Player Matchup

Tiamat
Tiamat
Bobertmane
Tiamat
Level 29
God Stats
6W - 2L
1,880 SR
Queue Stats
151W - 28L
1,911 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GloTreg
Cu Chulainn
Level 26
God Stats
2W - 2L
1,527 SR
Queue Stats
96W - 36L
1,662 Elo+
Party 1
Da Ji
Da Ji
flexway
Da Ji
Level 145
God Stats
4W - 0L
1,530 SR
Queue Stats
123W - 42L
1,751 Elo+
Party 1
Team Averages
Level 67
1,646 SR
1,775 Elo+

VS

Team Averages
Level 19
1,505 SR
1,374 Elo+
Loki
Loki
GhostTheKid670
Loki
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 11L
1,298 Elo+
Solo
Gilgamesh
Gilgamesh
GirlyWeeaboo
Gilgamesh
Level 25
God Stats
39W - 35L
1,479 SR
Queue Stats
124W - 134L
1,446 Elo+
Solo
Anubis
Anubis
MuddledBreak64
Anubis
Level 28
God Stats
3W - 7L
1,536 SR
Queue Stats
214W - 257L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bobertmane
Tiamat
13
5 / 2 / 17
8,509
851
10,422
7,387
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
GloTreg
Cu Chulainn
13
2 / 3 / 17
8,128
813
8,936
12,114
8,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
flexway
Da Ji
14
15 / 1 / 6
9,919
992
8,934
6,425
2,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
6,578
658
4,961
9,010
2,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
GirlyWeeaboo
Gilgamesh
11
5 / 6 / 1
8,233
823
8,032
13,364
8,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

10
0 / 8 / 5
6,853
685
5,740
9,684
3,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
22
Kills
6
6
Deaths
22
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bobertmane
Tiamat
5
2
17
6.75
L
1
8
2
0.25
L
Gilgamesh
GirlyWeeaboo
Gilgamesh
5
6
1
0.92
W
Cu Chulainn
GloTreg
Cu Chulainn
2
3
17
3.5
L
0
8
5
0.31
W
Da Ji
flexway
Da Ji
15
1
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,292
Damage
18,733
25,926
Taken
32,058
14,531
Mitigated
14,383
6,030
Healing
3,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bobertmane
Tiamat
10,422
891
0
2,599
7,387
3,671
590
1,029
6,232
23,985
0
L
4,961
868
0
382
9,010
2,279
0
3,221
4,980
0
19,578
L
Gilgamesh
GirlyWeeaboo
Gilgamesh
8,032
1,966
0
1,085
13,364
8,496
0
5,188
7,232
0
20,437
W
Cu Chulainn
GloTreg
Cu Chulainn
8,936
1,223
0
2,962
12,114
8,302
55
3,172
8,559
7,405
25,057
L
5,740
266
11
1,936
9,684
3,608
0
3,080
5,879
16,804
0
W
Da Ji
flexway
Da Ji
8,934
1,846
0
469
6,425
2,558
0
1,906
4,237
0
16,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,556
Gold Earned
21,664
120
Minions Killed
104
7
Camps Cleared
4
597,441
Distance Traveled
499,273
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,509
851
48
5
4
183,002
0
L
Loki
6,578
658
31
3
2
176,841
3
L
Gilgamesh
8,233
823
41
4
0
184,398
2
W
Cu Chulainn
8,128
813
55
6
2
214,890
1
L
Anubis
6,853
685
32
3
2
138,034
0
W
Da Ji
9,919
992
17
2
1
199,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role