Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Animalio
Rama
Level 29
God Stats
6W - 4L
1,813 SR
Queue Stats
150W - 194L
1,460 Elo+
Party 2
Zeus
Zeus
LtxLobster
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,553 Elo+
Party 2
Team Averages
Level 37
1,604 SR
1,504 Elo+

VS

Team Averages
Level 47
1,335 SR
1,443 Elo+
Skadi
Skadi
ERCIK1609
Skadi
Level 84
God Stats
0W - 2L
1,297 SR
Queue Stats
23W - 40L
1,444 Elo+
Party 1
He Bo
He Bo
Jona3191
He Bo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,448 Elo+
Party 1
King Arthur
King Arthur
Santy01Black
King Arthur
Level 46
God Stats
0W - 3L
1,209 SR
Queue Stats
18W - 29L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
12 / 3 / 6
10,563
880
10,233
12,350
11,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
14
8 / 2 / 14
10,205
850
10,504
9,511
3,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 3 / 17
9,176
765
14,015
5,770
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ERCIK1609
Skadi
11
2 / 7 / 3
7,705
642
7,702
11,390
3,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Jona3191
He Bo
9
2 / 10 / 4
7,337
611
7,101
12,820
3,617
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Santy01Black
King Arthur
12
4 / 6 / 2
8,055
671
5,383
15,831
13,783
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
23
Kills
8
8
Deaths
23
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
12
3
6
5
W
Rama
8
2
14
7.5
L
Skadi
ERCIK1609
Skadi
2
7
3
0.5
L
He Bo
Jona3191
He Bo
2
10
4
0.4
W
3
3
17
3.83
L
King Arthur
Santy01Black
King Arthur
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,752
Damage
20,186
27,631
Taken
40,041
16,273
Mitigated
21,270
8,965
Healing
2,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,233
3,044
0
3,234
12,350
11,116
128
3,200
9,150
0
24,809
W
Rama
10,504
8,846
0
4,777
9,511
3,340
597
2,304
7,207
0
27,458
L
Skadi
ERCIK1609
Skadi
7,702
3,940
0
995
11,390
3,870
0
3,818
7,272
0
30,845
L
He Bo
Jona3191
He Bo
7,101
1,637
0
961
12,820
3,617
0
3,602
8,892
13,833
0
W
14,015
3,536
0
954
5,770
1,817
730
1,734
4,036
29,860
0
L
King Arthur
Santy01Black
King Arthur
5,383
1,028
0
720
15,831
13,783
0
7,143
8,469
0
14,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,944
Gold Earned
23,097
115
Minions Killed
84
4
Camps Cleared
5
656,299
Distance Traveled
560,953
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,563
880
40
3
3
236,211
3
W
Rama
10,205
850
41
3
0
221,120
2
L
Skadi
7,705
642
51
4
2
187,896
1
L
He Bo
7,337
611
14
1
2
158,941
0
W
Zeus
9,176
765
34
3
1
198,968
0
L
King Arthur
8,055
671
19
2
1
214,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role