Player Matchup

Tiamat
Tiamat
Ruxful
Tiamat
Level 125
God Stats
0W - 2L
1,471 SR
Queue Stats
6W - 8L
1,466 Elo+
Party 1
Athena
Athena
Unresten
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 1
Medusa
Medusa
bigjimboy1989
Medusa
Level 17
God Stats
17W - 12L
1,693 SR
Queue Stats
80W - 49L
1,559 Elo+
Solo
Team Averages
Level 50
1,554 SR
1,428 Elo+

VS

Team Averages
Level 93
1,464 SR
1,420 Elo+
Ymir
Ymir
Haytchkayy
Ymir
Level 149
God Stats
4W - 1L
1,493 SR
Queue Stats
223W - 232L
1,476 Elo+
Party 2
Charybdis
Charybdis
LS-Entity
Charybdis
Level 106
God Stats
1W - 0L
1,221 SR
Queue Stats
3W - 5L
1,274 Elo+
Solo
Vulcan
Vulcan
SenpaiBubbles
Vulcan
Level 23
God Stats
10W - 7L
1,679 SR
Queue Stats
146W - 130L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ruxful
Tiamat
8
0 / 4 / 2
5,170
646
3,273
6,071
3,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Unresten
Athena
8
0 / 5 / 2
5,272
659
1,648
7,444
3,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
4 / 2 / 0
6,441
805
6,241
5,273
1,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 10
6,772
847
2,976
7,091
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
LS-Entity
Charybdis
10
4 / 2 / 6
6,771
846
5,105
6,846
2,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
6 / 1 / 5
7,075
884
7,063
4,245
1,636
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
11
11
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
W
Charybdis
LS-Entity
Charybdis
4
2
6
3.5
L
Tiamat
Ruxful
Tiamat
0
4
2
0.25
W
6
1
5
8.5
L
Athena
Unresten
Athena
0
5
2
0.2
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,162
Damage
15,144
18,788
Taken
18,182
8,485
Mitigated
9,719
2,678
Healing
5,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,976
696
0
1,776
7,091
5,375
277
2,098
4,993
7,779
0
W
Charybdis
LS-Entity
Charybdis
5,105
2,506
0
3,052
6,846
2,708
1,245
2,291
4,555
0
21,907
L
Tiamat
Ruxful
Tiamat
3,273
275
33
958
6,071
3,490
0
3,574
2,497
10,448
0
W
7,063
4,504
42
936
4,245
1,636
0
864
3,381
22,133
0
L
Athena
Unresten
Athena
1,648
722
210
150
7,444
3,277
19
3,739
3,705
6,678
0
L
6,241
1,768
0
1,327
5,273
1,718
0
3,086
2,187
0
23,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,883
Gold Earned
20,618
62
Minions Killed
100
2
Camps Cleared
5
369,248
Distance Traveled
431,965
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,772
847
11
1
1
154,949
2
W
Charybdis
6,771
846
48
6
3
122,742
2
L
Tiamat
5,170
646
16
2
1
122,837
2
W
Vulcan
7,075
884
41
5
1
154,274
1
L
Athena
5,272
659
16
2
0
120,497
0
L
Medusa
6,441
805
30
4
1
125,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role