Player Matchup

Odin
Odin
AlexisMuffin
Odin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 26L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
Banderpug
Baron Samedi
Level 18
God Stats
7W - 8L
1,658 SR
Queue Stats
20W - 24L
1,633 Elo+
Party 2
Anhur
Anhur
Prodijee
Anhur
Level 38
God Stats
0W - 2L
1,430 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Da Ji
Da Ji
SmoothCriminal15
Da Ji
Level 29
God Stats
18W - 32L
1,413 SR
Queue Stats
141W - 154L
1,608 Elo+
Solo
Ah Puch
Ah Puch
ThirstedFirst
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 69L
1,562 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,572 Elo+

VS

Team Averages
Level 62
1,638 SR
1,607 Elo+
Baron Samedi
Baron Samedi
Dolmadakias
Baron Samedi
Level 28
God Stats
8W - 5L
1,619 SR
Queue Stats
116W - 93L
1,638 Elo+
Solo
Artio
Artio
Jodalos
Artio
Level 20
God Stats
3W - 3L
1,687 SR
Queue Stats
27W - 15L
1,743 Elo+
Party 1
Thanatos
Thanatos
LozRa
Thanatos
Level 129
God Stats
8W - 5L
1,690 SR
Queue Stats
160W - 151L
1,602 Elo+
Party 1
Ganesha
Ganesha
Rackuss
Ganesha
Level 128
God Stats
1W - 0L
1,435 SR
Queue Stats
137W - 130L
1,549 Elo+
Party 1
Neith
Neith
eld0nut
Neith
Level 3
God Stats
1W - 1L
1,757 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,772
577
4,578
10,378
3,934
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Banderpug
Baron Samedi
6
0 / 4 / 0
4,518
452
2,382
6,248
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Prodijee
Anhur
7
0 / 2 / 0
4,545
455
2,778
4,644
715
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 5 / 0
5,451
545
3,482
7,308
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
2
0 / 1 / 0
3,617
362
326
801
167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dolmadakias
Baron Samedi
13
2 / 1 / 3
7,281
728
3,796
5,362
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Jodalos
Artio
11
3 / 1 / 0
6,272
627
6,606
8,347
6,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LozRa
Thanatos
10
9 / 0 / 0
6,689
669
5,159
5,993
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
Rackuss
Ganesha
8
0 / 0 / 6
5,616
562
2,227
4,903
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
eld0nut
Neith
8
0 / 1 / 4
4,615
462
1,546
2,248
680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
3
Kills
14
14
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Baron Samedi
Banderpug
Baron Samedi
0
4
0
0
W
Baron Samedi
Dolmadakias
Baron Samedi
2
1
3
3.5
W
Artio
Jodalos
Artio
3
1
0
3
W
Thanatos
LozRa
Thanatos
9
0
0
9
L
Anhur
Prodijee
Anhur
0
2
0
0
W
Ganesha
Rackuss
Ganesha
0
0
6
3
L
2
5
0
0.4
L
Ah Puch
0
1
0
0
W
Neith
eld0nut
Neith
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,546
Damage
19,334
29,379
Taken
26,853
10,907
Mitigated
13,943
9,265
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,578
1,443
0
4,142
10,378
3,934
0
5,810
3,847
0
32,230
L
Baron Samedi
Banderpug
Baron Samedi
2,382
262
238
1,488
6,248
3,578
0
2,016
4,184
8,892
0
W
Baron Samedi
Dolmadakias
Baron Samedi
3,796
833
0
2,074
5,362
2,160
0
167
5,195
56,624
0
W
Artio
Jodalos
Artio
6,606
896
0
4,343
8,347
6,556
0
0
8,347
36,915
0
W
Thanatos
LozRa
Thanatos
5,159
1,208
0
6,731
5,993
2,028
0
1,187
4,806
0
36,093
L
Anhur
Prodijee
Anhur
2,778
1,181
0
1,108
4,644
715
0
629
4,015
0
16,428
W
Ganesha
Rackuss
Ganesha
2,227
193
0
1,691
4,903
2,519
0
1,175
3,728
14,909
0
L
3,482
884
0
2,156
7,308
2,513
0
3,027
4,140
0
23,998
L
Ah Puch
326
82
0
133
801
167
0
209
564
1,982
0
W
Neith
eld0nut
Neith
1,546
670
0
470
2,248
680
355
242
2,006
0
16,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,903
Gold Earned
30,473
194
Minions Killed
305
0
Camps Cleared
0
749,157
Distance Traveled
980,127
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,772
577
76
8
0
183,173
1
L
Baron Samedi
4,518
452
7
1
0
173,832
1
W
Baron Samedi
7,281
728
118
12
0
171,955
4
W
Artio
6,272
627
74
7
0
190,646
3
W
Thanatos
6,689
669
61
6
0
230,118
1
L
Anhur
4,545
455
52
5
0
185,216
0
W
Ganesha
5,616
562
7
1
0
218,259
2
L
Da Ji
5,451
545
53
5
0
184,147
1
L
Ah Puch
3,617
362
6
1
0
22,789
0
W
Neith
4,615
462
45
5
0
169,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role