Player Matchup

Izanami
Izanami
MaTriXEnvyy
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,258 Elo+
Solo
Hun Batz
Hun Batz
O0dwOrLd2COLED
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Thor
Thor
Rocketmonster808
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
jake-the-destroy
Thanatos
Level 16
God Stats
4W - 9L
1,249 SR
Queue Stats
11W - 27L
1,213 Elo+
Solo
Artemis
Artemis
whasahboi
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,450 SR
1,394 Elo+

VS

Team Averages
Level 12
1,356 SR
1,198 Elo+
Ra
Ra
BOOKING_DOT_YEAH
Ra
Level 8
God Stats
2W - 3L
1,246 SR
Queue Stats
15W - 20L
1,267 Elo+
Solo
Chiron
Chiron
Bean_Ortiz
Chiron
Level 28
God Stats
3W - 4L
1,723 SR
Queue Stats
65W - 99L
1,271 Elo+
Solo
Jormungandr
Jormungandr
DiegoPaz100
Jormungandr
Level 7
God Stats
2W - 4L
1,395 SR
Queue Stats
6W - 15L
1,162 Elo+
Party 1
Thor
Thor
Kid-roncco
Thor
Level 8
God Stats
2W - 4L
1,260 SR
Queue Stats
5W - 14L
1,144 Elo+
Party 1
Thanatos
Thanatos
kid-leo24
Thanatos
Level 8
God Stats
4W - 16L
1,155 SR
Queue Stats
5W - 20L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MaTriXEnvyy
Izanami
18
16 / 6 / 10
12,528
597
23,141
13,678
3,860
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
8
3 / 9 / 4
7,282
347
2,461
8,247
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 9 / 6
7,589
361
2,956
9,357
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
12 / 7 / 6
11,252
536
15,641
15,399
6,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
whasahboi
Artemis
15
8 / 14 / 10
10,089
480
13,351
16,097
4,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 11 / 8
9,886
471
7,693
15,879
4,577
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Bean_Ortiz
Chiron
18
15 / 2 / 1
12,504
595
14,906
14,725
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
DiegoPaz100
Jormungandr
14
5 / 16 / 16
10,500
500
7,975
28,885
24,592
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
8 / 7 / 4
9,979
475
4,449
15,987
5,497
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
kid-leo24
Thanatos
17
7 / 9 / 5
11,999
571
8,590
18,169
7,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
74
42
Kills
40
45
Deaths
45
36
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
11
8
0.82
W
Chiron
Bean_Ortiz
Chiron
15
2
1
7.75
W
Jormungandr
DiegoPaz100
Jormungandr
5
16
16
0.81
W
8
7
4
1.43
L
Izanami
MaTriXEnvyy
Izanami
16
6
10
3.5
L
Hun Batz
3
9
4
0.56
L
3
9
6
0.67
L
12
7
6
2.14
W
Thanatos
kid-leo24
Thanatos
7
9
5
1.06
L
Artemis
whasahboi
Artemis
8
14
10
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,550
Damage
43,613
62,778
Taken
93,645
19,314
Mitigated
48,479
11,129
Healing
25,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,693
1,760
980
3,171
15,879
4,577
1,072
370
15,509
37,438
0
W
Chiron
Bean_Ortiz
Chiron
14,906
9,097
527
8,891
14,725
6,214
7,440
0
14,725
0
76,156
W
Jormungandr
DiegoPaz100
Jormungandr
7,975
4,524
105
118
28,885
24,592
876
0
28,885
26,909
0
W
4,449
1,648
0
2,771
15,987
5,497
0
747
15,240
0
23,017
L
Izanami
MaTriXEnvyy
Izanami
23,141
18,535
119
825
13,678
3,860
440
2,452
11,226
0
50,381
L
Hun Batz
2,461
1,090
0
375
8,247
2,017
0
1,405
6,842
0
14,947
L
2,956
952
0
489
9,357
2,392
301
1,372
7,985
0
11,772
L
15,641
6,734
0
8,326
15,399
6,198
1,903
4,641
10,758
0
53,048
W
Thanatos
kid-leo24
Thanatos
8,590
3,357
0
9,407
18,169
7,599
1,716
0
18,169
0
67,734
L
Artemis
whasahboi
Artemis
13,351
10,626
0
995
16,097
4,847
530
5,798
10,299
0
32,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,740
Gold Earned
54,868
204
Minions Killed
355
0
Camps Cleared
0
1,449,948
Distance Traveled
1,698,040
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,886
471
45
2
0
283,915
1
W
Chiron
12,504
595
135
6
0
339,339
7
W
Jormungandr
10,500
500
30
1
0
338,956
0
W
Thor
9,979
475
31
1
0
344,376
0
L
Izanami
12,528
597
55
3
0
382,742
1
L
Hun Batz
7,282
347
20
1
0
222,246
0
L
Thor
7,589
361
24
1
0
244,202
0
L
Thanatos
11,252
536
75
4
0
330,033
0
W
Thanatos
11,999
571
114
5
0
391,454
0
L
Artemis
10,089
480
30
1
0
270,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role