Player Matchup

Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BlackColorZ
Mulan
Level 154
God Stats
7W - 4L
1,563 SR
Queue Stats
512W - 460L
1,590 Elo+
Party 1
Geb
Geb
Charlypower45
Geb
Level 160
God Stats
16W - 16L
1,573 SR
Queue Stats
826W - 747L
1,574 Elo+
Party 1
Agni
Agni
IvanAv14
Agni
Level 124
God Stats
1W - 0L
1,532 SR
Queue Stats
19W - 11L
1,633 Elo+
Party 1
Team Averages
Level 123
1,533 SR
1,559 Elo+

VS

Team Averages
Level 87
1,511 SR
1,476 Elo+
Hel
Hel
DrWilcat
Hel
Level 64
God Stats
23W - 31L
1,428 SR
Queue Stats
100W - 120L
1,402 Elo+
Solo
Cupid
Cupid
Edro721
Cupid
Level 66
God Stats
4W - 5L
1,663 SR
Queue Stats
28W - 36L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lyonel15
Cu Chulainn
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,647 Elo+
Solo
Geb
Geb
Xcobenat
Geb
Level 129
God Stats
2W - 2L
1,575 SR
Queue Stats
2W - 3L
1,479 Elo+
Solo
Loki
Loki
xarliealb
Loki
Level 115
God Stats
7W - 15L
1,388 SR
Queue Stats
444W - 550L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 0 / 2
6,314
574
728
4,990
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
 
Ullr
11
1 / 1 / 0
6,204
564
3,865
4,515
1,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 0 / 0
6,926
630
4,616
3,728
1,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 0 / 4
5,951
541
1,855
3,880
2,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
12
4 / 0 / 2
6,721
611
7,101
2,546
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,836
440
666
7,491
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Edro721
Cupid
10
1 / 1 / 0
5,770
525
2,884
5,740
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
Lyonel15
Cu Chulainn
10
0 / 2 / 0
5,427
493
1,364
7,621
3,421
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 1
5,292
481
2,641
5,704
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
8
0 / 3 / 0
5,193
472
95
6,356
1,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
1
1
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
0
2
2
W
Ullr
 
Ullr
1
1
0
1
W
3
0
0
3
W
1
0
4
3
L
0
4
0
0
L
Cupid
Edro721
Cupid
1
1
0
1
W
Agni
4
0
2
5
L
Cu Chulainn
Lyonel15
Cu Chulainn
0
2
0
0
L
0
0
1
0.5
L
Loki
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,165
Damage
7,650
19,659
Taken
32,912
7,470
Mitigated
11,832
10,618
Healing
11,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
728
244
0
3,406
4,990
1,440
0
164
4,826
0
39,985
W
Ullr
 
Ullr
3,865
1,091
263
1,623
4,515
1,119
0
751
3,764
0
35,438
W
4,616
861
0
2,714
3,728
1,989
0
282
3,446
575
37,412
W
1,855
351
0
1,011
3,880
2,079
0
1,258
2,622
10,073
0
L
666
0
0
2,773
7,491
2,228
0
4,682
2,551
23,958
0
L
Cupid
Edro721
Cupid
2,884
1,176
184
2,604
5,740
1,515
0
563
5,177
0
35,409
W
Agni
7,101
572
33
1,568
2,546
843
30
1,134
1,412
41,762
0
L
Cu Chulainn
Lyonel15
Cu Chulainn
1,364
304
0
2,178
7,621
3,421
0
0
7,125
2,579
22,507
L
2,641
264
0
2,221
5,704
3,050
0
2,023
3,563
16,224
0
L
Loki
95
72
0
1,761
6,356
1,618
0
1,221
5,005
0
26,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,116
Gold Earned
26,518
362
Minions Killed
284
0
Camps Cleared
0
1,157,280
Distance Traveled
1,008,985
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,314
574
90
8
0
259,001
1
W
Ullr
6,204
564
88
8
0
209,330
2
W
Mulan
6,926
630
85
8
0
231,579
5
W
Geb
5,951
541
7
1
0
229,415
5
L
Hel
4,836
440
55
5
0
211,781
0
L
Cupid
5,770
525
80
7
0
184,399
2
W
Agni
6,721
611
92
8
0
227,955
5
L
Cu Chulainn
5,427
493
72
7
0
208,467
1
L
Geb
5,292
481
20
2
0
222,791
4
L
Loki
5,193
472
57
5
0
181,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role