
9,642
877
14,544
13,619
5,181
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 1
9,425
857
10,210
15,854
5,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
lunanumine
Zhong Kui
15
1 / 7 / 1
9,196
836
11,392
13,550
9,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
yungholybones
Sun Wukong
16
0 / 5 / 2
9,841
895
9,587
15,161
8,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

141

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
18
1 / 0 / 20
11,136
1,012
6,744
14,461
15,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
Mkyn
Yemoja
17
0 / 0 / 22
11,359
1,033
10,392
14,572
17,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
hell0kitt
Awilix
18
11 / 2 / 12
11,881
1,080
16,386
11,710
6,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
pheonixray
Morgan Le Fay
17
6 / 0 / 14
11,271
1,025
14,266
9,051
4,097
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
picklemember
Jing Wei
18
8 / 2 / 13
11,283
1,026
14,464
8,514
3,442
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
107
4
Kills
26
26
Deaths
4
7
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
1
2
2
W
Geb
1
0
20
11
L
Hera
JTlahne
Hera
1
6
1
0.25
W
Yemoja
Mkyn
Yemoja
0
0
22
11
L
1
7
1
0.21
W
Awilix
hell0kitt
Awilix
11
2
12
8.5
L
Zhong Kui
lunanumine
Zhong Kui
1
7
1
0.21
W
Morgan Le Fay
pheonixray
Morgan Le Fay
6
0
14
13
W
Jing Wei
picklemember
Jing Wei
8
2
13
7.25
L
Sun Wukong
yungholybones
Sun Wukong
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,595
Damage
62,252
66,389
Taken
58,308
32,150
Mitigated
47,134
7,406
Healing
15,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,862
394
0
4,281
8,205
3,154
0
4,056
4,149
0
24,260
W
Geb
6,744
323
1,234
3,890
14,461
15,697
0
7,248
7,213
12,986
0
L
Hera
JTlahne
Hera
14,544
2,763
99
1,013
13,619
5,181
0
7,088
6,531
35,642
0
W
Yemoja
Mkyn
Yemoja
10,392
1,718
2,716
3,343
14,572
17,278
0
6,492
8,080
28,481
0
L
10,210
4,651
0
538
15,854
5,640
0
7,774
8,080
0
37,380
W
Awilix
hell0kitt
Awilix
16,386
6,633
0
813
11,710
6,620
0
5,342
6,368
0
34,513
L
Zhong Kui
lunanumine
Zhong Kui
11,392
1,453
0
993
13,550
9,275
0
5,640
7,910
18,130
0
W
Morgan Le Fay
pheonixray
Morgan Le Fay
14,266
1,137
1,376
2,453
9,051
4,097
0
3,281
5,770
32,678
0
W
Jing Wei
picklemember
Jing Wei
14,464
12,865
0
0
8,514
3,442
0
3,573
4,941
0
46,962
L
Sun Wukong
yungholybones
Sun Wukong
9,587
555
0
482
15,161
8,900
0
6,844
8,317
0
36,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,668
Gold Earned
56,930
214
Minions Killed
209
7
Camps Cleared
5
996,937
Distance Traveled
1,086,106
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,564
869
36
3
0
240,009
0
W
Geb
11,136
1,012
12
1
2
216,119
0
L
Hera
9,642
877
45
4
2
188,115
0
W
Yemoja
11,359
1,033
29
3
0
214,655
0
L
Apollo
9,425
857
64
6
0
178,583
1
W
Awilix
11,881
1,080
34
3
2
226,529
0
L
Zhong Kui
9,196
836
17
2
0
172,395
0
W
Morgan Le Fay
11,271
1,025
55
5
1
217,860
2
W
Jing Wei
11,283
1,026
79
7
0
210,943
0
L
Sun Wukong
9,841
895
52
5
5
217,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role