Player Matchup

Da Ji
Da Ji
CannibalRabbit
Da Ji
Level 25
God Stats
1W - 0L
1,250 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 1
Anubis
Anubis
DIOBRANDO01
Anubis
Level 8
God Stats
3W - 0L
1,700 SR
Queue Stats
8W - 12L
1,344 Elo+
Solo
Tiamat
Tiamat
Repaphotic
Tiamat
Level 28
God Stats
10W - 4L
1,644 SR
Queue Stats
72W - 57L
1,560 Elo+
Solo
Khepri
Khepri
lafengdenanren
Khepri
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 61L
1,369 Elo+
Solo
Hou Yi
Hou Yi
oKranky-235
Hou Yi
Level 23
God Stats
1W - 0L
1,474 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 1
Team Averages
Level 22
1,513 SR
1,521 Elo+

VS

Team Averages
Level 12
1,413 SR
1,394 Elo+
Jormungandr
Jormungandr
Dex326
Jormungandr
Level 17
God Stats
0W - 4L
1,118 SR
Queue Stats
6W - 15L
1,158 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KoolAidxPINKx
Morgan Le Fay
Level 27
God Stats
5W - 5L
1,608 SR
Queue Stats
7W - 10L
1,566 Elo+
Solo
Neith
Neith
RuinixX
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
VirgilKristi
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
nameless10125yt
Anubis
Level 14
God Stats
2W - 4L
1,337 SR
Queue Stats
2W - 4L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 2 / 3
6,483
540
5,836
8,341
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
11
7 / 2 / 2
7,018
585
6,769
7,304
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Repaphotic
Tiamat
13
11 / 0 / 0
7,628
636
7,914
7,469
4,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 9
6,345
529
2,823
7,023
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
9
2 / 1 / 1
5,904
492
1,666
4,436
1,253
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dex326
Jormungandr
10
2 / 6 / 0
6,327
527
6,858
8,146
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
KoolAidxPINKx
Morgan Le Fay
10
1 / 3 / 1
5,835
486
5,345
7,247
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
RuinixX
Neith
8
1 / 6 / 0
5,177
431
2,444
5,734
1,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
VirgilKristi
Nemesis
4
0 / 7 / 1
4,303
359
481
5,786
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 7 / 1
4,821
402
2,602
6,615
1,987
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
29
Kills
4
6
Deaths
29
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
W
Anubis
7
2
2
4
L
Jormungandr
Dex326
Jormungandr
2
6
0
0.33
L
Morgan Le Fay
KoolAidxPINKx
Morgan Le Fay
1
3
1
0.5
W
Tiamat
Repaphotic
Tiamat
11
0
0
11
L
Neith
RuinixX
Neith
1
6
0
0.17
L
Nemesis
VirgilKristi
Nemesis
0
7
1
0.07
W
2
1
9
6.5
L
0
7
1
0.07
W
Hou Yi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,008
Damage
17,730
34,573
Taken
33,528
15,846
Mitigated
10,871
11,252
Healing
2,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,836
2,572
0
2,363
8,341
2,504
0
2,054
6,092
0
29,749
W
Anubis
6,769
593
0
2,409
7,304
2,239
280
2,851
4,402
30,631
0
L
Jormungandr
Dex326
Jormungandr
6,858
1,773
0
763
8,146
3,854
0
2,450
5,667
25,962
0
L
Morgan Le Fay
KoolAidxPINKx
Morgan Le Fay
5,345
338
0
1,222
7,247
2,152
80
3,215
3,820
30,650
0
W
Tiamat
Repaphotic
Tiamat
7,914
485
0
2,953
7,469
4,738
594
3,169
3,997
47,194
0
L
Neith
RuinixX
Neith
2,444
965
0
364
5,734
1,508
0
4,141
1,535
0
15,151
L
Nemesis
VirgilKristi
Nemesis
481
440
0
175
5,786
1,370
0
3,499
2,073
0
2,436
W
2,823
773
0
2,993
7,023
5,112
45
3,837
2,819
11,158
0
L
2,602
759
0
0
6,615
1,987
0
3,688
2,927
12,626
0
W
Hou Yi
1,666
687
0
534
4,436
1,253
2,348
1,726
2,458
0
23,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,378
Gold Earned
26,463
269
Minions Killed
157
0
Camps Cleared
0
1,175,801
Distance Traveled
1,062,666
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,483
540
54
5
0
257,311
0
W
Anubis
7,018
585
50
4
0
212,524
0
L
Jormungandr
6,327
527
46
4
0
212,996
0
L
Morgan Le Fay
5,835
486
60
5
0
215,006
5
W
Tiamat
7,628
636
96
8
0
248,131
1
L
Neith
5,177
431
29
2
0
197,275
0
L
Nemesis
4,303
359
6
1
0
216,553
0
W
Khepri
6,345
529
13
1
0
247,077
1
L
Anubis
4,821
402
16
1
0
220,836
0
W
Hou Yi
5,904
492
56
5
0
210,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role