Player Matchup

Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MeshaChang
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,305 Elo+
Solo
Ares
Ares
NoWayJoey
Ares
Level 28
God Stats
5W - 2L
1,641 SR
Queue Stats
46W - 37L
1,606 Elo+
Solo
Gilgamesh
Gilgamesh
Rafter2807
Gilgamesh
Level 28
God Stats
12W - 6L
1,548 SR
Queue Stats
47W - 42L
1,558 Elo+
Solo
Merlin
Merlin
emanon4314
Merlin
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,534 Elo+
Solo
Team Averages
Level 20
1,538 SR
1,500 Elo+

VS

Team Averages
Level 20
1,565 SR
1,529 Elo+
Morgan Le Fay
Morgan Le Fay
ChadMaxson
Morgan Le Fay
Level 29
God Stats
15W - 13L
1,551 SR
Queue Stats
130W - 86L
1,681 Elo+
Solo
Mulan
Mulan
Garhfig
Mulan
Level 15
God Stats
0W - 5L
1,500 SR
Queue Stats
52W - 79L
1,331 Elo+
Party 1
Hercules
Hercules
JohanLieberttt
Hercules
Level 25
God Stats
11W - 17L
1,417 SR
Queue Stats
128W - 154L
1,349 Elo+
Party 1
Izanami
Izanami
KingAlexT2P
Izanami
Level 28
God Stats
12W - 14L
1,427 SR
Queue Stats
167W - 225L
1,365 Elo+
Party 1
Athena
Athena
RubenBucket
Athena
Level 3
God Stats
3W - 1L
1,933 SR
Queue Stats
7W - 5L
1,916 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
8 / 0 / 3
7,138
649
6,171
5,573
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
MeshaChang
Bellona
9
1 / 2 / 2
5,853
532
1,390
5,208
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
10
2 / 0 / 8
6,440
585
4,880
8,041
5,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Rafter2807
Gilgamesh
10
4 / 1 / 4
6,578
598
3,528
5,939
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
emanon4314
Merlin
12
0 / 0 / 2
6,660
605
1,757
3,382
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChadMaxson
Morgan Le Fay
12
1 / 0 / 0
6,339
576
3,846
3,710
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Garhfig
Mulan
11
0 / 3 / 1
6,052
550
1,487
6,023
2,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
9
2 / 3 / 0
5,534
503
2,567
7,369
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
KingAlexT2P
Izanami
9
0 / 5 / 1
5,601
509
4,193
6,909
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
7
0 / 4 / 1
4,819
438
1,415
7,139
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
15
Kills
3
3
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
0
3
9.5
L
Morgan Le Fay
ChadMaxson
Morgan Le Fay
1
0
0
1
L
Mulan
Garhfig
Mulan
0
3
1
0.17
L
Hercules
2
3
0
0.67
L
Izanami
KingAlexT2P
Izanami
0
5
1
0.1
W
Bellona
MeshaChang
Bellona
1
2
2
1
W
Ares
2
0
8
6
W
Gilgamesh
Rafter2807
Gilgamesh
4
1
4
6
L
Athena
0
4
1
0.13
W
Merlin
emanon4314
Merlin
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,726
Damage
13,508
28,143
Taken
31,150
13,015
Mitigated
12,104
12,106
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,171
3,710
0
3,792
5,573
1,249
700
695
4,878
0
39,559
L
Morgan Le Fay
ChadMaxson
Morgan Le Fay
3,846
421
0
1,381
3,710
1,237
0
1,988
1,594
44,247
0
L
Mulan
Garhfig
Mulan
1,487
445
0
2,018
6,023
2,968
544
71
5,952
0
29,809
L
Hercules
2,567
427
0
2,946
7,369
2,568
130
1,433
5,924
0
23,541
L
Izanami
KingAlexT2P
Izanami
4,193
2,931
0
1,433
6,909
1,857
0
921
5,988
0
35,748
W
Bellona
MeshaChang
Bellona
1,390
204
0
1,779
5,208
3,353
397
455
4,753
2,282
17,522
W
Ares
4,880
257
0
2,879
8,041
5,241
0
1,608
6,433
21,640
0
W
Gilgamesh
Rafter2807
Gilgamesh
3,528
821
0
2,268
5,939
2,166
376
972
4,967
0
25,372
L
Athena
1,415
274
0
396
7,139
3,474
0
2,155
4,984
5,791
0
W
Merlin
emanon4314
Merlin
1,757
58
0
1,388
3,382
1,006
0
1,594
1,788
45,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,669
Gold Earned
28,345
310
Minions Killed
292
0
Camps Cleared
0
1,105,782
Distance Traveled
1,112,441
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,138
649
69
6
0
227,098
2
L
Morgan Le Fay
6,339
576
85
8
0
242,856
7
L
Mulan
6,052
550
74
7
0
212,569
0
L
Hercules
5,534
503
50
5
0
214,949
1
L
Izanami
5,601
509
76
7
0
215,508
0
W
Bellona
5,853
532
55
5
0
194,025
2
W
Ares
6,440
585
32
3
0
236,550
5
W
Gilgamesh
6,578
598
46
4
0
226,419
3
L
Athena
4,819
438
7
1
0
226,559
1
W
Merlin
6,660
605
108
10
0
221,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role