Player Matchup

Danzaburou
Danzaburou
Silver I
StudMuffin58
Danzaburou
Silver I
Level 106
God Stats
1W - 4L
1,303 SR
Queue Stats
107W - 121L
1,177 MMR
Solo
Scylla
Scylla
Silver IV
TfShockwave
Scylla
Silver IV
Level 128
God Stats
1W - 3L
1,683 SR
Queue Stats
18W - 23L
1,285 MMR
Solo
Chaac
Chaac
Bronze III
mrlovett123
Chaac
Bronze III
Level 92
God Stats
0W - 2L
1,605 SR
Queue Stats
1W - 5L
1,260 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,530 SR
1,241 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,453 SR
1,321 MMR
Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
AWESOMEKILLZZ12
Mulan
Gold IV
Level 149
God Stats
4W - 3L
1,459 SR
Queue Stats
138W - 155L
1,305 MMR
Solo
Artemis
Artemis
Gold V
TurntTurnip
Artemis
Gold V
Level 123
God Stats
1W - 1L
1,401 SR
Queue Stats
30W - 32L
1,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
StudMuffin58
Danzaburou
12
1 / 5 / 0
8,060
576
6,971
13,291
4,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
15
3 / 4 / 1
9,404
672
9,841
12,872
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 0
6,963
497
419
2,749
1,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
BacchusGilgameshKumbhakarnaAchillesPersephone

VS

Bans
GebMedusaArtioCharybdisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
5 / 0 / 5
10,313
737
13,350
6,312
2,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 1 / 6
9,672
691
7,262
13,428
12,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
TurntTurnip
Artemis
13
2 / 3 / 7
9,397
671
6,286
9,659
3,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
10
10
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
5
7.5
W
3
1
6
6
L
Danzaburou
StudMuffin58
Danzaburou
1
5
0
0.2
L
Scylla
3
4
1
0.88
W
Artemis
TurntTurnip
Artemis
2
3
7
1.83
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,231
Damage
26,898
28,912
Taken
29,399
8,921
Mitigated
18,283
3,839
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,350
5,988
0
1,046
6,312
2,604
305
1,502
4,706
48,823
0
W
7,262
874
0
5,426
13,428
12,025
43
4,539
8,605
139
31,394
L
Danzaburou
StudMuffin58
Danzaburou
6,971
692
0
3,169
13,291
4,076
0
7,198
5,903
0
28,094
L
Scylla
9,841
555
0
0
12,872
3,794
0
5,586
6,707
42,401
0
W
Artemis
TurntTurnip
Artemis
6,286
1,139
0
2,283
9,659
3,654
2,031
3,893
5,650
0
29,515
L
419
171
64
606
2,749
1,051
0
1,137
1,535
0
2,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,427
Gold Earned
29,382
141
Minions Killed
185
4
Camps Cleared
7
519,771
Distance Traveled
799,710
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,313
737
91
7
1
280,446
4
W
Mulan
9,672
691
49
4
6
272,925
1
L
Danzaburou
8,060
576
55
4
2
225,350
3
L
Scylla
9,404
672
82
6
1
257,346
0
W
Artemis
9,397
671
45
3
0
246,339
3
L
Chaac
6,963
497
4
0
1
37,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role