Player Matchup

Sol
Sol
MOLD
Sol
Level 85
God Stats
0W - 2L
1,272 SR
Queue Stats
142W - 119L
1,634 Elo+
Party 1
Athena
Athena
WraithofChenz
Athena
Level 144
God Stats
44W - 33L
1,646 SR
Queue Stats
224W - 222L
1,622 Elo+
Party 1
Cernunnos
Cernunnos
kewlofthestory
Cernunnos
Level 114
God Stats
12W - 10L
1,539 SR
Queue Stats
365W - 304L
1,662 Elo+
Solo
Team Averages
Level 114
1,486 SR
1,639 Elo+

VS

Team Averages
Level 126
1,502 SR
1,650 Elo+
Set
Set
After5Attempts
Set
Level 137
God Stats
5W - 4L
1,550 SR
Queue Stats
96W - 88L
1,592 Elo+
Party 2
Horus
Horus
OfTheVeil
Horus
Level 157
God Stats
6W - 4L
1,622 SR
Queue Stats
215W - 185L
1,753 Elo+
Solo
Baron Samedi
Baron Samedi
Tessadin
Baron Samedi
Level 85
God Stats
3W - 6L
1,332 SR
Queue Stats
112W - 99L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
MOLD
Sol
9
0 / 8 / 1
6,980
537
5,172
10,851
2,201
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 2 / 1
7,907
608
7,940
17,914
14,688
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
kewlofthestory
Cernunnos
10
1 / 6 / 1
7,646
588
5,832
13,004
3,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 7
10,031
772
12,974
14,259
13,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
OfTheVeil
Horus
14
4 / 1 / 11
9,719
748
12,542
16,364
12,303
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Tessadin
Baron Samedi
13
3 / 1 / 12
9,234
710
12,286
9,160
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
16
16
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
L
Sol
MOLD
Sol
0
8
1
0.06
W
Horus
OfTheVeil
Horus
4
1
11
9.5
W
Baron Samedi
Tessadin
Baron Samedi
3
1
12
9
L
1
2
1
0.75
L
Cernunnos
kewlofthestory
Cernunnos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,944
Damage
37,802
41,769
Taken
39,783
20,681
Mitigated
30,020
6,555
Healing
17,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,974
4,276
0
4,289
14,259
13,357
377
5,318
8,941
0
36,308
L
Sol
MOLD
Sol
5,172
2,180
0
171
10,851
2,201
0
2,233
8,398
10,166
0
W
Horus
OfTheVeil
Horus
12,542
5,671
1,001
6,151
16,364
12,303
560
4,620
11,744
0
31,713
W
Baron Samedi
Tessadin
Baron Samedi
12,286
820
2,638
3,853
9,160
4,360
984
4,091
5,069
40,109
0
L
7,940
2,082
359
3,559
17,914
14,688
0
6,739
10,562
18,302
0
L
Cernunnos
kewlofthestory
Cernunnos
5,832
1,849
0
2,466
13,004
3,792
250
3,410
9,337
0
22,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,533
Gold Earned
28,984
81
Minions Killed
130
2
Camps Cleared
9
657,952
Distance Traveled
731,613
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,031
772
39
3
2
246,792
0
L
Sol
6,980
537
20
2
1
199,745
1
W
Horus
9,719
748
42
3
4
250,903
4
W
Baron Samedi
9,234
710
49
4
3
233,918
3
L
Athena
7,907
608
23
2
0
249,881
2
L
Cernunnos
7,646
588
38
3
1
208,326
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role