Player Matchup

Izanami
Izanami
Alexsflyer
Izanami
Level 7
God Stats
1W - 1L
1,683 SR
Queue Stats
1W - 2L
1,657 Elo+
Party 1
Nu Wa
Nu Wa
CAleBgRoomeS
Nu Wa
Level 18
God Stats
1W - 1L
1,572 SR
Queue Stats
18W - 17L
1,448 Elo+
Solo
Athena
Athena
M3ntisLights
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,657 Elo+
Party 1
Ah Puch
Ah Puch
ProbablyScared
Ah Puch
Level 26
God Stats
3W - 5L
1,509 SR
Queue Stats
172W - 167L
1,475 Elo+
Solo
Olorun
Olorun
VisaDeKlein
Olorun
Level 7
God Stats
9W - 13L
1,476 SR
Queue Stats
9W - 13L
1,391 Elo+
Solo
Team Averages
Level 15
1,548 SR
1,526 Elo+

VS

Team Averages
Level 14
1,507 SR
1,505 Elo+
Ra
Ra
RaV3nl
Ra
Level 15
God Stats
3W - 2L
1,408 SR
Queue Stats
37W - 28L
1,477 Elo+
Solo
Mulan
Mulan
WolfmanSketch
Mulan
Level 14
God Stats
2W - 0L
1,502 SR
Queue Stats
23W - 16L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
XxRedEnderXx
Cthulhu
Level 23
God Stats
4W - 3L
1,349 SR
Queue Stats
65W - 80L
1,536 Elo+
Solo
Achilles
Achilles
Y2Drey
Achilles
Level 5
God Stats
2W - 0L
1,695 SR
Queue Stats
2W - 0L
1,616 Elo+
Party 2
Artemis
Artemis
YungLean4206911
Artemis
Level 11
God Stats
12W - 15L
1,579 SR
Queue Stats
64W - 80L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexsflyer
Izanami
17
0 / 10 / 2
10,552
422
13,708
19,881
8,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 13 / 2
9,538
382
9,155
20,357
13,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
13
1 / 9 / 2
9,753
390
5,312
33,037
33,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 3 / 1
10,291
412
11,418
12,135
4,278
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
12
0 / 11 / 0
8,641
346
3,697
23,526
11,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
20 / 1 / 16
13,998
560
45,695
20,357
13,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 0 / 0
6,940
278
0
899
242
Cthulhu
XxRedEnderXx
Cthulhu
4
0 / 1 / 0
7,244
290
77
1,975
578
Achilles
Y2Drey
Achilles
19
21 / 2 / 21
14,213
569
28,533
33,469
51,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 3 / 15
13,175
527
14,776
16,427
7,208
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
98
6
Kills
46
46
Deaths
7
7
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alexsflyer
Izanami
0
10
2
0.1
L
1
13
2
0.15
L
Athena
1
9
2
0.22
L
4
3
1
1.5
W
Ra
20
1
16
28
L
Olorun
0
11
0
0
W
0
0
0
0
W
Cthulhu
XxRedEnderXx
Cthulhu
0
1
0
0
W
Achilles
Y2Drey
Achilles
21
2
21
15.75
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,290
Damage
89,081
108,936
Taken
73,127
70,562
Mitigated
72,985
21,920
Healing
42,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alexsflyer
Izanami
13,708
10,017
0
3,035
19,881
8,017
3,081
5,965
13,649
0
93,376
L
9,155
2,067
0
3,625
20,357
13,569
920
10,480
9,393
45,096
0
L
Athena
5,312
2,208
0
1,719
33,037
33,400
24
15,190
16,890
14,800
0
L
11,418
641
411
4,669
12,135
4,278
2,003
6,501
5,307
54,771
0
W
Ra
45,695
5,185
8,849
12,689
20,357
13,310
2,612
9,998
9,993
142,681
0
L
Olorun
3,697
954
2,424
6,037
23,526
11,298
276
12,580
10,165
40,034
5,925
W
0
0
0
0
899
242
0
773
0
0
0
W
Cthulhu
XxRedEnderXx
Cthulhu
77
0
0
141
1,975
578
0
1,279
570
3,133
0
W
Achilles
Y2Drey
Achilles
28,533
4,688
1,376
11,574
33,469
51,647
719
10,009
22,912
25,940
45,261
W
14,776
10,222
0
7,484
16,427
7,208
5,487
5,777
10,412
0
105,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,775
Gold Earned
55,570
426
Minions Killed
437
0
Camps Cleared
0
1,978,422
Distance Traveled
1,468,441
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,552
422
143
6
0
443,302
4
L
Nu Wa
9,538
382
82
3
0
372,959
5
L
Athena
9,753
390
14
1
0
456,717
3
L
Ah Puch
10,291
412
97
4
0
316,471
0
W
Ra
13,998
560
221
9
0
495,232
1
L
Olorun
8,641
346
90
4
0
388,973
0
W
Mulan
6,940
278
0
0
0
0
0
W
Cthulhu
7,244
290
7
0
0
43,362
0
W
Achilles
14,213
569
57
2
0
507,152
4
W
Artemis
13,175
527
152
6
0
422,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role