Player Matchup

Morgan Le Fay
Morgan Le Fay
FluteMonkey
Morgan Le Fay
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,423 Elo+
Party 1
Nemesis
Nemesis
Heartless_Romeo
Nemesis
Level 89
God Stats
5W - 1L
1,227 SR
Queue Stats
89W - 82L
1,473 Elo+
Solo
Sylvanus
Sylvanus
Smol Gey Lizard
Sylvanus
Level 106
God Stats
15W - 15L
1,624 SR
Queue Stats
42W - 51L
1,433 Elo+
Party 1
Team Averages
Level 88
1,450 SR
1,443 Elo+

VS

Team Averages
Level 19
1,598 SR
1,459 Elo+
Kukulkan
Kukulkan
Jocas239
Kukulkan
Level 16
God Stats
5W - 10L
1,475 SR
Queue Stats
9W - 15L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Lizardjam07
Cthulhu
Level 13
God Stats
0W - 2L
1,633 SR
Queue Stats
0W - 3L
1,228 Elo+
Solo
Cliodhna
Cliodhna
distortedsoul8m
Cliodhna
Level 28
God Stats
21W - 6L
1,685 SR
Queue Stats
163W - 80L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FluteMonkey
Morgan Le Fay
11
3 / 4 / 9
7,661
696
8,533
8,922
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
8 / 2 / 5
8,356
760
11,851
12,077
6,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
12
5 / 1 / 7
8,942
813
6,332
13,010
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jocas239
Kukulkan
10
1 / 7 / 3
6,942
631
5,028
9,558
2,868
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Lizardjam07
Cthulhu
11
1 / 6 / 5
7,603
691
5,087
12,786
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
12
5 / 3 / 1
8,870
806
10,922
8,476
2,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
16
Kills
7
7
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FluteMonkey
Morgan Le Fay
3
4
9
1.88
W
8
2
5
5.25
L
Kukulkan
Jocas239
Kukulkan
1
7
3
0.36
L
Cthulhu
Lizardjam07
Cthulhu
1
6
5
0.58
W
Sylvanus
5
1
7
8.5
L
Cliodhna
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,716
Damage
21,037
34,009
Taken
30,820
23,432
Mitigated
13,826
14,779
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FluteMonkey
Morgan Le Fay
8,533
1,324
0
414
8,922
3,749
462
3,129
5,793
26,698
0
W
11,851
7,219
544
2,981
12,077
6,894
841
2,548
9,529
0
25,401
L
Kukulkan
Jocas239
Kukulkan
5,028
899
0
1,154
9,558
2,868
0
4,096
5,462
12,297
0
L
Cthulhu
Lizardjam07
Cthulhu
5,087
888
188
769
12,786
8,249
0
8,507
4,279
13,914
0
W
Sylvanus
6,332
928
4,656
6,184
13,010
12,789
581
4,609
8,401
13,250
0
L
Cliodhna
10,922
1,054
0
1,047
8,476
2,709
0
2,830
5,646
0
25,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,959
Gold Earned
23,415
86
Minions Killed
90
5
Camps Cleared
2
562,885
Distance Traveled
506,721
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,661
696
37
3
1
171,567
0
W
Nemesis
8,356
760
30
3
4
207,211
1
L
Kukulkan
6,942
631
18
2
1
168,031
0
L
Cthulhu
7,603
691
27
2
0
191,586
0
W
Sylvanus
8,942
813
19
2
0
184,107
2
L
Cliodhna
8,870
806
45
4
1
147,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role